The Legend of Zelda: Skyward Sword

Mike / November 21st, 2011


  • Faustosco

    November 21, 2011 at 11:45 pm

    Physically hurts me to imagine a Zelda game with new “ideas” that will please the largest audience. I play games for over twenty years and believe that there is no better game than the one that amuses me and makes me feel a damn genius in the process. God, I need a Wii … Greetings Brazil! 🙂

    Me machuca fisicamente imaginar um jogo Zelda com novas “ideias” que agradem o publico maior. Eu jogo jogos há mais de vinte anos e acredito que não há melhor jogo do que aquele que me divirta e me faça sentir um maldito gênio no processo. Deus, preciso de um Wii… Saudações do Brasil! 🙂

    • TheChristoph

      November 22, 2011 at 11:25 am

      @Faustosco You mean like both of the DS games? Yeah they’re both fucked and IMO they each physically hurt to play. Fuckin’ trains??? TRAINS?!?!?!

  • FrankCabanski

    November 21, 2011 at 11:58 pm

    FPS games aren’t about mashing buttons like a drooling idiot. They involve strategy and thinking, especially in team games. They involve proper use of weapons and other items.

    • TheChristoph

      November 22, 2011 at 11:17 am

      @FrankCabanski Lol

      • xombium

        November 20, 2013 at 1:51 pm

        Fps game developers have zero thought process into shitting out a new game EVERY november. Whats new? Look, new guns with more attachments! Slightly improved graphics! More repetitive zombies! Zombies? EVERYONE is obsessed with the zombie survival trend these days. They were simply using an overblown gimmick to drag in more audiences to pay sixty dollars for the same thing every year. I love fps games myself, but there is no sense defending them.

  • drallius

    November 22, 2011 at 12:03 am

    “Turn Link into a pink bunny…” they actually did do that once 😀

  • TheChristoph

    November 22, 2011 at 12:10 am

    Sick, dude! Your explanation of graphics vs. gameplay, etc. was totally on point. Brilliant and exactly how I feel on that matter. Sega Genesis, ffs…they don’t make games like Shadowrun anymore. Way she goes, I guess!

    Also fully agreed on all of the FPS bandwagoning going on; enough is enough, seriously. …though, I enjoy some Strife now and again!

  • bendre1997

    November 22, 2011 at 12:11 am

    Mike is an incredibly fun reviewer. I think he’s just as good as James. He should make a new game reviews and walkthroughs section or just talk about random shit like why Nintendo has lagged in graphics!

  • phirren

    November 22, 2011 at 12:16 am

    I would normally agree with you on the whole graphics thing, but after playing twilight princess I expect superior graphics not going backwards, it just makes skyward sword’s graphics unappealing to me after playing a game as gorgeous as twilight princess.

  • phirren

    November 22, 2011 at 12:16 am

    I would normally agree with you on the whole graphics thing, but after playing twilight princess I expect superior graphics not going backwards, it just makes skyward sword’s graphics unappealing to me after playing a game as gorgeous as twilight princess.

  • ashxu

    November 22, 2011 at 12:46 am

    “major spoilers”

    Damn, was interested in watching this video but now I can’t 🙁

  • Snejku

    November 22, 2011 at 12:51 am

    This is what I’m talking about… Nintendo doing their own thing.

  • KazmoKhan

    November 22, 2011 at 12:58 am

    wait, the critics dont like it? Doesnt this game have a 95 rating on Meta Critic?

  • KazmoKhan

    November 22, 2011 at 1:02 am

    Wait, the critics don’t like it? This game has a review of 95 on Meta Critic. The lowest score giving it a 7.5 and the majority of scores giving it a 100. Did i miss something or are we looking at different reviews?

    • MotherFucker Mike

      November 22, 2011 at 1:05 am

      @KazmoKhan Overall the reviews are positive yes. But I saw a few reviews where they were REALLY bashing it for unfounded reasons. It pissed me off, so it fired me up to make this response video. I also had some interest in making a Zelda heart piece video for a while, so I decided to include some of that. I may make a follow up video to this going through the other Heart Pieces. (maybe)

      • KazmoKhan

        November 22, 2011 at 1:10 am

        Ah alright, maybe i was just unconsciously staying away from the bad reviews =) @MotherFucker Mike

      • GiovanniGinoCaffarella

        November 22, 2011 at 7:10 am

        @[email protected] Mike

        It was 1up and Gamefly that made these shitty reviews, and of course there had been some backlash from it as well!

  • SeanLombard

    November 22, 2011 at 1:04 am

    I’d want to play Zelda games if I just didn’t have to use the stupid Wiimote. It’s a gimmick I never liked.

  • KarlSchmarl

    November 22, 2011 at 1:04 am

    Those are some very valid points you put up Mike (is it okay if I call you Motherfucker?). As a Zelda fan looking forward exactly to what made the game such a smash in the first place, this game is a lot like going back to the basics in a modern light. The things you pointed out didn’t sound much like the obsessed bias of a fan boy, but instead sounded like someone who knew the series had a good thing going for it and that the creators did not forget (vibrance versus realism is the perfect example here). While the people who were disappointed also had some legitimate qualms, personal preference still rules over the perspective.

    The important thing is that we respect what everyone else is saying, and believe what we think is right. Personally, I feel like Skyward Sword could have been improved more in certain ways, but that is the case with nearly every game out today. In any case, I won’t argue with the fact that this game shows just how much the people behind it loves this series, for them to try to improve its quality in completely familiar (yet tried and tested) ways.

    They aren’t starting a revolution with this game, but the clear yet subtle improvements would only escape people who truly do not want to see it.

  • MichaelLee1

    November 22, 2011 at 1:05 am

    I never think of graphics as something technically superior. I prefer style over graphics, rather than the technical part of it. And Nintendo knows how to bring out the full potential of stylish graphics.. So I never minded that.

    Of course it’s a tried and true statement that gameplay makes the game. Gameplay would be the foundation of all games and without a good foundation, it’ll tumble down in failure. But that’s not to dumb down such things as graphics either. I would say graphics is slightly less important, but nonetheless, it’s an overrated statement saying graphics doesn’t matter.

    If gameplay is the foundation, then graphics would be what holds that foundation even firmer from it breaking. That also goes with sound/music and overall presentation.

    I totally agree with you on the repetitive comments that other reviewers seem to be making about this game. Their arguement makes no sense..

    I also don’t even think it’s as repetitive as they say. In terms of the story telling and character development, it’s a huge improvement and CHANGE from past Zelda’s. The music is top-notch and very well orchestrated.

    Overall played 4-5 hours so far, and I gotta say the only thing I don’t like so far is the slow beginning like Mike said, and also way too many save statues placed in the game. They give too many clutches for the gamer. Additionally, I know Zelda is traditionally not a game with actual voice acting, but I would’ve liked it this time around.

  • WestBuiltAMountain

    November 22, 2011 at 1:16 am

    Might just be me – but I haven’t enjoyed a Zelda game since Ocarina of Time. For some reason, I prefer the 2D overhead Zelda games.

    On a side note – this is one of the first videos I’ve truly enjoyed by Mike. Not to come across as an ass – but he always seems to be trying to hard with all the swearing and awkward jokes.

    Here, he did a really good job. Nothing was forced, and it all felt natural and informative; it wasn’t broken up every 5 seconds by a bad joke or swearing just for the hell of it. I’d like to see him do more stuff like this.

  • MarcOwens

    November 22, 2011 at 1:30 am

    I am glad to see you getting more involved in front of the screen there Mike. I am about as far as you are in the game and I pretty much agree with you. This game is fun, but it did start really slow. But now I am really enjoying it. Keep up the good work Mike.


  • KevinHanse

    November 22, 2011 at 1:51 am

    NOOOOOOOOOOOO Fuckin Spoilers!!! :(Alright… gotta wait… FUCK!1!!11

  • EddieGearSolid

    November 22, 2011 at 1:59 am

    I’m halfway through with lots of pausing in fear of a spoiler! every couple of seconds is a gamble… but so far great job Mike!

  • ktw018

    November 22, 2011 at 2:03 am


  • Juno

    November 22, 2011 at 2:14 am

    I really enjoyed this video Mike. It is a nice change of pace to see a serious review on a game.

