Video description help

Mike Matei / March 10th, 2014

Hey guys,

We’re trying to fix up the video descriptions on all our videos on YouTube so they look a little nicer. (Long overdue I know!) The trouble is, we’ve got a LOT of videos, so it’s a big task! We could use some assistance if you’ve got some spare time and felt like helping..

What I would need is a basic summary of the episode and info on the games reviewed. You can check out AVGN: Ghostbusters for a good example of a well written summary.

You can also write summaries for James & Mike Mondays, Board James or any other videos. It doesn’t have to be just AVGN stuff.

Also, I’d like these to be naturally written. Please nothing copy-pasted from some website like wikipedia 😉

You’re probably wondering “Which video should I do?”. Really, it doesn’t matter because I want every single video to have a nice description. So just find any that you think could use some work or has no description yet and try that.

Some people are worried about writing one that someone else has already done. Just go to the video you feel like doing and see if there’s a description for it yet. If there is none, odds are nobody is working on it. Also “How long should it be?” 3-4 paragraphs should do. And please no cursing in the descriptions.

Anyhow, if you’d like to help out with descriptions, you can send them to [email protected]

Or you can post them right here in the comments.



Update: We now have descriptions for all the AVGN videos as of March 23rd. However, if you see any that you think could use improvement, feel free to email me. Also, we still need descriptions for our other videos like Board James and James & Mike Mondays. Any help with this is appreciated!


  • CrushingC10996WM

    March 10, 2014 at 7:03 pm

    What do you expect from a game based off of Little Red Riding Hood? Would you expect killing enemies with a white dog that pops out of no where that you can’t control? Would you expect having to collect cherries, coming out of a palm tree not to mention, to open a stair case? Would you expect using a slingshot that you throw instead of shooting? Would you expect buying human hearts? Would you expect flying on a balloon? Would you expect walking around for an eternity waiting for a stair case to appear while some random assholes are your greatest enemy as oppose to the Big Bad Wolf? Sounds like fun right? Well you have no idea? Witness as The Nerd attempts to play on of the most broken games ever made. Little Red Hood. No not Little Red RIDING Hood; Little Red Hood, not to be confused.

    • March 10, 2014 at 7:07 pm

      Haha Good, but we’d want to include a bit more about the game as well. Like who made it. When it came out. That kinda stuff. I may just add that though =D

      • CrushingC10996WM

        March 10, 2014 at 7:24 pm

        Thanks, I understand.

  • CrushingC10996WM

    March 10, 2014 at 7:23 pm

    In the Golden Age of video games, Atari was on top. The games may not seem like much compared to today, but for the time, these simple games were revolutionary. Atari dominated arcades, and home consoles with the Atari 2600. Then competition came along, and the market became consumed with video games. Then after 1983 after the infamous Video Game Crash, Nintendo and Sega rose up, and video games were revolutionized again. So Atari had a rough time keeping up, especially with the comparison in graphics and gameplay. With Nintendo and Sega in heated competition, Sega made the argument that the 16-bit Genesis was superior to the 8-bit NES; starting a “Bit War”. Atari saw this as the perfect time to capitalize with one console, but it only reminded us that graphics don’t mean everything. This is, the Atari Jaguar, which was announced to be the very first; 64 Bit System! But in the end, it’s anticipated arrival on the feeding ground wasn’t as fearful as it build up. Here, we’ll briefly touch upon the rise and fall of Atari, and why the Jaguar failed to live up to what it could’ve been before we talk about the games itself.
    See part 2 to actually see AVGN play some Jaguar games-

  • March 10, 2014 at 7:34 pm

    Action 52 was created by Active Enterprises released in 1991 for the NES and a 1993 port for the sega Genesis. Action 52 was a compilation of games mostly filler and many with similar objectives. Plenty of duplicate titles with very minor differences, the game itself was incredibly broken with many glitches leaving quite a few of the titles unplayable. The main title of the cart being Cheetah men which was intended to feature a possible fresh franchise series that never ended up taking off despite some merchandise and comic books being made. Cheetah men itself was very poorly constructed and contained numerous glitch’s such as getting stuck in mid jump on top of poor level design. Plenty of the games on the cart were space shooter’s and some games had other issues such as never ending, not being able to win, game freezes, misleading game titles, and numerous other issues which resulted in it’s poor reviews.

  • BBQTurkeyzZ

    March 10, 2014 at 7:38 pm

    Back in 1985, the NES helped to revitalize the video game industry following the crash of ’83. Nintendo set the standard when it came to video game consoles with this 8-bit home entertainment console and was the first to endorse third-party development. This, of course, led to many games – and, the subject of this video, accessories designed to enhance the player’s experience with their games. Some were good – such as the NES Max or the Zapper, though a lot more were terrible. Today, The Nerd looks at some of the worst, or lesser-known, and determines whether or not they perform as expected – such as the Konami Laser Scope and the LJN Roll ‘n’ Rocker, and of course, hilarity ensues.

    • March 10, 2014 at 7:40 pm

      Please write the video title at the top of your posts if possible. Anyhow, I added that to the description.

      • Nathan McLean

        March 19, 2014 at 2:17 pm

        I think this one is for nes assesories but I’m not sure mike

  • Eric Coelho

    March 10, 2014 at 7:41 pm

    This week James and Mike play the beloved and nostalgic Contra!

    Contra is one of the most known and remembered video games from the 8-bit era. The simple yet fun gaming mechanics attracted people of many demographics and ages and brought kids together to shoot out some bullets on the enemies! It went on to become a whole video game series, releasing new titles in the series on many different consoles following the NES.

    In the original 8-bit Contra, you take control of two commandos that go by the names Bill “Mad Dog” Rizer and Lance “Scorpion” Bean. The premise of this game is to destroy the terrorist group called the Red Falcon Organization, whose plan is to take over the entire Earth! The games’ story slightly varied from region to region, however – the Japanese version was set way in the future, taking place on a fictional “Galuga archipelago” that is near New Zealand. The North American version’s manual states that it takes place on an unnamed South American Island, and the terrorist organization if changed to an alien entity. But keep in mind, no matter which version you play, you are sure to kick and shoot some alien ass!

    It was released in 1987 and is a run-and-gun game, published by the company Konami. The most popular version of the game was released on the Nintendo Entertainment System, and the simple layout of the controller was a perfect match with this game, Contra.

    In this episode, James and Mike take a look at and play through Contra, and… with no infamous Konami Code, which, I’m sure we have all used at least one time or another, but they take a stab at playing through without it!”

