There actually is a fan remake called Castlevania II: Simon Quest Revamped. The graphics have been updated, it includes a save feature, and plenty of other improvements. You guys should check it out.
So excited to see this. As an ’80s kid myself (born in ’80), I just so happened to get Simon’s Quest before the original Castlevania, so it always has a special place in my heart, so to speak. Cheers for this play-through!
Another point to support James’ theory about all the endings is the time of day the endings take place in. The worst ending – which happens when you take 15 or more day cycles takes place at night. The middle ending, which happens between 8 and 14 cycles takes place at twilight and the good ending, which takes place during the day, happens when you complete the game in 7 or less cycles. The theme here being the longer the player takes to defeat Dracula the further in the day the ending scene should take place in.
Do any of you Cinemassochists know whether this game really did have an unforgiving production schedule or similar horror story? Never having owned this title as a kid, I never took a close look at the game. But J & M make some good points; the omissions are weird, and the open-world implementation is pretty half-baked. What’s the real story with this one?
Here is the secret to jumping from the blocks over water: jump as the block is lifting to the highest point. That will make you jump higher and farther. 36m in.
I live in Tokyo. The building you’re thinking of, with Godzilla attacking it, is Toho Cinema in Shinjuku. There’s also a little Godzilla statue in Hibiya, near the Toho offices, surrounded by signature plaques.
It’s cool to have friends that like video games too. Cool video. Simon’s Quest gives me nostalgia too. I didn’t buy it but played it early in my life and thought it was a wonderful game. It wasn’t later till I could beat it. Didn’t like getting stuck but still fun. Faxanadu is similar to this I think. You should do a video on that sometime.
October 30, 2017 at 8:35 am
No Eternal Darkness or Binding of Isaac? I’m disappointed.
October 30, 2017 at 10:48 am
Bleh!
I know, Dracula never said that.
October 30, 2017 at 12:02 pm
There actually is a fan remake called Castlevania II: Simon Quest Revamped. The graphics have been updated, it includes a save feature, and plenty of other improvements. You guys should check it out.
October 30, 2017 at 12:22 pm
There’s also Dracula’s Curse Redacted, which he covered in another video.
I went through Remastered. It’s really good!
November 1, 2017 at 10:30 am
Am I just not looking hard enough? Can’t seem to find much info on Dracula’s Curse Redacted.
November 3, 2017 at 2:46 pm
Redacted is completely outdated and inferior to several romhacks that came afterward.
October 30, 2017 at 5:45 pm
I actually wonder if Zelda 2 borrowed some elements from Dragon Quest I & II. I mean, Erdrick’s grave is IN Zelda 2, they obviously knew the game.
October 30, 2017 at 10:38 pm
I’ve had that t-shirt in my ebay shopping cart for almost a year.
October 31, 2017 at 12:12 am
Awesome vid guys, very insightful.
October 31, 2017 at 10:23 am
So excited to see this. As an ’80s kid myself (born in ’80), I just so happened to get Simon’s Quest before the original Castlevania, so it always has a special place in my heart, so to speak. Cheers for this play-through!
October 31, 2017 at 10:27 am
Side note, James’ shirt is awesome.
October 31, 2017 at 6:27 pm
Another point to support James’ theory about all the endings is the time of day the endings take place in. The worst ending – which happens when you take 15 or more day cycles takes place at night. The middle ending, which happens between 8 and 14 cycles takes place at twilight and the good ending, which takes place during the day, happens when you complete the game in 7 or less cycles. The theme here being the longer the player takes to defeat Dracula the further in the day the ending scene should take place in.
October 31, 2017 at 8:06 pm
Do any of you Cinemassochists know whether this game really did have an unforgiving production schedule or similar horror story? Never having owned this title as a kid, I never took a close look at the game. But J & M make some good points; the omissions are weird, and the open-world implementation is pretty half-baked. What’s the real story with this one?
October 31, 2017 at 11:10 pm
Here is the secret to jumping from the blocks over water: jump as the block is lifting to the highest point. That will make you jump higher and farther. 36m in.
November 2, 2017 at 10:29 pm
I live in Tokyo. The building you’re thinking of, with Godzilla attacking it, is Toho Cinema in Shinjuku. There’s also a little Godzilla statue in Hibiya, near the Toho offices, surrounded by signature plaques.
November 3, 2017 at 12:05 pm
It’s cool to have friends that like video games too. Cool video. Simon’s Quest gives me nostalgia too. I didn’t buy it but played it early in my life and thought it was a wonderful game. It wasn’t later till I could beat it. Didn’t like getting stuck but still fun. Faxanadu is similar to this I think. You should do a video on that sometime.
November 4, 2017 at 1:42 am
I’d like to see you two react to watching this! It’s really old, but I think James would love it. https://www.newgrounds.com/portal/view/23909?id=23909
November 5, 2017 at 3:11 pm
Hey that website is a finnish web-site! .fi is finnish national ending for a domain! Wee! 😀
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