    I look forward to more videos like this one. 🙂

  • Erwinator

    November 22, 2011 at 2:16 am

    but the graphics. you can expect something great nowadays. We live in 2011 and almost 2012 , So I think the graphics have to look ok/great.

    But I also can enjoy a game with bad graphics or ”hate” the game with the best. So they aren’t really important , just nice to look at.

  • Devil_Rising

    November 22, 2011 at 2:36 am

    I personally liked the look of Twilight Princess better. It was damn gorgeous for a Gamecube game, and honestly looked better than anything Xbox had put out. It was certainly the best looking GC game, and I think the best looking game of that past generation. Skyward Sword looks very good though. The art style and implimentation of the graphics are a lot more interesting to look at than, say, Skyrim. Yes, Skyrim is HD, “realistic” looking, much more advanced poly models, textures, etc. But it lacks a distinct visual style or charm.

    Too many games on these HD consoles lack a “look”, all trying to look “realistic”, even though they’re STILL really not real looking at all. And by default, they all seem to go for this uniform, gray and brown, drab and generic kind of look. That isn’t to say some of them aren’t gorgeous. But it does get boring. Back in the 8-bit and 16-bit days, you could always tell what company made a game, because each company had their own graphic “look” and specific sounding music or sound effects that they would use. You could tell Capcom from Konami, Squaresoft from Enix, Sega from Nintendo, etc. Nowadays, that isn’t always the case. Back then, every game had it’s own look and style. Now, again, that seems to be less and less the case. There are games that do still strive for their own unique graphic style, like the 2008 Prince of Persia, or Marvel vs. Capcom 3. But when I look at Uncharted, or Infamous, or Call of Duty, etc., I see a lot of games that honestly are starting to blur together.

    So I certainly wouldn’t fault Skyward Sword for being “bad graphics”. With it and the new Kirby, at least they have their own look and style. They have their own charm, the graphics are vibrant and have life. I.E., at least to this gamer, they’re much more interesting to look at. Just look at the new Rayman, again, a game with it’s own style and charm. More games need to have that quality again.

    • DavidNukaSonne

      November 22, 2011 at 9:39 am

      @Devil_Rising Twilight Princess is for Wii not Gamecube

      • Arkturo

        November 22, 2011 at 10:03 am

        @[email protected]_Rising twilight princess was originally made for the gamecube, child.

      • Devil_Rising

        November 22, 2011 at 2:35 pm

        lol @Arkturo @DavidNukaSonne

  • Juno

    November 22, 2011 at 2:49 am

    Nice review, it’s a great change of pace.I look forward to other videos like this one.

  • bakatrinh

    November 22, 2011 at 3:18 am

    Very cool review. A lot better than some of these game site’s video review because you keep it real. You speak from a gamer’s perspective. While these other critics seem to have lost their roots.

  • Jinxthecat

    November 22, 2011 at 3:18 am

    Did anyone see this

    Sign this petition or we can say good by to this site because the goverment will censor this site and fuck everything up!


    November 22, 2011 at 3:34 am

    I think I’m liking the character designs in this game more than previous ones.

    You’re right about the graphics, Mike. Actually Nintendo was pretty smart in using the filters to make the far-off backgrounds look a bit like watercolor(or some other kind of painting) to cover up the fact that it’s still only 480p. It would be cool to see Nintendo do a highly detailed Zelda game in 1080p for the next system. Just one more thing to look forward to.

  • Xtremo

    November 22, 2011 at 3:52 am

    Oh my, Link’s character animation looks horrible. Also I think I’ll never get used to the button overlay being displayed all the time. The game may be great, but in my opinion the technical aspects are a bit too “traditional”.

    • Tropxe

      November 22, 2011 at 5:37 am


      The button overlay is only displayed all the time on default settings. You can also set it to “Light”, which is much more subtle and less patronising, and “Pro”, which removes everything apart from your currently equipped item, hearts, money and shield durability (e.g. the bare minimum).

      • Xtremo

        November 22, 2011 at 5:16 pm

        Pretty cool! I really missed such an option in Twilight Princess… Thanks for the info!

  • Domino

    November 22, 2011 at 4:05 am

    Video-games are played for the experience, not the technology. The technology can enhance the experience, but it is the player that creates it.

  • RobertVikstrom

    November 22, 2011 at 4:15 am

    I think the beef a lot of people are beginning to have with Nintendo sin’t so much hte quality of their games, because all of their games are great in that area, but i think it’s reasonable to start getting bored with a 25 year old franchise that in essence really hasn’t changed that much since it’s humble beginnings.

    Sure it’s easy to say that all FPSs are about pointing and shooting but that’s really a huge simplification. It’s about the differentiation between games. I mean if we look at Halo we see a distinct flow of new stuff in each itteration. First you had Halo Combat Evolved with coop and network multiplayer, if not the firs then certainly the best for consoles at the time. In Halo 2 they added Xbox Live multiplayer and we got pretty much the first console based online shooter community. With 3 they add the Forge mode an so forth. It adds, brings new story elements and feels a bit changed up each time. I’m not even a particularly big fan of Halo, but there is some progression there. This is where i feel Nintendo fails a lot of the time. Zelda hasn’t added much since OoT if you ask me, it’s just rehashing the same story and adding a some new dungeons, but you always have your trusty boomerang, bown and bombs. Again, level design is usually good and production values are great, but you can’t eat the same food every day of the week, even if it is gourmet cooking.

    I don’t know. Maybe i’m being unfair but to me it just seems that Nintendo are the official kings of releasing the same game over and over, and i for one have just gotten bored with franchises that i used to think were great. I used to love Mario, Mario Kart, Metroid, Zelda and all the other Nintendo classics, but whenever a new game gets announced now i have a really hard time keeping my enthusiasm up. Not because i don’t love games, i still do, i just don’t see the point of buying Mario Kart AGAIN. And i’m in to competitive fighting games, so that says something 😛

  • Garrett

    November 22, 2011 at 4:52 am

    I have a Wii, but I’m not getting any games on it unfortunately. It was one of the first and suffered from a faulty production problem, so I got it repaired for free. However it was messed up when I got it back, giving me random graphical stuff on screen (video card issues would be my bet), and they’d charge me to send it in again. My XBox360 also blew up. I have never had any problems with consoles until that generation, and have been sticking to PC from then on, since you have more control over that sort of thing without having to replace hundreds of dollars in stuff.

    Now however, I wish Nintendo did PC releases since I liked twilight princess and would like to play this. xD

    I also wish that companies make console systems that last, as my older Nintendo systems still work (NES, SNES, and N64… My PS1 does too, read PS2 had some problems as well although I don’t own one…) and see no reason why consoles should fail unless corners are cut for profit or lack of foresight. :/

    • Tropxe

      November 22, 2011 at 5:32 am


      You could buy it and play it on the Dolphin emulator if your PC is good enough. That’s how I’m playing it, despite actually owning a Wii, and you also use the Wii Motion Plus to play as well as getting smooth-as-hell, 1080p graphics.

  • xwulfd

    November 22, 2011 at 4:55 am

    hahah i think dynasty wariors series is more repetitive than a slot machine XDD

  • Tropxe

    November 22, 2011 at 5:50 am

    I’ve just started playing this too. I agree with what you said, especially with the FPS point. People almost treat Zelda like a genre rather than a single series, though I do think that’s partly Nintendo’s fault for whoring out their brand names onto loads of unconnected games (e.g. Link’s Crossbow Training, that Tingle game, and other games which just generally are Zelda in name only). What you’re doing in Half Life 2 is more similar to what you’re doing in Halo, than what you’re doing in Skyward Sword is to Twilight Princess. People complain about some funny things, like how Zelda games typically have a set of 3 dungeons, then a major plot point, then the second batch of usually 7 dungeons. That’s actually quite true, but so what? Would it revolutionise the series if it was 4 dungeons then a major plot point followed by 6 dungeons?