  • March 10, 2014 at 8:10 pm

    Atari 5200:

    The Atari 5200, infamous for it’s out of the box faulty controllers it doesn’t take a genius to realise why it never caught on.
    Plagued with both the dawn of the video game crash of 1983 and lackluster quality hardware, the 5200 was quickly discontinued and drifted off into obscurity behind the ever popular 2600.
    Originally launched in late 1982, the 5200 was the first console to feature the likes of a pause button, yes that’s right! What we take for granted today was a real big thing back then. Not to mention full analogue controls, which for these types of games were perhaps a bit too excessive for the time.
    For everything the 5200 got right it had 2 more failings that couldn’t be forgiven. As the video game crash was in full swing, consumers lost faith in Atari. With poor quality games and hardware nobody wanted to take a chance with, it was discontinued in 1984.
    Now what’s the main thing about playing a video game? Well being able to actually play it! So come in, sit down and let’s “watch” some Atari 5200 games. Ohh and if you love confusing ways of just plugging something in then you’ll love how they screwed this one up.

    • March 10, 2014 at 8:41 pm

      Okay, I added that. Ideally would have liked a bit more summary about the actual episode as well though.

      • March 10, 2014 at 9:17 pm

        The Atari 5200, infamous for it’s out of the box faulty controllers it doesn’t take a genius to realise why it never caught on. Plagued with both the dawn of the video game crash of 1983 and lackluster quality hardware, the 5200 was quickly discontinued by 1984 and drifted off into obscurity behind the ever popular 2600.
        Originally launched in late 1982, the 5200 was the first console to feature the likes of a pause button, yes that’s right! What we take for granted today was a real big thing back then. Not to mention full analogue controls, which for these types of games were perhaps a bit too excessive for the time.
        In this episode the nerd gives his reasons as to why the 5200 failed. Shows off the all so intuitive controller and tries out the ginormous track ball accessory. He also gives his views on the confusing cartridge design and power cable.
        Now what’s the main thing about playing a video game? Well being able to actually play it! So come in, sit down and let’s “watch” some Atari 5200 games.

        Perhaps this is better?

  • March 10, 2014 at 8:47 pm

    Sega CD

    In the late 1980s, Nintendo was working on CD-based add-on for the current console, the Super Nintendo Entertainment System. While initially partnering with Sony, they later tried it out with Philips. Even after both deals went south for Nintendo, Sega decided to try out the same kind of peripheral for their own system, the Sega Genesis (also known as the Sega Mega Drive). The first few years of the Sega CD seemed hopeful, with games that featured famous film actors and full-motion video. Initially, some people saw it as an evolution for video games, due to the games’ advanced graphics and high production values. It wasn’t long after the Sega CD was released, however, that people started realizing how unnecessary the add-on really was. Because the device was so unusual, it was hard to develop more “natural” video games, which is resulted in a slew of games known as “interactive movies.”
    In this episode, the Nerd will delve into the library of the Sega CD and see why it was such a commercial failure. He’ll cover many titles, some of which are classic genres you’d expect on the Genesis, while others are failed experiments at making a movie out of a video game.

    Even after all of financial trouble Sega suffered, they had no intentions to kill off the Genesis so quickly. Check out the next episode to see the even more controversial add-on, the ill fated Sega 32X:

  • Joseph Kinney

    March 10, 2014 at 8:48 pm

    Ninja Gaiden Outtakes

    In 1988, a ninja by the name of Ryu Hayabusa appeared in the mist of video game isles everywhere. He defeated all who tried to stop him. Shocked by the ninja’s speed and cunning, people ran in fear. One man stood up for mankind, and his name was The Angry Video Game Nerd. With a crack of his whip and a chug of his brew, he challenged the ninja to fight. The ninja stared deep into the nerd’s eyes, as if to say, “you messed with the wrong motherf%&ker.” Both of the ninja’s feet planted firmly into the ground, and with one last message to the nerd he shouted, “Gaaaaaaaaaaiden!” It was clear the nerd was caught off guard. He opened his mouth to reply but it was too late. The ninja was coming, the nerd only had one choice. He dropped his pants and gave that ninja what he called the “Big Mac combo supreme.” It was a mighty attack from the nerd, but it could not stop the ninja. He simply leaned back and dodged the nerd’s poo missiles like it was the Matrix or something. After hours upon hours of battling the Nerd prevailed. He stood above the ninja and he said, “…….it’s pronounced ‘guy-den’.” Then punched that little ninja bastard’s head right up his own asshole.

    Crazy story right?! Well sadly, that was a completely different ninja, this one here just teaches people how to play ninja games and not punch fan blades. Anyway, Enjoy his bloopers!
    …….. really wished we would have filmed that first fight though…

  • Jcr3ws

    March 10, 2014 at 9:07 pm

    With Sega as a great competitor in the “bit wars” against Nintendo, ideas to win consumers were thrown around. Sega threw first and failed on CD-rom and 32 bit adaptions to the already amazing 16 bit Genesis. Nintendo having seen these mistakes avoided any plans of adapting the powerful Super Nintendo to plan on something a “bit” more interesting,.. virtual reality.

    In 1995 was born the Virtual Boy. A red and black portable console on a two leg stand that looked like a pair of dayvision goggles for dracula. It became Nintendo’s pure failure of an idea with a high price tag, 2 color palette, gaming library that fits one hand, no head strap, 2 player connection with no cable and no bottle of ibuprofen included.
    With Nintendo’s own portable console; Game Boy, dominating portable market at the time, why develop such an idea?

    Watch as the AVGN throws this idea in to real perspective.

    • Jcr3ws

      March 10, 2014 at 9:13 pm

      Virtual Boy

      sorry I forgot the title.

      • March 10, 2014 at 9:14 pm

        Would have wanted more about the AVGN episode itself. Thats okay though, got this one done.

  • Eric Coelho

    March 10, 2014 at 9:22 pm

    This week, Mike and James take a look at the first NEO-GEO CD game they’ve played in the “James and Mike Plays” series. This week, it is Metal Slug!

    An arcade favorite for many gamers, it is a very simple concept, but simple doesn’t necessarily mean boring! You take the control of Cpt. Marco Rossi and Lt. Tarma Roving of the Peregrine Falcon Strike Force. You are there to stop the infamous General Morden, who has initiated a coup d’etat taking place against all the world’s governments. His most recent attack has given him access to a new, powerful all-terrain combat tank dubbed the “Metal Slug.”

    The game was released in 1996 and developed by Nazca Corporation, and published by SNK. The game, having been originally released on the “Neo Geo MVS arcade platform”, made its home debut on the NEO-GEO, and soon after on the NEO-GEO CD.

    With the use of the arcade stick on the NEO-GEO systems, it translated very well into the home video-game market. Having an authentic feeling really DOES make the game feel a lot better. In fact, it was so popular, it got ported to many different consoles, including the Sega Saturn, Playstation, and many other online services, such as the Virtual Console and Playstation Network.

  • Brandon Croker

    March 10, 2014 at 9:29 pm

    The Simpsons have become a pop culture phenomenon in both television and entertainment in general. Watch as the Nerd tackles 2 Simpsons related games that puts him in a state of Krustyheadedness: Bart vs the Space Mutants and Bart Vs. The World. Can The Nerd defeat the random aliens that can change the ingredients to their ultimate weapon in a snap? Will he eat Bart’s shorts? Can The Nerd defeat Mr. Burns’s relatives? Find out in this hilarious episode! Eat my shorts.

  • Eric Coelho

    March 10, 2014 at 10:15 pm

    In this weeks episode of “James and Mike Play”, they take a look at an old nemesis of James’, a game he used to rent from the store back in the heyday of the NES’ time – Karate Champ!

    Karate Champ, known in Japan as “Karate Dō” (meaning ‘the way of the empty hand’), was originally an arcade game released in 1984, and developed by Technōs Japan for Data East. The player takes the role of a competitor in a karate competition, either playing against another person, or against the computer.

    It is very simplistic, and you would think something so simplistic would at least be easy to get a hold of, if you can ever get a hold of it. The controls are bad, as you can see in the video, it is very challenging to get the gist of it all. The only championship that this game has won is for bad controls. You would think a game like this along with the NES controller would be a good match and make a simple game!

    James and Mike take a look at this little forgotten NES game and barely make it through the bad controls and bland looks of the graphics!

  • angelanathema

    March 10, 2014 at 10:34 pm

    Dragon’s Lair

    First released on laserdisc in 1983, Dragon’s Lair marked a revolution in arcade gaming. Rather than sprite-based graphics, the game was designed entirely in full motion video (FMV) and was controlled through the player making decisions at certain points to determine Dirk the Daring’s fate. The game was a massive success, and reported grossed over $32 million by 1984.

    Dragon’s Lair had many spin-offs and ports in the following decade. It was ported to many home computers with most of the animations intact, and received a sequel called Dragon’s Lair II: Time Warp in 1991. However, in 1990, the NES and SNES both received a very unique version of Dragon’s Lair. Due to the memory limitations of the consoles, the game bore no resemblance to the arcade version and instead took the form of a platformer. This port holds a reputation for being punishingly difficult due to slow control and no checkpoints.

    In this episode, the Nerd teams up with Dirk the Daring to defeat the dragon, cross a drawbridge, and open a door. While facing down these legendary challenges, we explore the philosophy of being trapped in a pool of piss, what purpose Dirk’s health bar serves, and how to kill a dragon. When it’s all said and done, we may even get to see the second screen of the game, too.

    • angelanathema

      March 10, 2014 at 10:36 pm

      First paragraph, last sentence, “reported” should say “reportedly” but I didn’t notice until I posted it, sorry!

  • Jcr3ws

    March 10, 2014 at 11:08 pm

    Street Fighter 2010

    Anyone remember the year 2010 when we all fought random targets and jumped through portals all with in limited time. If you played Street Fighter 2010 The Final Fight that year, then you must have. Street Fighter 2010 was developed by Capcom in 1990 for NES and is a difficult futuristic side scrolling action game with no remorse.

    In this episode the Nerd discusses the relation with Street Fighter and this game then takes a journey with cyber Ken to get back whats taken from him. The story (I think) is that in 2010 people can travel to different planets via portals. You play as Ken a Street fighter who becomes a scientist that develops cyboplasm which makes people very strong.His partner Troy fakes his death to steal the cyboplasm for evil purposes of course.

    So prepare to watch as the nerd fight the Final Fight, kills random targets, jumps through portals and hopefully all with in limited time, its 2010.. Street Fighter 2010 The Final Fight.

  • frostare

    March 10, 2014 at 11:14 pm

    Revisiting of Dr. Jekyll and Mr. Hyde

    In 1988, an infamous videogame was developed by the Advance Communication Company, published by Toho and Bandai and released for the Nintendo Entertainment System. Loosely based off the famous novel by Robert Louis Stevenson, the result was a slow-paced side-scroller with obnoxious enemies, useless weapons, unclear instructions and deaths that came at random; an unholy abomination that would have better banished into obscurity…

    In 2004 the word was out when the Nerd played this “steaming pile of goat shit”, insulting it whenever and however he could and concluding that the game was not worth getting, not even for completing a collection. He went all-out in hopes that his review would keep players away from it, little did he know he only piqued the curiosity of unaware gamers by not delving deeper into it. He knew he had to fully show the horrors of this game sooner or later.

    Struggling for closure, the Nerd now revisits this very same game in hopes of fully showing what exactly makes it so dreadful. Will he be able to deal with his deepest fears once more while keeping his darker nature in check?

  • Eric Coelho

    March 10, 2014 at 11:16 pm

    In this episode of “James and Mike Mondays”, they take a look at a video game adaptation of one of James’ favorite film series, Rocky!

    Rocky is one of the most known and recognized films in all of film history. It was released in 1976 and was a huge success, spawning 5 sequels, all written and starred in by Sylvester Stallone. It is a favorite among movie fans, and will definitely spark a conversation if mentioned when around fellow movie-buffs.

    Rocky for the PS2 was developed by Rage Software and released in 2002. The game has a wide variety of characters, including different versions of Rocky and other characters from the different films, with varying looks and styles. There is a versus mode and a story mode, which is pretty self-explanatory, and a couple other modes.

    So what happens when two Rocky fans get together and virtually box in a boxing ring? Watch and find out!

    • March 11, 2014 at 12:17 am

      Fantastic! I added that. Glad you did one for J&MM. Only got one or two other submissions for that so far.

  • Eric Coelho

    March 10, 2014 at 11:30 pm

    (Decided I’d write a short little excerpt for the “AVGN Games” episode)

    In this episode of The Angry Video Game Nerd, The Nerd takes a look at some games that some might not have heard of. Those games are featuring yours truly, The Nerd himself!

    Can The Nerd survive getting punched out, the bad trajectory of throwing beer bottles, having a game about him crashing on his own computer, and even his very own professionally-made indie game available on the popular digital distribution program Steam? Watch to find out if he makes it through at least one of those!