    My main complaint so far is how you only have one village surround by a few very tiny little islands with things on (most are just rocks with speed boost tunnels in), and then the rest of the world is one big hostile area. It’s a personal taste thing, for sure, but I much prefer it when there’s a variety of villages and settlements because it adds to the exploration feeling rather than just feeling like an endless slog through enemies. There was a real joy in Wind Waker to finding other inhabited places, Twilight Princess and Ocarina of Time feel like real living worlds due to their variety of villages and areas; y’know, like going from being in some kind of Peter Pan type situation with your forest elf, tree hugger friends to getting out there in the wider world and seeing the human/Hylian settlements. So far Skyward Sword is basically a huge dungeon with a shop floating above it.

  • RenanGreca

    November 22, 2011 at 5:50 am

    Hey, look, Motherfucker Mike talking about Skyward Sword.


    Fuck no. I’m outta here. 😛

  • Tropxe

    November 22, 2011 at 5:51 am

    As for the spoiler warning, I’m pretty sure it’s nothing you wouldn’t already know if you’ve seen any trailers. It’s all stuff from the first few hours.

  • LuisAdrego

    November 22, 2011 at 5:53 am

    I was always a Zelda games specially the Link to the past for Snes now that’s a great freakin game

  • NilsBrindeau

    November 22, 2011 at 6:07 am

    Sadly I’m almost done with the new zelda already, I wish there was a bit more to the story. I hope the new zelda coming to the WII U will be longer and epic with grapics!

    • CalebNaquin

      November 22, 2011 at 5:23 pm

      @NilsBrindeau I think you’ll find when you ARE finished, you won’t say that the story is lacking.

  • Ghostie

    November 22, 2011 at 6:09 am

    ”Im a halo fan”- Mike just went up on my list…way up

  • deidara1

    November 22, 2011 at 6:48 am

    as i like to say,playing a game for its graphics is like watching porn for the storyline!

  • GiovanniGinoCaffarella

    November 22, 2011 at 7:06 am

    I have been a Zelda fan for 25 years, and I have to say that this game rocks! I am taking my time with this one so that I may enjoy it better!

    As well, word is that there will be a Zelda game for the WII U which if this is true I will buy it just for that game!

  • RobertVikstrom

    November 22, 2011 at 7:53 am

    I guess my big question about Skyward Sword, that nobody has really touched upon, is the motion controls. Does it actually add anything this time around, or is it still just as gimmicky and pointless as in Twilight Princess? Obviously it works better with the tracking this time, but does the game actually use it in any meaningful way, or do you just want to plug in a regular controller after a few hours to save yourself the wanker-cramps? 🙂

    • Tropxe

      November 22, 2011 at 8:06 am


      Well it’s implemented a lot better and this time the game actually feels designed around it rather than having motion control super-imposed over it. That said, the sword movement isn’t actually 1:1. Sure you can slowly move the remote around and Link will match your movements with the sword, but when it comes to actually attacking, there are horizontal attacks, vertical attacks and diagonal attacks.

      The game interprets your analogue wave, if you will, and decides if it was closer to a horizontal, vertical or diagonal slash, then plays the animation for that. So while the control scheme feels more integral to the game than in TP, it could still actually be done with a normal pad and the left analogue being move, the right analogue being the sword controls. It actually wouldn’t matter at all if that was how it was done.

      Talking of dual analogue, my biggest control gripe (apart from the Motion Plus needing re-calibrating every 20 minutes or so) is the crappy camera control. I’m so used to using right analogue to move the camera, it feels really archaic to just have to tap a button to recentre the camera behind Link, especially since it makes him flicker into that strafe mode for a second, and makes a little sound effect.

    • Arkturo

      November 22, 2011 at 9:55 am

      @RobertVikstrom the motion control is a MUST when playing this game, every enemy and some environmental puzzles require you to slash at a certain angle (enemies track the position of your sword and block in that direction, you gotta use some skill) , the game does it beautifully… Twilight princess was gimmicky cause it was a game made for the Gamecube ported for the Wii.. Skyward sword is the first and last Wii exclusive Zelda game.

    • CalebNaquin

      November 22, 2011 at 5:21 pm

      @RobertVikstrom You’ll have varied opinions, mostly from the eye-rolling “oh my god I hate this and I’m not gonna give this a chance” masses, but I think the motion controls added a lot to how you play the game. They can be annoying at times, but I think that’s because it does something interesting– it makes even a Zelda veteran have to think in new ways about the gameplay. This annoys some people. Personally, I think it’s what makes the game more engaging. I enjoy it. The only complaint I have is the Wii Motion Plus seems to need calibration fairly often.

  • heliocentra

    November 22, 2011 at 8:52 am

    Cool video Mike. You should do more, I enjoy hearing your opinion.

  • metalhusky

    November 22, 2011 at 9:00 am

    i dont own a wii, but i am sure its a good game.

    good video, mike, and if didnt play it yet then play darksiders, it kicks ass, its kinda like zelda but more evil and dark

  • JonnyKeuneke

    November 22, 2011 at 9:40 am

    im a huge fan of the zelda serios and games but sorry… this game just SUCK !!! -.- the controll is just bad… the story is kinda good but hell ! in the sky? thats just stupid… its my opinion u may like it but i dont !

    • Tropxe

      November 22, 2011 at 11:08 am


      The sky is stupid, but magical swords, talking boats, giant evil pigs, a set of magical triangles, goddesses giving people magic, turning into a wolf, transporting your boat around with tornadoes, alternate evil versions of the world, time travel etc etc are all completely realistic, day-to-day things, right?

    • CalebNaquin

      November 22, 2011 at 5:20 pm


      This game just suck, eh? Nice.

  • bouhrassa

    November 22, 2011 at 10:02 am

    I just finish the game this morning and I can tell you that this game is so nice !

  • MicahJFemino

    November 22, 2011 at 10:14 am

    I haven’t read ONE review that was Negative in ANY way. What is Mike talking about? EVERY review says like “BEST WII GAME” ” BEST ZELDA GAME”

    Mike sucks.

    • ReddiShadow

      November 22, 2011 at 10:45 am

      Yes, because as we all know, if you DARE to have an opinion different to other people, particularly gaming journalists (famous for their fearlessness in giving AAA games bad reviews), you SUCK. @MicahJFemino

    • Tropxe

      November 22, 2011 at 11:05 am


      It’s got good reviews but a lot of them are lower than people expect for a first-party Nintendo game, especially since this is basically the only decent Wii game to be released in a while, and probably the last it’ll get. It has a lot of 8/10s and a relatively infamous 7.5 from Gamespot. Those sorts of scores generally mean “good” but not “great” or “excellent”, and the reasons for those scores is typically one or any combination of the following: the controls are crap, it’s a tired formula, it’s predictable, too much padding (like the Wind Waker Triforce piece quest).

      Just to finish with a quote from Gamespot:

      “Nintendo has kept the elements that have hung like an acidic cloud over past iterations while crafting a new control system to keep it from feeling like the same old game. Unfortunately, the combination is not successful.”

      • Tropxe

        November 22, 2011 at 11:10 am


        Also, GiantBomb quoted Shigeru Miyamoto to show that the game fails by his own standards (and Mike also felt this was true, as do I):

        “Designer Shigeru Miyamoto once said “the first 30 minutes of a game is the most important,” and Skyward Sword fails to pass that test.”

      • Tropxe

        November 22, 2011 at 11:11 am


        Also, GiantBomb quoted Shigeru Miyamoto to show that the game fails by his own standards (as Mike said, you spend hours just getting obvious shit explained to you before you even get to do anything):

        “Designer Shigeru Miyamoto once said “the first 30 minutes of a game is the most important,” and Skyward Sword fails to pass that test.”

      • MicahJFemino

        November 22, 2011 at 11:13 am

        I really don’t agree with your assessment – I think the first 30 minutes of this game were a full on success. If you are sitting around mashing the A button to get to where you can hack n slash, then are you really a fan of Zelda to begin with? @Tropxe @MicahJFemino

      • CalebNaquin

        November 22, 2011 at 5:18 pm

        @[email protected]no

        The quote you’re using was what Miyamoto said before he made changes about halfway through the development process. You’re taking it out of context, he was very pleased with the end product. While you say it got generally low scores, you’re ignoring the plethora of perfect scores it got as well. Interesting.