  • Jcr3ws

    March 11, 2014 at 1:03 am

    Mr. Bucket
    “I’m Mr. Bucket, pop balls out my mouth.” Wait what… Yes, you read that right, that is the lyrics that are said in the Mr. Bucket theme from his very own commercial. Mr. Bucket is a very active board game made by Milton Bradley in 1992. The game consisted of Mr. Bucket moving around randomly with his arms waving back and forth above his open top where you would pick up and place balls in the bucket. Watch out though since he “pops balls out his mouth”, you will have to retrieve them again.A harmless game nonetheless, but its hard to not let the perversion of the lyrics feel a little disturbing.
    In this episode Board James and friend Mike drag out Mr. Bucket to see what its about. Little did they know that they awoke a disturbing force not to be messed with as Mr. Bucket becomes possessed. A kids toy gone mad, runs amok Board James house destined to get what it desires most… “balls.” Sadly Board James and Mike have some but they’re not plastic and Mr. Bucket will not stop til he gets some.

  • Eric Coelho

    March 11, 2014 at 2:07 am

    In this episode of “James and Mike Mondays” they take a look at one of the most classic NES games of all time – Excitebike!

    The name of the game itself gets you excited. Released in 1984 on the Famicom and 1985 in North America as a launch game along with the NES, it was a motocross racing game developed and released by Nintendo. You take control of a motocross racer, and go through different tracks and obstacles, and you can even make your own obstacles, too!

    The simple look of the graphics and ease of controls made this game a favorite among kids and is definitely nostalgic for anyone who played it as a young kid. Games like this and the NES controller really went well together, and still hold up today and aren’t totally torn by “bad-age.”

    So how will Mike reacts to James’ course and how will James react to Mike’s course? Tune into the video and find out!

  • frostare

    March 11, 2014 at 3:56 am

    You really added it! Thanks!

  • Tim Harrod

    March 11, 2014 at 5:12 am

    One of the most bizarre and poorly-reviewed titles in video game history, “Plumbers Don’t Wear Ties” was a reviled and unsuccessful game for the (similarly unsuccessful) 3DO console.

    Throughout the game, the player assumes the role of various characters in an adult romantic comedy storyline, deciding what plot development will happen next. However, instead of the forking, “Choose Your Own Adventure” storyline implied by such a game mechanic, players are kept on a linear story track, with their “wrong” decisions scolded before returning them to the decision screen.

    The “Full motion video” promised by the game’s packaging is similarly misleading, with only the game’s (less than three-minute) introduction featuring FMV, and the entirety of the game proper consisting of still images. Non sequitur humor, illogical sequences of events, and bad post-production contributed to the unpleasant experience of playing the game.

    Released in 1994 by Kirin entertainment, “Plumbers” immediately received terrible reviews and today appears on many lists of the worst video games of all time.

  • Tim Harrod

    March 11, 2014 at 6:24 am


    With the runaway success of the Atari 2600 console in the early 1980s, and no licensing requirements in the early days of video gaming, it was perhaps inevitable that “adults-only” games, meant to challenge and titillate at the same time, would arrive on the crowded marketplace.

    A slew of provocative titles from “Philly Flasher” to “Beat ’em and “Eat ’em” to the notorious “Custer’s Revenge” briefly flooded the marketplace, remembered today more for the controversy they stirred up than for any thrilling gameplay.

    Join the Nerd as he confronts an X-rated world of crude humor and cruder graphics, playing his way through seven of the filthiest Atari games in creation.

  • Kjetil håvås

    March 11, 2014 at 10:59 am

    In this episode of James and Mike Mondays they play Godzilla Unleashed on PS2. They come to talk about the game and they also get to talk about the new Gdzilla trailer.

    • Kjetil håvås

      March 11, 2014 at 11:13 am

      In this episode of James and Mike Mondays they are playing Godzilla Unleashed on PS2. They are coming to talk about the game and they also get to talk about the new Godzilla trailer.

  • Blue Wizard

    March 11, 2014 at 12:09 pm

    J&M: Super Mario 4 Rambo

    In this episode of “James and Mike Play” the guys take a look at a strange homebrew title – Super Mario 4 Rambo!

    James and Mike take a look back at the early Mario Bros history. The culmination of classic cartridges leading to chronological confusion. It’s an intense playthrough as James and Mike go for first blood.
    Will John Rambo save the Princess? Mama Mia!

    • Blue Wizard

      March 11, 2014 at 12:52 pm

      J&M: Mario Paint
      In this episode of “James and Mike Play” the guys take a look at one of the most unique SNES games – Mario Paint!

      Released in 1992 on the Super Famicom and SNES, it was a creative media game developed by Nintendo. Originally included with Mario Paint, you take control of the SNES mouse and create animations, draw pictures or compose music. There’s even a title screen and fly swatting minigame!

      Mario Paint was an exciting alternative for anyone that didn’t have a computer or keyboard at the time. It provided hours of entertainment and inspired many to continue animating, drawing or composing. To date, many people still use Mario Paint and upload contemporary songs using the music generator.

      What will James and Mike come up with? Check it out! The drawings are MUST SEE!

  • Eric Coelho

    March 11, 2014 at 1:31 pm

    This week on “James and Mike Mondays” they take a look at a game which stems from one of their favorite monster films – Godzilla!

    Godzilla is a fan that is, for the most part, loved by movie fans and has quite a following. Godzilla was originally released in 1954 in Japan and has many sequels following it, including movies based on fighting other monsters. The giant monster has also appeared in comic books, video games, books, and television series.

    Godzilla Unleashed was released in 2007 and is a 3D fighting game based off of the Godzilla Universe. It was developed by Pipeworks and published by Atari. This specific title is set near by unnatural disasters due to large crystals across Earth, where the Vortaak alien race are invading, once again. The game is also a sequel to “Godzilla: Destroy All Monster Melee” and “Godzilla: Save the Earth.”

    So how will Mike and James do in this giant monster fighting game? Tune in and find out!

    • Eric Coelho

      March 11, 2014 at 1:34 pm

      (Made a mistake in the first, use this one instead)

      This week on “James and Mike Mondays” they take a look at a game which stems from one of their favorite monster films – Godzilla!
      Godzilla is popular among movie-buffs. Godzilla was originally released in 1954 in Japan and has many sequels following it, including movies based on fighting other monsters. The giant monster has also appeared in comic books, video games, books, and television series.
      Godzilla Unleashed was released in 2007 and is a 3D fighting game based off of the Godzilla Universe. It was developed by Pipeworks and published by Atari. This specific title is set near by unnatural disasters due to large crystals across Earth, where the Vortaak alien race are invading, once again. The game is also a sequel to “Godzilla: Destroy All Monster Melee” and “Godzilla: Save the Earth.”
      So how will Mike and James do in this giant monster fighting game? Tune in and find out!