    • kriilla96

      November 22, 2011 at 11:30 am

      @MicahJFemino “GameSpotNov 15, 201175The formula is beginning to show its age. There just aren’t enough new ideas to separate Skyward Sword from its predecessors, and the few additions come with mixed results. Even with many bright spots, Skyward Sword still feels like a nostalgic retread. Those yearning for something new will be disappointed, but anyone thirsty for another exciting adventure will find plenty to enjoy here.”Now, shut up, Mike’s doing a great job and you’re the idiot 🙂

      • MicahJFemino

        November 22, 2011 at 11:35 am

        @Kriilla ummm, Thanks????

      • MicahJFemino

        November 22, 2011 at 11:37 am

        @Kriilla It seems kind of trite to focus on the few reviews out there that are negative. I wasn’t saying there were no negative reviews. The game get’s an OVERALL AVERAGE rating of 95/100. The majority of the reviews I’ve seen give it a perfect score.

      • Kriilla

        November 22, 2011 at 12:38 pm

        @[email protected] “I haven’t read ONE review that was Negative in ANY way. What is Mike talking about? EVERY review says like “BEST WII GAME” ” BEST ZELDA GAME” “You haven’t read ONE review that was negative and EVERY review said BEST WII GAME.WTF man? 😀

      • MicahJFemino

        November 24, 2011 at 11:28 am

        @Kriilla Yeah, those are the reviews I’ve read. Pretty simple to understand, right?

  • hardy83

    November 22, 2011 at 11:22 am

    I think the problem

  • CoreyCantrell

    November 22, 2011 at 11:49 am

    I cannot stand motion control. no matter how fluid it may feel…Its a dying trend. I love Zelda and all, but this game just doesnt work for me.

    • MicahJFemino

      November 22, 2011 at 12:51 pm

      @CoreyCantrell “Motion Control is a dying trend” – You obviously haven’t seen the Wii U – You don’t like it because you’re probably no good at it.

    • MichaelSwann

      November 22, 2011 at 12:59 pm

      @CoreyCantrell How do you feel that motion control is a dying trend when the other two current systems have done something with it? Kinect and the Move both use motion control.

  • AlexBrewer

    November 22, 2011 at 1:19 pm

    i love this game, working my way to the 3rd temple. the only thing i would change is the mood. like twilight princess was on the darker side of the spectrum as far as story, creatures and graphics go. just a personal preferance

  • Freddy20_

    November 22, 2011 at 1:30 pm

    I’m surprised. I didn’t expect this kind of video, but I really like it. It’s both funny and interesting. Hope you do more of these Mike!

    And.. Pink bunny? Didn’t you say that in a recent video? Or is my brain going nutty?

    • Camelking

      November 22, 2011 at 3:43 pm

      @Freddy20_ A link to the past, you turn into a pink bunny. That’s why he said it was a bad example

  • Marvipe

    November 22, 2011 at 2:11 pm

    I fucking hate FPSs.

  • Djaume10

    November 22, 2011 at 3:08 pm

    Cmon Mike you have a point with FPS games but CoD and Halo? The former is popular but pretty bad, the latter is only considered good because it brought online gaming to consoles, its pretty generic and average compared to Half-Life for example.

  • jackblack

    November 22, 2011 at 3:10 pm

    let’s all take a shit

  • fob911

    November 22, 2011 at 3:31 pm

    the problem with fps is that people want the same stuff over and over. Mindless killing. It’s addicting. If you want something mindful, play a puzzle game like Limbo. I easily hooked onto that.

  • Thomas22

    November 22, 2011 at 3:36 pm

    yay, livefyre is back! 😀

  • xwulfd

    November 22, 2011 at 4:04 pm

    mike you look like max payne 😀

  • Salsbar

    November 22, 2011 at 4:06 pm

    Gears of war is not a first person shooter. It is third person.

    • MotherFucker Mike

      November 22, 2011 at 4:50 pm

      @Salsbar That’s true, I should have been more precise. My point is still the same though. It’s a game where you shoot a lot.

      • Salsbar

        November 22, 2011 at 5:26 pm

        @MotherFucker [email protected] I understand your point and I agree with you.

  • CalebNaquin

    November 22, 2011 at 5:16 pm

    Er… Wii U’s GPU will be better than PS3 or Xbox 360. Will likely be equal to next gen Xbox or PS. Graphics haven’t improved that much in five years.

    • Raven1988

      November 22, 2011 at 5:50 pm

      @CalebNaquin You’re certainly correct about tge Wii U having a better GPU than the PS3 or 360, however i very much doubt that in 3-4 years when those next gen consoles release, that they’ll settle for something “on-par” with the Wii U.

      • CalebNaquin

        November 22, 2011 at 6:07 pm

        @Raven1988 @CalebNaquin Perhaps not the next Playstation, but Microsoft took the bait and have announced their new system will launch next year. That aside, I’m perfectly fine with Nintendo setting their own pace.

    • Atheos

      November 22, 2011 at 5:58 pm

      @CalebNaquin wiiu will be about as good as Xbox/PS3, so they will start from behind.

      • CalebNaquin

        November 22, 2011 at 6:09 pm

        @Atheos That’s because, again, graphics processing has not shown a great level of improvement over the last five years. You could hardly tell the difference between a graphics processor at full power then and now. The full potential of current gen graphics processors haven’t even been fully tapped, so to be perfectly honest there’s little reason to even make new consoles for Microsoft and Sony. But they will anyway.

  • Atheos

    November 22, 2011 at 5:56 pm

    the puzzles(and general game) in ss are boring and easy. I had to think much more in portal. no one is asking for massive change, just some differences. most enemies can be beaten by a spin attack or 2. my brother actually told me to stop cheating when I destroyed the first skeleton soldier(to get the beetle) with 3 spin attacks instead of dancing with him. It took my exhausted body longer to get to the item than it took me to kill its guardian. the controls themselves are annoying(not including the stupid motion controls) because you can only carry one primary item slingshot etc and one secondary item at the same time, and there is no way to change the camera. 12 years(or whatever) after OoT and we still have limited camera control. In all, SS is just boring and repetitive and I feel like I have to force myself to keep playing, rather than out of enjoyment.

    • CalebNaquin

      November 22, 2011 at 6:26 pm

      @Atheos ITT: People compare Zelda and Portal 2

    • November 22, 2011 at 9:35 pm

      @Atheos I have to say that innovative titles like Portal and Braid were my favorites of this generation, and really form a strong counter point to the current bad case of sequelitis.

  • Shadowmax889

    November 22, 2011 at 6:37 pm

    i don’t know Mike 80% of reviews actualy praise this game and perfect/near perfect scores are abundant. Just GS give it 7.5 and a few other reviews give it “relatively” “low scores”

  • DonSkiver

    November 22, 2011 at 7:46 pm

    Don’t get me started on First Person Shooters and Third Person Shooters. So fucking many chest-high walls covered in dusty brown textures. It’s aggravating to no fucking end.

    That said, however, this game looks incredible. The motion control seems a little bit of a gimmick, but c’mon, every new Zelda game introduces a new gimmick. I wish we had the option to switch Link BACK to being left-handed, because I’m left-handed myself. Nobody wants to play the game awkward backward-handed, so at the very least give us an option to switch hands.

    The story-telling in video games leaves a lot to be desired, so I’m not surprised that the game drops a huge pile of exposition and expects players to sit through it. You’re supposed to WEAVE exposition into the story, not drop it in the audience’s lap!

    But other than that, this game looks awesome. My brother got it on release day and he’s playing through it now. I’ll just have to wait until he’s done and borrow it from him.

  • Ryan Neeson

    November 22, 2011 at 11:29 pm

    lol i had to that was probably the first time that i got first comment

  • Greg Steven Benard

    November 22, 2011 at 11:29 pm

    Right after that person above me.

  • Robert Dally

    November 22, 2011 at 11:29 pm

    Not first.

  • Shawn Garrison

    November 22, 2011 at 11:29 pm

    spoiler warning lols I will wait XD

  • Joe Jza Esparza

    November 22, 2011 at 11:29 pm


  • Japhet Cabrera

    November 22, 2011 at 11:29 pm


  • Sylvain Hunter

    November 22, 2011 at 11:29 pm

    listen to Mike’s words of wisdom!!