  • MLynxCerna

    March 11, 2014 at 2:05 pm

    Hmm I’ll try…

    Sega 32x

    Released in 1994, Sega intended for this add-on to keep gamers entertained until the launch of the Sega Saturn and as a cheap entry into the 32-bit era. Sega also hoped to see the 32x increase the longevity of the aging Genesis (Mega Drive outside of North America). Today, the system is merely a curiosity and an obscure piece of gaming history.

    With a small library consisting of graphically improved versions Genesis games and arcade ports along with the imminent arrival of the Sega Saturn, the 32x flopped and was discontinued roughly only two years after its launch. Though the graphics of some games were decent for the time, some games like Doom were missing content like different levels and had poor sound quality since it used the Genesis’ sound chip. Many people see the 32x as the beginning of Sega’s eventual downfall in the console market as third parties began to lose faith in Sega.

    In this Episode, the nerd picks up from where he left off with the Sega CD to look into this worthless parasite of the Sega Genesis. Just how bad is the 32x? Watch to find out.

    • MLynxCerna

      March 11, 2014 at 2:07 pm

      hmm I have a typo or two

      Second paragraph:
      *OF genesis games

      • March 11, 2014 at 4:34 pm

        Fixed and added. Thanks!

  • March 11, 2014 at 5:32 pm

    The Holy Grail? Who needs that when you have an NWC Cart?

    In 1990 Nintendo sponsored a video game tournament called The Nintendo World Championships the tournament was based on the movie The Wizard and was part of a huge festival called Powerfest which toured twenty-nine cities across the US.
    The Nintendo World Championship Cartridge was made up of three NES Games these games were Super Mario Bros., Rad Racer, and Tetris and used a point scoring system to determine the winner.

    The tournament finalists each got to keep their own copy of the game which was a Gray cart with a white label however there exists a Gold version which were given away as prizes in The Nintendo Power Magazine only 26 of these games were ever made.

    Now the Nerd must tackle what has come to be known as the Holy Grail of NES collecting has he found a real NWC Cart or will it remain forever out of his reach.

  • Hank Foreman

    March 11, 2014 at 7:11 pm


    Created by Stan Lee and Jack Kirby, the X-Men is long regarded as one of the greatest superhero teams ever assembled, right up there with the Avengers, the Teen Titans, the Fantastic Four, etc. This team of mutants appeared everywhere from comic books, films, animated TV shows, video games, and even lunch boxes!

    Speaking of video games, our favorite Nerd will go up against the X-Men video games for the NES and Sega Genesis. The NES games (the Uncanny X-Men and Wolverine) are unfortunately published by LJN, complete with horrible graphics, bad hit detection, unrecognizable enemies, frustrating level designs, and health going away faster than you can say “Welcome to Die!” However, the Sega Genesis (X-Men and X-Men 2: Clone Wars) games are far superior, so the details and flaws on those games are best explained in the episode itself. Also, keep an eye out on how Wolverine’s claws evolved from not available to permanently playable.

    Note: Ever since the episode’s release, the X-Men arcade game has since got ported to Xbox Live and the PlayStation Network.

    • Hank Foreman

      March 11, 2014 at 7:19 pm

      Correction: I meant to put the second parenthesis (the two games included) after the word “games”, not before it.

      • March 12, 2014 at 12:56 am

        added that, thanks

  • Joorum

    March 11, 2014 at 10:00 pm

    AVGN: Atari Jaguar (Part 1):

    During the bitwars of the early 1990s, many companies tried their luck on the home console market. One of these was Atari, a giant from years past, but now a half-forgotten brand making a last-ditch effort to secure a place as a hardware manufacturer with the Atari Jaguar. Though it boasted 64-bit performance, consumers were not impressed with its unutilized potential and it quickly faded into obscurity.

    AVGN: Atari Jaguar (Part 2):
    Can the Nerd find any redeeming qualities about the Jaguar and its CD add-on or does it deserve to get put down?

    • Joorum

      March 11, 2014 at 11:26 pm

      You can paste the description of part 1 on the beginning of part 2. And if you need more paragraphs, Mike, you can add this to both descriptions too:

      The Atari Jaguar hit North America in late 1993. While it wasn’t nearly as expensive as the Panasonic 3DO, for example, it sold even less and the console was discontinued as early as 1996.

      Some of the more prominent games in its library include Tempest 2000, Alien vs. Predator and a rather faithful port of the classic Doom. However, once we delve deeper into the depths of the Jaguar’s habitat, we discover just why it failed so miserably.

  • culwin

    March 11, 2014 at 11:35 pm

    “Fuck this game” – there’s one for X-Men

  • Eric Coelho

    March 11, 2014 at 11:56 pm

    In this episode of “James and Mike Mondays” they take a look at one of the most known fighting games from one of the most known fighting franchises of all time, Super Smash Bros Melee!

    Super Smash Bros Melee is the successor to the hit original “Super Smash Bros” for the Nintendo 64. Released in 2001, it was a very early Gamecube title, released about 2 weeks after said system was available. In Super Smash Bros Melee, there are 25 characters to choose from, once they’re all unlocked. There are also various modes, including Single-Player, where you go through various side-scrolling stages, and Multiplayer mode, where you can challenge up to 4 players. Gather up some friends, everyone!

    Super Smash Bros Melee is a favorite among many gamers, and is considered by many to be the best in the Super Smash Bros series. The nice amount of characters to choose from and easy controls makes this a go to game. The gaming mechanics are unique, too, with each character having their own special abilities. Master a character, and show it off in a match when you step up to the Gamecube controller against some friends!

    So how will James and Mike do in this fantastic game for the Gamecube? Who will win more matches? Which characters did they play the most back in their college days? Watch the video and find out!

  • Stinkoman20X6

    March 12, 2014 at 1:31 am

    You Know What’s Bullshit! (part 1)

    James shares his annoyances with DVD stickers; a seemingly pointless part of DVD packaging that gives the consumer an endlessly frustrating task and often leaves your brand new DVD case punctured and marked. These were likely designed with masochists in mind.

    • Stinkoman20X6

      March 12, 2014 at 1:34 am

      I figured the YKWBS episodes would only require a single paragraph since there’s not really any information to give.

      • Kushdc

        March 13, 2014 at 2:17 pm

        well obviously your wrong god damn bro you really dont know how to follow directions do you?

  • Tim Harrod

    March 12, 2014 at 4:13 am


    Board James loves board games enough to try one exclusively for girls: 1991’s “Electronic Dream Phone” by Milton Bradley.

    The plastic “phone” plays prerecorded clues about the game’s stable of hunky guys. Players then use a process of elimination to determine their randomly assigned “secret admirer.” First player to guess which guy likes them is declared the winner.

    Harmless slumber party fun? Or could James and his pals be in for a longer night than they were expecting?

    • Kushdc

      March 13, 2014 at 2:18 pm

      follow directions god damnit

  • Tim Harrod

    March 12, 2014 at 4:39 am

    The game that would one day be called “Pong” was invented in the 1960s by Ralph Baer, but not until it became Atari’s first cash cow did it single-handedly launch the video game craze by becoming the first commercially successful electronic game played on a TV screen.

    Shortly after its arcade success, an army of home consoles playing Pong-like games flooded the marketplace. Though slightly different in their internal physics, and offering menus of exotic variations, they were all unmistakably Pong at heart.

    Here, the Nerd drags his vast collection of imitation Pongs out of the basement, to give us an intimate glimpse of video gaming’s first gold rush.

    • Kushdc

      March 13, 2014 at 2:25 pm

      follow directions god damnit

  • Tim Harrod

    March 12, 2014 at 5:09 am


    Since his print debut in 1938, Superman has become one of the most recognizable and beloved fictional characters of all time. It is inevitable that game companies would try to give players a Man of Steel simulation in some form.

    Throughout the history of Superman games, balancing his near-invincibility with the need to provide a legitimate challenge has yielded peculiar results.

    Here, the Nerd shows us two of the best-known Superman games (for the Atari 2600 and NES) to assess whether Krypton should be crapped on. He closes by teasing the next episode… one of his most-requested reviews of all time.

  • Tim Harrod

    March 12, 2014 at 7:44 am


    James Rolfe has produced hundreds of hours of film and video since childhood, including over 100 video game reviews. With so much experience in quick-turnaround video, he understandably gets many questions about his equipment, technique and creative philosophy.

    Join James “behind the curtain” as he writes, produces, performs and edits a special mini-episode of AVGN, taking the viewer along for a revealing and entertaining look inside a Cinemassacre production.

  • Tim Harrod

    March 12, 2014 at 8:30 am

    Perhaps the world’s greatest maker of “fun” movies, Steven Spielberg grew to phenomenal popularity on a similar timeline with video games. That games would be created celebrating his science fiction and fantasy blockbusters is absolutely unavoidable.

    Of course, a beloved movie in no way guarantees a quality video game tie-in, and Spielberg’s career stands as one of the great lessons in the perils of overeager licensing.

    Join the Nerd as he wallows through a collection of the worst Spielberg-based games ever created in his 101st video game review… and the dramatic prequel to his greatest adventure.

  • March 12, 2014 at 8:54 am

    Super Mario Wacky Worlds
    In the early 90s Philips was about to release a sequel to Super Mario World on the CDi, but the game was never released.
    Now in this episode of James and Mike Mondays we’ll find out what was the game like!
    The game was never finished so we’re playing the prototype version so instead having Worlds like all SMB games we have to choose what level to play, all levels are impossible to beat and only of them are playable.
    So check out this video full of glitches and CDi and J&M.

  • March 12, 2014 at 1:04 pm

    Awesome descriptions you guys! 😀

    • March 12, 2014 at 1:19 pm

      My description won’t appear for some reason? These comments work but when I post a summary, it won’t appear? Does it take awhile to load long comments or something?

  • Stinkoman20X6

    March 12, 2014 at 2:12 pm

    Board James – CROSSFIRE
    Board James takes a look at Crossfire, a game largely remembered more for its hyperactive commercial in the early 90s than for the game itself.
    The Crossfire commercial, with its in-you-face visuals and hard rock theme song, is certainly a product of the 90s. However, the game itself dates back to 1971, when it was first introduced by the Milton Bradley Company.
    The object of the game is to shoot small metal balls into star-shaped and triangle-shaped pucks in order to knock them into your opponents goal. Sounds fun enough, but can the game itself possibly live up to the epic commercial? Introducing M0therF*cker Mike, he and Board James test this game out while paying homage to the commercial.

  • Kyle Krieghbaum

    March 12, 2014 at 2:38 pm

    In 1991, Nintendo Power teased a game that was going to push the graphic power of the NES to the very limit. The game was called Bio Force Ape, and it was never released. On this episode of James and Mike Mondays, the duo will tackle the unreleased game that first popped up in 2011. Will James and Mike unearth a gem, or a steaming pile of fucking shit

  • March 12, 2014 at 6:44 pm

    if you guys need any help at all let me know i am always available

  • March 13, 2014 at 12:49 pm

    Great Stuff!

  • sisyphus

    March 13, 2014 at 8:27 pm


    In this episode of the Angry Video Game Nerd, James dresses up like Batman and reviews several video games based on the famous caped crusader of comic book and movie fame. The first game he reviews in this episode is Batman: The Caped Crusader for the Commodore 64, a redundant game with comic book style graphics that was published by Ocean software in 1988. Next, he reviews the classic, stylish, addicting NES game Batman made by Sunsoft; Batman Returns for the SNES, Sega CD and Atari Lynx consoles based on the 1992 Tim Burton film of the same name; The Adventures of Batman and Robin based on the cartoon Batman: The Animated Series which aired on Fox from 1992 to 1995; and finally the atrocious and befuddling SNES game Batman Forever based on the 1995 Joel Schumacher film Batman Returns. At the end of the episode, Batman’s arch-nemesis, the Joker, makes an unwanted appearance and ties the nerd up. Check out part two for the conclusion!

    • March 16, 2014 at 11:31 am

      corrections: Batman Forever was based on Batman Forever (not Returns). And you forgot to mention that the game “The Adventures of Batman and Robin” was for Sega Genesis/Megadrive

  • DavidARice

    March 13, 2014 at 11:37 pm

    Mario is Missing sounds like a good game. So does Mario’s time Machine? What? They’re Edcuational? I rot my brain. Not be educated.

  • March 14, 2014 at 1:33 am

    Milon’s Secret Castle (Hope this is of acceptable quality :P)

    Released in 1986 by Hudson Soft. In Episode 64 the Nerd takes a look at Milon’s Secret Castle, an unassuming game that seems decent on the surface.

    Back when you were little you would rent a game from the store of your choice, and you happened to pick this game, a game with a castle and lighting on the cover. If you played Adventure Island, then you’re probably familiar with Hudson and maybe were expecting something awesome. Instead, you play as Milon, a little dwarf thing that shoots bubbles. This game is unrelenting in it’s secrets alright, and the Nerd finds out just how cryptic it can get for himself!

  • Tim Harrod

    March 14, 2014 at 3:07 am


    What could be more synonymous with retro video games than James, Mike and

    Well, maybe the Atari 2600, since it came out before they were born.