  • Phillip Guerrero

    November 22, 2011 at 11:29 pm


  • Niklas Eriksson

    November 22, 2011 at 11:29 pm

    Finally you get to see what a “first”-tard looks like 😛

  • Nagesh Kumar Vaghela

    November 22, 2011 at 11:29 pm


  • Patrick Nold

    November 22, 2011 at 11:29 pm


  • Cameron Zvejnieks

    November 22, 2011 at 11:29 pm

    the critics all love zelda its just gamespot that said its the same old zelda

  • Cameron Zvejnieks

    November 22, 2011 at 11:29 pm

    and the guy wasnt even playing it right but was too ignorant to do it the right way and too arrogant to admit he made a mistake

  • Marco Antonio Camacho

    November 22, 2011 at 11:29 pm

    I wont see the review cause i know there will be spoilers, but I guess James most acept thats the best Zelda since Majoras

  • Osk De Pueblo Paleta

    November 22, 2011 at 11:29 pm

    imo Japhet is more cool than Ryan.
    On topic: Mike’s review was pretty good. I like the things he said and he was right, a Zelda game should look and play like a Zelda game, otherwise it wouldn’t be a Zelda game and it would suck. I keep asking myself the same thing, what do they want this franchise to ”innovate”? Do they want Link using an assault rifle in a brown and bloom paradise?? No, thanks.

  • Joe Jza Esparza

    November 22, 2011 at 11:29 pm

    I havent played through a zelda game since a link to the past, about a dozen times, but so far i really like this one, aside from the abundance of text, but i have little patience for irrelevant and unhelpful text in games.

  • Malion Mac

    November 22, 2011 at 11:29 pm

    Link being able to run without rolling on the ground is a pretty big innovation in my oppinion

  • Tommy McDonald

    November 22, 2011 at 11:29 pm

    Loftwing riding is fun.

  • Ante Ante Caran

    November 22, 2011 at 11:29 pm

    Dammit is this spoiler free?

  • Simon Charron Bigras

    November 22, 2011 at 11:29 pm


  • Martynas Antanavicius

    November 22, 2011 at 11:29 pm

    Mikes a boss

  • Joe Jza Esparza

    November 22, 2011 at 11:29 pm

    Its a damn zelda game. Are you people really expecting some big plot twists? Its about the gameplay.

  • Michael Jennings

    November 22, 2011 at 11:29 pm

    Can’t watch this until I beat the game. 🙁

  • Daniel Harvey

    November 22, 2011 at 11:29 pm

    Apparently this Zelda is meant to have a decent story and deeper character than ever before.

  • Robin Tomas Bergendahl

    November 22, 2011 at 11:29 pm

    Why a new zelda game..

  • Mats Jensen

    November 22, 2011 at 11:29 pm

    As soon as I saw it wasnt James, I turned it off.

  • Christopher Mauro

    November 22, 2011 at 11:29 pm

    Damn I thought it was gonna be James.

  • Ethan Prow

    November 22, 2011 at 11:29 pm


  • Christopher Logan

    November 22, 2011 at 11:30 pm


  • Steve Wittig

    November 22, 2011 at 11:30 pm

    I think it’s a mistake to imply that people who aren’t liking the game too much simply don’t like to think, but otherwise good review.

  • Zack Comstock

    November 22, 2011 at 11:30 pm

    i love how he mentioned all the new FPS’ are exactly the same. i really dont know why COD is selling so much its just the same repackaged game with new maps thats it. and i wasnt to sure about this game but i might give it a try now doesnt look as bad as i assumed. i still just love LTTP and OOT

  • Callum Sanderson

    November 22, 2011 at 11:30 pm

    i’d watch the video, though he has those Ads at the beggining which means he’ll be getting $$$$

  • Nicholas Reichart

    November 22, 2011 at 11:30 pm

    yep, FPS games have gone the way of sports franchises
    minor updates every year so they can repackage the same thing over and over and charge full price

  • Cheshire Meløn

    November 22, 2011 at 11:30 pm

    The information presented here was nice, but I feel like the review hung up on a lot of trivial things too much and didn’t really supply me with as much information regarding comfort in gameplay and value as a Wii title or in the Zelda franchise.

    Visual look and critical opinion was also discussed a bit too much ( I know he said the visuals don’t matter to him, but the fact remains he kept bringing graphics up and talking about them.) I know you guys like to voice your own opinions, and that’s what I like, but I think it’d be better to not rant about why everyone else hates it and stick to why you like or don’t like it more.

    It probably would have been best to not do a first impression video and make a more in depth vid once you’ve reached near the end. I found personally the further into the story I’ve become, the more engaged I am with the game as a hole, you really feel like you’re going on this adventure with them.

    Just a few thoughts on my end. I do like your videos and reviews, and this is probably one of the first ones I’ve felt really fell short until you delivered on revealing some Heart Piece locations.

  • Jarred Lorimer

    November 22, 2011 at 11:30 pm

    eh i thought it was a weird title for it to be james video.

  • Jarred Lorimer

    November 22, 2011 at 11:30 pm

    since it wasn’t

  • Christian Modery

    November 22, 2011 at 11:30 pm

    no offense, but what was that heart piece collection part about?
    you started talking about the gameplay itself and made a statement about how it could be called repetitive compared to previous games and first person shooters; and then you shifted to some specific hints within the game about some particular heart piece and chest locations.

    i think you should either stick to revewing the game OR make a guide on how to progress. the video was still entertaining though.

  • Mike Blazek

    November 22, 2011 at 11:30 pm

    i am so buying this game now.

  • Mike Dijital Turcotte

    November 22, 2011 at 11:30 pm

    Thanks for filling the void mike, I NEEDED somesort of a game review!!

  • John Kimbardh

    November 22, 2011 at 11:30 pm

    Nice one Mike! Skyward Sword is awsome =D

  • Cenk Yakar

    November 22, 2011 at 11:30 pm

    i dont like motherfucker mike

  • Melissa Henderson

    November 22, 2011 at 11:30 pm

    i hope this game comes out for the 3ds

  • Dustin Wynn

    November 22, 2011 at 11:30 pm

    So far I find it a very good game. 🙂

  • Greg Mora

    November 22, 2011 at 11:30 pm

    Mike, I wish I could watch the entire video. Because I know it’s quality material. Thanks for the spoilers warning.

  • Cody Mayle

    November 22, 2011 at 11:30 pm

    I really haven’t seen any negative reviews for SW…other than Gamespot’s 7.5…’s personal preference….I enjoy it…but I’ll leave it for Skyrim any day.

  • statueofmike

    November 23, 2011 at 2:09 am

    The thing that bugs me about this game is the text you get every time you pick up a bug or enemy loot. I can’t stand it.

  • ChrisDarkheart

    November 23, 2011 at 7:57 am

    They made him right handed? WTF?

    • KennyD

      November 23, 2011 at 2:11 pm

      @ChrisDarkheart It may be a setting on the game you can choose because it would be awkward using the sword and anything else involving Links hand in the game with the opposite hand your holding the controller with… (if you’re right handed that is.)

  • MarcusBrody

    November 23, 2011 at 8:48 am

    I used to play one FPS and really enjoyed it. It had this sniper thing going on. It had mines and grenades, even a rocket launcher. I was able to duck and cover. Enemys that got shot would get hurt in specific body parts.

    That game was called Goldeneye and I played it in 1997…

    I know, there is a place for many genres. I don’t like FPS – lots of people do. But please, can’t you ask for a little more than a yearly update of your franchise with slightly better graphics?

  • jrdaher

    November 23, 2011 at 9:27 am

    Perfect analisys of FPS vs Brain Games… Thank you, Mike!

  • skylinegtr

    November 23, 2011 at 9:54 am

    i agree 100% with everything mike just said

  • leonardowalker

    November 23, 2011 at 10:10 am

    I as well fully agree with you mike. Hi5 for halo! 😀

  • Ivythefairy

    November 23, 2011 at 1:23 pm

    Lol Link having a crap at the end was just perfect. Is that an actual genuine feature of the game?