    But despite their tender ages, James & Mike show remarkable respect for THE must-have first-generation console, even as they trudge through some of the most bizarre games ever produced for it.

  • Tim Harrod

    March 14, 2014 at 3:30 am


    Cinemassacre’s two top dogs have made clear their respect for the original cartridge platform. But will their esteem hold out as they dig deep into the games of yesteryear? Join James and Mike against gods, frogs, Pac-Men, and even third-party developers, as they test the very limits of the time-honored Atari 2600.

  • Matthew MInnich

    March 14, 2014 at 7:48 pm

    Alien 3 – Angry Video Game Nerd
    Today the Angry Video Game Nerd reviews Alien 3 for the Nintendo Entertainment System. This LJN published game is based on the third movie in the Alien movie trilogy. If you’re wondering where the Alien 1 and 2 game reviews are, there’s simply none to review. The sole reason the Alien 3 game was even created was to act as an advertisement for the Alien 3 movie. The game rapidly proves its poor gameplay and variation from the Alien 3 movie within the first three minutes of gameplay. Instead of one alien, there’s several. Instead of no guns, there’s guns. And most terrifyingly the A and B buttons are reversed: B to jump and A to shoot. Watch as the Nerd suffers his way through yet another LJN disaster.

  • Bucydanny

    March 15, 2014 at 8:03 pm

    Ep. 100 ROB the robot
    A while back AVGN did a review of some “not so good” NES accessories , leaving out one in particular, well this being the 100th episode there’s no better time then NOW.
    Watch as The Nerd befriends a Robotic. operating. buddy that came out backing in October of 1985.
    So if you’ve ever wanted to see The Nerd make a gyro, play with fancy dreidels, and attempt to stack rounded blocks this is the episode for you.
    *some assembly is required, battery’s not included, fun results may very* … … … PS … this think sucks

  • March 15, 2014 at 8:48 pm

    It feels good to be able to actually help you guys out for a change! 😀

  • March 16, 2014 at 2:49 pm

    I’m just gonna write out about ten of these.

    Bubsy in “Fractured Furry Tales” [Jaguar]
    Everybody remembers Bubsy the Bobcat, right? The mascot character for the game company Accolade in the 90’s? Well, most people remember his outings on the SNES and PlayStation, but there was another. The Atari Jaguar, Atari’s last attempt at being successful in the console business, boasted one of Bubsy’s most terrible outings. “How bad could it possibly be,” you may be asking yourself. Well, watch as James Rolfe and Mike Matei play through the first couple stages and see for yourself!

    Board James: Dream Phone
    Three guys playing board games; how could that possibly go wrong? Well, watch the horror as one of Bad Luck Booty’s copies of the game “Dream Phone” haunts the three of them as they go on a “terrifying” journey to figure out the horrifying truth behind this demented children’s game for little girls. Suspense is in the air tonight, turn off your phones for this one, kiddies.


    Rocky Jumped a Park Bench
    The Rocky franchise; a collection of films full of their own ups and downs. Despite that, they are still chock full of memorable scenes, characters, and actors. Filmmaker James Rolfe reflects on the six films and goes on a giant location hunt in an attempt to figure out where every scene in every Rocky movie was filmed. Grab your popcorn, your beer, and anything else in the between, this is “Rocky Jumped a Park Bench”.

    AVGN: Mario is Missing
    In the very early 90’s, Nintendo gave rights to Mindscape to produce educational Mario-themed games. What came from that deal were horrors that would make even the strongest men weep like a baby without it’s candy. Behold the horror of these games as the Angry Video Game Nerd takes a view at these atrocities. And you thought it couldn’t get any worse than Hotel Mario…(also featured in this episode is a quick overview of Mario’s Time Machine, released in the same time period).

    EDIT: FRICK, MARIO IS MISSING WAS ALSO TAKEN. Once again, I’ll just leave this up anyways.

    Odyssey II
    The gaming scene in the early 80’s was, to put it bluntly, a complete f**kin’ mess [feel free to uncensor that]. Too many consoles, too many games, nobody could keep up with it. Some consoles, such as the Atari 2600 and Collecovision, stood as a peak among valleys. However, some of the best consoles were the ones somewhat hidden beneath the surface. One of these consoles was the Odyssey II, created by Magnavox in the late 70’s, was memorable for several reasons. In this video, Mike Matei and James Rolfe whip through a couple games and give you their thoughts.

    SNIX: 20th Anniversary Introduction
    There are tons of great cult classic films. Rocky Horror Picture Show, The Room, Plan 9, all (arguably) great films. However, there is another series of films that should join those “masterpieces”. The Snix films, created by James Rolfe in 1993, was a series of poorly made, low budget pieces of garbage. And that’s why we love them. So today, we’ll be listening to the man himself, James Rolfe, reflecting on all six Snix flicks. If you actually want to watch all six films, please click the links below to check ’em out on the Cinemassacre website.

    SNES Vs. Sega Genesis Part 1
    You read the title. You know what’s about to go down. The battle of the decade, the battle of the century, the battle of the MILLENIUM, the battle of the Super Nintendo Entertainment System VS. the Sega Genesis. However, before we get to that point, let’s reflect a bit on the time period itself and everything that was behind what made this war so epic; the advertising, the games, everything in between. Put on the nostalgia goggles and let’s go back to 1991.

    SNES Vs. Sega Genesis Part 2
    Here we are at the epic battle. We put everything to the test in this conclusion and see where each console falls on different criteria. Which side will James Rolfe take? Which system had the better games? Can Blast Processing save the Genesis? Will I shave later today? Find out the answers to all of these questions (except that last one) in this epic finale! You don’t wanna miss this one, retro gamers!

    YKWBS: Microwaves
    Can you say “beep-beep?” Everything, even the smallest things, can bug someone. The Bullshit man himself will be offering his great wisdom on why microwaves are the spawn of Satan himself. You may not agree, but he’s not asking you to, either.

    YKWBS: Spike Strips
    HEY, MY TIRE’S ARE ALL F*CKED UP NOW! Have you ever felt this way before? I can tell you firsthand that the Bullshit man has, and today, he’ll be ranting his balls off about why Spike Strips can just die in a horrible chemical fire.

    AVGN – First Game Reviews (1989-1991)
    The Angry Video Game Nerd; an idea so fresh and exciting to the gaming community. Reviewing games in video form, it was genius. However, it didn’t start out in 2004 under the Nerd brand. In fact, he’s been doing it for a while. Since 1989, in fact. Watch James Rolfe when he was a kid reviewing some Nintendo games with a crappy VHS camera and a prepubescent voice.

    Battle Masters: Board James
    Sometimes, bigger isn’t always better. James Rolfe and Mike Matei look in the board game closet and find one of the largest board games on the market: Battle Masters. Created by Milton Bradley, this strategic war game is one large behemoth. However, is this game simply too much for the two guys to handle? Well, there’s only one way to know; by watching the video. Warning: couch moving and confusing rule explaining are all included in the package. Buckle your seatbelts.

    AVGN: Hydlide
    The Legend of Zelda, one of the most revolutionary games of it’s time. Pretty much bringing the adventure genre into existence, it was a masterpiece of it’s time. But, one game with a similar structure TECHNICALLY came out first. On the PC, none the less. Hydlide, released in 1984 by T&E Soft, however, teaches gamers one valuable thing; just because it came first doesn’t make it better. The version reviewed here is the NES port from 1989 . Watch as James Rolfe/AVGN experiences the horror himself, and see if you can bear it too.

    Some of the worst things in this game include NO ATTACK BUTTON, awful music, lousy gameplay, blocky graphics, basically everything that can go wrong with a video game goes wrong in Hydlide. If video games could make you vomit, Hydlide would do that to you. Take our word, it’s that bad.

    AVGN: Castlevania Part 1
    Konami; a company with the honor of creating so many amazing game franchises. Metal Gear Solid, Contra, and most notabley, Castlevania. This series boasts a spooky atmosphere and difficult gameplay. From humble beginnings, the Nerd himself will grab you by the hand and take you back to 1988, when the first game came out. Everything is discussed here, whether it be normal or nonsensical. Welcome to the Month of Castlevania!

  • Matthew MInnich

    March 16, 2014 at 9:24 pm

    Dark Castle – Angry Video Game Nerd (Episode 105)
    Today the Angry Video Game Nerd reviews Dark Castle for the Sega Genesis. This game was released in 1991 by Electronic Arts and swiftly panned by critics and gamers alike. It stars a Peter Pan-like character that appears in the entrance of a castle without any prior explanation or storyline. There are multiple doors to enter, but they’re each as much of a mystery as the first. Upon entering a door, the game switches abruptly to a side-scroller which features even worse graphics than the introduction. In addition to the horrid graphics, the game plays a repetitive loop of ominous piano music which can only be deactivated with careful timing at the dawn of the game. These issues are considered petty when compared to the gameplay and controls that turn out to be a complete mess. The Nerd struggles with awkward button combinations and unresponsiveness to complete the simplest of tasks like ducking and throwing items. Watch as the Nerd plays, in his opinion, the worst Sega Genesis game he ever has.

  • March 19, 2014 at 4:59 am

    i am going have to re-watch these episodes to see how to put a great description for them. also one other question about that. do we get thanks from you guys for doing this? i’m going try to do my best for the bugs bunny birthday blow out game. that is one of my first games i have raged on in my life. i will try to do other ones but i’m going re-watch them to see if i can recall my info right.

  • March 20, 2014 at 10:04 pm

    Lester The Unlikely – (AVGN Ep.96)
    Today our favorite Nerd reviews the 1994 classic Lester the Unlikely for the Super Nintendo Entertainment System. Watch the agony and frustration unfold as the Nerd plays as a cowardly comic book geek whose only defense is a wimpy kick or to run away screaming. But who wouldn’t run away from frightening enemies like crabs, birds and turtles? Published by DTMC, the same company that brought us “The Adventures of Dr.Franken ” this game is sure to be a winner.

  • March 22, 2014 at 1:00 pm

    Want a Karate Kid game based on the 1980’s franchise? well were sorry to say this one is made by none other then the grand champion of shit LJN the unholy rainbow stamp of death. Play as Daniel Larusso through four frustrating levels of game play from the finals of the tournament in which all fights are basically the same thing, a filler side scroller beat em up level taking place in okinawa, a storm of wind and projectiles coming your way as you try to save your girlfriend,and finally a side scrolling disaster in the fight against chozen where some assholes have long spears that hinder your progress, included are a few bonus stages such as catching flies with chopsticks, avoiding a swinging pendulum or karate chopping a row of glass tubes. If you want a worth while ending for your effort we hope you like Mr.Miyagi winking because that’s all you get

  • Blaine DeBerry

    April 22, 2014 at 8:55 pm

    Sonic ’06 (Xbox 360) James and Mike Mondays:

    For anyone who plays video games on a regular basis is sure to have some idea of what the Sonic the Hedgehog franchise is and of the characters in its universe. Starting in 1991, with the cleverly titled “Sonic the Hedgehog”, Sonic quickly became a household name along its home console, the SEGA Genesis, and also made Nintendo lovers think twice about their decision. Following his debut, a sequel was released a year later, possibly even more cleverly titled, “Sonic the Hedgehog 2”, this game served as the debut of Sonic’s sidekick/best friend Miles “Tails” Prower, who is a flying fox with two spinning tails. This game also saw the creation of Sonic’s iconic “Spin Dash” move. The next game in the series, known as “Sonic the Hedgehog 3”, saw the beginnings of Sonic’s other cohort, Knuckles the Echidna.

    Over the course of the next two decades, Sonic’s success slowly developed, getting larger and more prevalent, soon resulting in the character getting multiple cartoon series, merchandise, spin-off games, music soundtracks,he also has teamed with Nintendo’s iconic mascot Mario in both the summer and winter olympic games and even having the highest selling video game-based comic book series of all time. Sonic has risen his way up to the highest caliber of video game characters, along with memorable heroes like Mario, Link, and Samus. Still to this day people of all ages and sizes are playing both the old and the new Sonic games, whether it be on the iPad or the Gamecube. Sonic is truly one of the video game greats.

    In order to reboot the series, Sega decided to make a game which give the character a clean slate, and start over. This was not only so Sega could milk out another Sonic game, but also so new generations of video game players can get interested in the series. Sadly, the failed miserably, with the game being regarding as being one of the worst of all time. Up there with the likes of “Dr. Jekyll and Mr. Hyde”, and “Back to the Future” on the NES.

    On this episode of James and Mike Mondays, James and Mike sink their teeth into this shit sandwich and delve into the awful world of Sonic ’06, for the Xbox 360. James and Mike are forced to deal with a downright disgraceful camera, insanely shitty controls, and a store owner who can’t stop moving his mouth. Sit back and relax as both James and Mike guide you through this terrible piece of disgusting piece of dookie that Sega tried to pass of as a, “game”.

    Want to subject yourself to some more shitty Sonic games?
    Watch AVGN: Wish List: Part 2:

Leave a Reply

James’ favorites