    Either way I would love to get that game. However I’ve already decided that I’m getting a 3DS for Christmas, so I’m afraid I’ll have to wait until my birthday on January…

  • IIIlllIIIlllIII

    November 23, 2011 at 2:04 pm

    Call of Duty and Halo are not representative of FPS games. Those games are designed for consoles, which are terrible for playing FPS games on and as a result the games are pretty bad. On PC, you’ll find games like Killing Floor, the Serious Sam series, S.T.A.L.K.E.R., Metro 2033, Crysis, Left 4 Dead, Hard Reset, the Quake and Unreal/Unreal Tournament series, Painkiller, Half-life, Tribes, Counter-strike, and Doom

    I’m not saying FPS games aren’t repetative, most of them are despite still being fun, but for the people putting the genre down, you don’t really have the background to talk about FPS games if you play all your FPS games on an Xbox 360/PS3 with a controller. Next you’ll start saying RTS games are bad because you played Halo Wars or the PS3 port of Red Alert 3

    • EikichiOnizukaa

      November 23, 2011 at 5:48 pm

      @IIIlllIIIlllIII I play Call of Duty on ps3 and love it i played it on PC and hated it i think they where made for consoles rather then PC i rather play RPG on pc then a shooter

    • jdaylett

      November 23, 2011 at 7:26 pm

      @IIIlllIIIlllIII You do realize that Metro 2033, Crysis (and it’s sequel), Left 4 Dead, Half-Life 2, Counter-strike, Doom, and Serious Sam are all available to play on Xbox? I have played all of them, PC and Xbox versions, and they are fun no matter the format. You can even play most of these on PC with an Xbox 360 controller. Plus, Halo Wars was an excellent example of a console strategy game. What point are you trying to make here?

      • IIIlllIIIlllIII

        November 23, 2011 at 11:46 pm

        @[email protected] There’s a list of games made for PC and ported to consoles. If you’re seriously saying Counter-strike on the Xbox is even playable at all like it is on a PC, I can’t take your comment seriously and I very much have to doubt you actually played either version of that game. FPS games are meant to be played with a keyboard and mouse. What you’re saying is like saying “typing isn’t better with a keyboard, it’s just as convenient and easy with my Xbox controller, and I type messages on Xbox Live so that proves it.” Halo Wars is a terrible example of a strategy game on consoles, and anyone knowledgeable in RTS games knows how bad it is. A way better console strategy game would be Advance Wars, a turn-based strategy because traditional real-time strategy games also don’t work with a controller. The only point I’m trying to make is that people shouldn’t comment negatively about FPS games if they’ve never experienced actual FPS gameplay on its native platform, which is PC

    • NEORaven667

      November 23, 2011 at 7:38 pm


      Halo and Call of Duty Im pretty sure had their own PC versions. Now I know they are probably referring to the new ones that have recently come out, but even still. And as he says he plays and likes first person shooters. Just said the were repetative.

  • ramshambo2001

    November 23, 2011 at 3:32 pm

    I’m not exactly sure what he’s talking about where the critics are talking bad about it. Game rankings shows like 94 %.

  • EikichiOnizukaa

    November 23, 2011 at 5:47 pm

    Well a Call of Duty game should play like a Call of Duty game if the changed the game it wouldn’t be Call of Duty now would it

    • November 23, 2011 at 6:19 pm

      @EikichiOnizukaa You’re a stupid cunt.

    • billymoejoe

      November 24, 2011 at 2:55 am

      @EikichiOnizukaa True, but considering COD is made for children, that’d probably be a good thing. If you don’t believe it’s made for kids, just look at the commercials for MW3, then go play any COD with a headset on. Then go play Battlefield 3, and cry tears of joy as you realize that finally, you’ve broken away from the juvenile poo-flinging of COD, and have found a truly mature, intelligent FPS that emphasizes teamwork and actual skill over running around with a noobtube and hiding in a corner with a bullet sprayer like the official piece o’ shit Famas from Black Ops.

      Although I will admit, the zombie mode is the bee’s knees.

  • Jack29

    November 24, 2011 at 10:14 am

    Mike, the problem I have with Zelda is the same problem I have with Mario. Its not the gameplay I have a problem with, that’s what defines the games. Its the story that is getting REALLY old. If I wanted to replay Ocarina of Time I would just replay it on my N64. What I’m looking for is story innovation that was presented in Majora’s Mask. No Zelda, no Gannon, just a completely different story. It makes the game exciting because its unpredictable. Until they make another game like that, I’m probably not going to buy any more Zelda games.

    • jrdaher

      November 24, 2011 at 11:10 am

      @Jack29 I agree 100%, same here cause, plus, I dont have time to play another Zelda game or any other RPGs. I love Zelda games and Final Fantasy likes, but, I´m to old for that and I would love a change, or a side franchise.

    • KyleThorpe

      November 28, 2011 at 1:20 am


    • KyleThorpe

      November 28, 2011 at 1:22 am


      Er…if they made those changes you said it wouldn’t be a Zelda game…and besides, this game doesn’t have Ganon (2 “n”s not 3) at all. It also has a rather deep story if you actually play the game.

      And the main reason for the depth of Majora’s Mask’s plot is that 60% of the game was side quests.

      • Jack29

        November 28, 2011 at 7:02 am

        @KyleThorpe (no offense) I didn’t find that Majora’s Mask had too many side quests other than finding all the masks, which was optional. But the story was very different than rescuing a princess. Does that make it not a Zelda game. I’m just tired of being nintendo’s lab monkey doing the same game over and over.

      • KyleThorpe

        November 28, 2011 at 10:52 am


        I get what you’re coming from. And they were to get the masks, but at least half of Majora’s Mask was Side Quests. And it did have a different plot, however the overarching “Save the World from Darkness” theme remains, its just the catalyst to save the world isn’t Zelda.

      • agentmonday

        January 4, 2012 at 8:43 pm

        @[email protected] Yes that is all we are. Bloody “lab monkeys”. Change could come in various ways, and it could still be a Zelda game. These people don’t give a shite, since it is a business of making money after all, and every few years a new breed of gamers come about the scene who are happy just to see a little elf in green waltz across their screen, and as long as parents are buying then Nintendo will always be happy. If the game didn’t make much money, then we would really see a different take – a proper evolution of sorts or at the very least a stab at something different. If the next zelda game is the same shite, I don’t think I will bother with a new Nintendo machine. Afterall, I think I have played the best of this franchise, and i am content to have done so. I certainly don’t want to waste hours and hours on another Skyward Sword, as it may be good, but not what I expected from Link.To see some ‘critics’ call this the ‘perfect’ game and give it such high scores really makes me scratch my head. In what universe is this better (in any way really) to something like Ocarina? I don’t think so.

      • Jack29

        January 4, 2012 at 10:11 pm

      • Jack29

        January 4, 2012 at 10:17 pm

        @KyleThorpe Before I rebut, no offense REALLY NO OFFENSE. I’m not trying to insult you.

        Why are Zelda and Ganon required to make it a Zelda game? Does that mean Majora’s Mask and Oracle of Seasons are not real Zelda Games because it didn’t follow that story? Does that also mean games like Mario 2 Six Golden Coins are not real Mario games because they didn’t follow the traditional Mario Story?

        Side note: I don’t think its fair to say that the side quests were the only thing that added to the plot. The whole story of Skull Kid’s relation with the Four Giants was pretty interesting. Could they have done more, sure. I think a fight with Skull Kid on the surface of The Moon (before it swallows you) would have been interesting. But I thought the main quest was interesting enough.

  • Say no to religion

    November 24, 2011 at 2:54 pm

    join my page please

  • Deviane

    November 24, 2011 at 3:51 pm

    i didnt play or plan to play the game ut what i be seen on mikes video the game looks pretty cool and a lil different from twilight princes at least enough to try it

  • EdwardMcallister

    November 24, 2011 at 4:56 pm

    the granny is impa

  • EdwardMcallister

    November 24, 2011 at 4:57 pm

    the granny is impa , who would belive

  • EdwardMcallister

    November 24, 2011 at 5:03 pm

    5 dungeons or so and1 village, its a very small zelda

  • Fei Wong

    November 24, 2011 at 7:35 pm

    I played Zelda since the first one on NES way back when i was a little brat, and enjoyed everyone of the games, and thank fucking god because Nintendo did a Masterpiece with this fucking awesome game!

    James, play this shit right now or you can catch firebuts with a knife made of silvershit covered in a pile of garbage full of volcanoes and living dead eating mushrooms and giving birth to a mecha death christ version fuck shit asshole!

  • Tizmah

    November 24, 2011 at 8:20 pm

    I like what they attempted with the art style of the game, but over all I don’t think it blends well. Very detailed objects rest of surfaces that are trying to represent a painter quality, yet stick out like a sore thumb. If you look at another game that had a painterly style, Okami, every object blends in and are in sync with one another. They did well on bringing characters to life though. Very emotive and such. Still wish Link had better animations though to match the expressive characters around him.

    I really don’t see how this game is quoted as being better than Ocarina of Time or a Masterpiece though. Is it a decent game? Sure, but it hasn’t really done anything profound than Windwaker or Twilight Princess didn’t bring. What’s that? Motion controls? It doesn’t really add anything new to the experience in my opinion, except for frustration because motion control certainly didn’t “one up” the game pad when it comes to Zelda. One thing I think Nintendo was smart about with Mario Galaxy was that it didn’t rely so much on motion control for every little thing. I wish Zelda had kept the same concept. Hopefully Nintendo will find a way to bring motion control and a gamepad as a choice for Zelda in the next outing.

    I just got through the mines area. Boy, that was quite a boring area. I thought it’d never get over with. I do like the part later in the game where Link gets chased by murderous statues 🙂

  • DouglasBell

    November 24, 2011 at 9:59 pm

    I find Skyward Sword a great addition to the franchise. Hell just about any Zelda game is fun, but this one reminds me of Windwaker and Twilight Princess combined.

  • n3

    November 24, 2011 at 11:06 pm

    Nice video. The intro does drag on for a while. For me it was 2 hours instead of an hour because I couldnt find the path outside the first dungeon. I am an idiot because of that, and the fact that I can’t find the heart piece in the woods even though you gave detailed instructions on how to find and get to it. Alot of my friends make fun of the character models, and I have to agree. *coughGroosecough* I thought it was neat how the knight’s academy is having it’s 25 anniversary in the 25th anniversary game.

  • misterprickly

    November 25, 2011 at 4:32 pm

    I wished they used the “Great Fairys” from OoT; They were busty and NAKED!

    • sourman

      November 26, 2011 at 7:48 pm

      what is an Oot @misterprickly

      • railroad_on_fire

        November 26, 2011 at 9:05 pm

        @[email protected] OOT =ocarina in time

      • letterssss

        November 27, 2011 at 9:46 pm

        @[email protected]@misterprickly it’s Ocarina OF Time. not in time.

  • DryYoshi

    November 25, 2011 at 7:45 pm

    Strangely enough, all the text in the game doesn’t annoy me.

    And that comes from a guy that gets annoyed by (long) dialogs in games.

    I totally love this game.

    I haven’t beat Twilight Princess yet. I should some time.

    And STOP TAUNTING ME WITH THE GOLD WIIMOTE (yeah, I couldn’t buy the bundle)

  • EdwardMcallister

    November 25, 2011 at 7:58 pm

    the granny is impa lol

  • EdwardMcallister

    November 25, 2011 at 7:59 pm


  • railroad_on_fire

    November 26, 2011 at 9:04 pm

    Omg look how feminist link look.He don’t need to dress up as a female cause he already look like one.

    • Kaleidoscopic_God

      November 27, 2011 at 11:09 am


    • Kaleidoscopic_God

      November 27, 2011 at 11:11 am

      @railroad_on_fire You mean “feminine”. A feminist is one who supports female rights and strive for equality (and often do this by whining about men, but that’s a subject for another day).

    • Shidow1123

      December 2, 2011 at 1:18 pm

      @railroad_on_fire I believe you mean effeminate. Unless you really think that Link looks like the supporting of woman’s rights.

  • kaukacmurgs

    November 27, 2011 at 8:21 am

    @eproo Dude, grow up! 🙂

    • eproo

      November 27, 2011 at 10:30 am

      @kaukacmurgs Šitai spēlei pirmā daļa iznāca, kad es piedzimu (1986.g), līdz ar to neredzu neko sliktu ja šī franchise man patīk vēl šodien..

      • kaukacmurgs

        November 27, 2011 at 12:05 pm

        @eproo Diezgan bērnišķīga viņa izskatās priekš pieauguša cilvēka.

      • eproo

        November 28, 2011 at 4:00 pm

        @kaukacmurgs Zinu, bet galvenais tajā spēlē ir neviss grafika, bet mīklas, jo tās ir bijušas vienas no labākajām visā industrijā

      • kaukacmurgs

        November 28, 2011 at 4:15 pm

        @eproo Var jau būt, bet viss kopumā nerada nopietnu iespaidu. 🙂

      • eproo

        November 28, 2011 at 4:36 pm

        @kaukacmurgs Ak dievs, nu un Black Ops jau nu baigi nopietns…

      • kaukacmurgs

        November 28, 2011 at 4:37 pm

        @eproo Nu jā, cold war un this is vietnam bitchess! 🙂

      • goshenjcphm3

        November 28, 2011 at 10:40 pm

      • almaspeew5

        November 29, 2011 at 12:23 am


      • eproo

        November 29, 2011 at 1:36 am

        @kaukacmurgs Un tas kas tur ir, ir baigi nopietni? Tad jau drīzāk MAFIA pirmā ir nopietna spēle.

      • kaukacmurgs

        November 29, 2011 at 5:32 am

        @eproo Ari, vismaz tur apkart neleka roza senes, elfi un vel visadi narkomana sapnji. 😀

      • eproo

        November 30, 2011 at 12:04 am

        @kaukacmurgs Nu tad jau ir jārunā par to ko tu gribi redzēt video spēlē, reālu pasauli, vai fantasy world… btw arī Crysis ir fantasy world

      • kaukacmurgs

        November 30, 2011 at 2:44 am

        @eproo Ja roza elfu pasaule vai istu viru kara asinjaina cinja uz salas vai New York. Bet vismaz par nopietnu, realistisku tematu. 🙂

      • eproo

        December 5, 2011 at 1:40 am

        @kaukacmurgs Tu gribi teikt ka Crysis ir reālas lieatas? Tā ir tāda pati pasaka tikai settings cits, bet tik un tā, tā ir pasaka kas nav rel

      • kaukacmurgs

        December 5, 2011 at 3:25 am

        @eproo nu ja, stasts, pasaka par nakotni, bet loti pietuvinata realitatei. Notikumi daudzmaz reala videe.

  • November 28, 2011 at 3:05 am

    When people say they want a game to be more innovative, they usually just mean they want it to copy crap from another game instead of sticking to its own roots. Ive noticed a growing trend over the past decade with games. It seems like people are more happy to trade a linear game with puzzles and mazes for an open ended game with linear quests.

    Great ending too by the way.

    • Strazdas

      January 8, 2012 at 8:18 am


      Open world gaming is awesome because it makes you believe you have a choice freedom. Its a illusion, but a illusion that works. Mafia had completely linear story, but its open city design has made it look like you had choices.


    November 30, 2011 at 3:53 am

    Mike, you cannot be more right about first person shooters. Some critics have quite a nerve to point out Zelda being the same game each time, yet they throw out 9s and 10s at Call of Duty games calling them “innovative”….what nonsense.

    • Strazdas

      January 8, 2012 at 8:17 am


      I agree. however the critics i follow share my hate for COD and BF franchises.

  • EliDavidMorgan

    November 30, 2011 at 3:48 pm

    but link has already been a pink bunny, that WOULD be repetetive!

    • Vergilthenew

      January 8, 2012 at 8:21 am

      @EliDavidMorgan that’s the joke

  • AlanRizkallah

    November 30, 2011 at 6:44 pm

    Graphics matter but not in the way most think. Graphics are more closely tied to the capabilities of the hardware used and what the programmers are able to work with. Visual Design is what people are actually thinking about when delivering their impressions of a game’s presentation. People tend to confuse the two.

    Quite frankly, Nintendo still does wonderful design work with the now 10 year old Gamecube hardware still being used inside the Wii. Thanks to the focus of the Motion Controls, Nintendo was able to get another generation’s worth of mileage out of the Gamecube architecture and keep manufacturing costs down.

    Just because it’s incapable of HD resolutions and higher polygon counts doesn’t make it terrible. The limited power, however, forces them to be creative with the available system resources. I’ve found that, in many cases, people will try harder the less they have to work with. And, of course, having so long to become familiar with the hardware, their programmers and artists have no doubt developed some tricks to get it to do things not originally intended.

    Just think about some of the NES games that came out late in the system’s life, before the SNES hit the shelves… a good many of them looked pretty amazing for their day on such obsolete hardware, even when compared to the games arriving on the Sega Genesis and TurboGrafx-16.

    • Arigatoor

      January 13, 2012 at 3:10 pm

      @AlanRizkallah I have to say, I doubt that Nintendo pushed the Wii to its limits graphically wise as you are implying in your post when you say that “The limited power, however, forces them to be creative with the available system resources […]”.

      For example in Xenoblade, lawns and plains are not just flat surfaces with a green, grassy texture on their surface but instead there are also lots and lots of blades of grass which stick out of the ground vertically. Okay, you could argue that the Zelda team did decide against more detailed vegetation on purpose, maybe because it would add a level of detail to this type of terrain which would make it look too realistic and therefore could conflict with the overall watercolor look they wanted to achieve.

      I personally do believe that blades of grass would not have hurt the Visual Design but instead would have made the forest of Phirone and Skyloft look even more phenomenal than they look now in the game. I also do not believe that this would have caused performance problems – in Xenoblade you have an impressive sight distance yet I did not notice any frame rate issues even if there is a lot of action on the screen (although I have to admit that I did not play very far into the game so far).

      Don’t get me wrong, I still love Skyward Sword and I also played through 5 other Zelda games and enjoyed them all. I just think that they did great character designs, great dungeon designs, but were kind of lazy when they designed the overworld terrain.

  • b.nijhoff

    December 1, 2011 at 3:30 am

    I really like zelda games and this one looks great but I think I still love the ocarina of time for the n64 the most. Great article with a good movie!

  • jackblack

    December 1, 2011 at 7:18 am

    i do too i’m a big zelda fan and i hope they continue to make zelda games

  • MarcWarner

    December 1, 2011 at 9:01 am

    Honestly I’ve never been particularly dragged in with a Zelda game, I attempted to play OoT and Twilight Princess but just lost interest along the way of both, I’ll grant they’re both good for their times graphically and I can see why people enjoy playing them however its just no my kind of game and this applies to many others.

    What some Zelda fans need to realize is that not everybody likes that kind of game and you know the kind of fans I mean, Ranting for pages and pages about how its the best string of games ever made.

    Personally the Zelda series feels like what Final Fantasy would feel like if they just continued the crystal story line (Four Crystals, Four Heroes and so on) however now looking at the later Final Fantasy’s that sounds almost like a good idea xD

    ANYWAY, Conclusive point – Just because you think its the dogs bollocks, Doesn’t mean it is for everyone and nor should you expect others to treat it that way.


      January 29, 2012 at 1:07 pm

      @MarcWarner I have to agree. I must be missing something? I tried like crazy to get into the Zelda games, Final Fantasy, etc.. and still want to, but I just lost interest, and put them down. I’d much rather play something like Resident Evil 4.

      It’s like, I love Oysters, but they’re not for everyone.

      I still wanna see what I’m missing in these games. They just kinda bore me. There must be something to it. ?

      p.s. First person shooters can be fun, but they kinda piss me off too.

  • GiovanniGinoCaffarella

    December 2, 2011 at 9:16 am

    The guys at my local Gamestop let me take home the Skyward Sword cardboard display complete with the cases, too! It is great to see that they were happy about me taking it!

    I agree that for some this game is nothing too fancy for them or it is not entertaining to them. I have lived with Zelda for 25 years, and have faithfully loved the series. It is just that sort of series that grabs me.

  • AlirazaVideoGames

    December 3, 2011 at 2:57 pm

    i don’t know which franchise is more tired. final fantasy or zelda? and mario seems to be coming very close to tying them in repetitive rehashes. street fighter already went down that route. where are the new games? we constantly get sequels and rehashes!

  • Fata Morgana

    December 6, 2011 at 1:41 am

    I have to say that I agree with Mike one hundred percent. Skyward Sword is just more of the same as far as Zelda is concerned, and I have no problem with that. Also, the short rant about cookie-cutter FPS games and how the Zelda games are generally much more varied than those? Absolutely spot on. And also, yes, graphics *don’t* make the game, despite what any number graphics whores out there will tell you otherwise.

  • muzackattack

    December 25, 2011 at 5:40 pm

    i was the one out of 25 people to get the special edition shirt it was hard work u have to wake up early!

  • Deiradinn

    December 26, 2011 at 7:54 pm

    Link isn’t an ELF lol.

    • KyleThorpe

      December 27, 2011 at 1:47 pm


      Lets see…fair appearance, pointed ears, affinity for magic (not in Skyward Sword, but in some of the other games) hm…sounds like an Elf ina ll but name.

    • KyleThorpe

      December 27, 2011 at 1:47 pm


      Lets see…fair appearance, pointed ears, affinity for magic (not in Skyward Sword, but in some of the other games) hm…sounds like an Elf ina ll but name.

  • agentmonday

    January 4, 2012 at 8:25 pm

    ah how about giving an option between control schemes instead of forcing you to put up with the motion crap. That is for starters. How about a skip button to avoid reading the same shite over and over…and over – nothing more tedious than falling off a ledge and having to sit through the same crap of some dude saving you on his bird time and time again. Even picking up some items and having their use explained to you every time you find the same items… tedious. Perhaps a stab at a more elaborate plot would be nice. Overall this game is still decent, but is a step backwards compared to the last game, and should have really been passed over to the WiiU where the graphics would have helped in many ways.

  • agentmonday

    January 4, 2012 at 8:29 pm

    ah how about giving an option between control schemes instead of forcing you to put up with the motion crap. That is for starters. How about a skip button to avoid reading the same shite over and over…and over – nothing more tedious than falling off a ledge and having to sit through the same crap of some dude saving you on his bird time and time again. Even picking up some items and having their use explained to you every time you find the same items… tedious. Perhaps a stab at a more elaborate plot would be nice. Overall this game is still decent, but is a step backwards compared to the last game, and should have really been passed over to the WiiU where the graphics would have helped in many ways. It would seem that with Mario, Nintendo is willing to embrace new ways of approaching the series in trying various things (Mario in space for instance) whereas with Zelda, it is the same thing over and over again, and in many ways it is worse than what has come previously. Also, give me back my damn horse, as the birds, trains and boats are second rate compared to the beauty of controling a horse in Zelda. If you can think of anything in this game that you do on the bird that is as special as riding on a horse whilst trying to shoot down a poe let me know.

  • Strazdas

    January 8, 2012 at 8:14 am

    I was going to make a long rankt about your review but a single segment of graphics doesnt matter made up for all of that.

  • TasosSaroglou

    January 17, 2012 at 10:41 am

    Your opinions about the games is the same as mine,people nowadays only search for games only with grafics,for example god of war 3 that i am a fan of that series was not had the epic ending and the size for a third games of the series that all we waiting for! So in other words i would prefer to have a wii and play zelda skyward shord that that game that i have disapointed a litle.

  • BenjaminOstermeier

    January 25, 2012 at 4:28 pm

    Thanks so much for this video, Mike! I just now got around to watching it because I wanted to beat the game first. I’ve gotta’ admit it was so much fun I played it practically nonstop, neglecting most of my other usual hobbies and interests!

    You made a great argument against the critics of this game and Zelda in general, better than I could. Hell, it’s the argument I wanted to make that I didn’t even know I wanted to make! …If that makes any sense. I’m going to share this video and use your points when making my own when debates on Skyward Sword come up in the future! Again, thanks!

  • NovaTheAngel

    February 26, 2012 at 9:55 am

    mutherfuckermike just uses james rolfe because he’s famous. I would enjoy these videos more if this was not the case, so fuck you mike!

  • ross hornbostel

    February 27, 2012 at 7:49 pm

    this game just wasnt as good as i expected it to be. twilight princess is the best out of all the games in my opinion

  • neil joe

    January 2, 2013 at 7:56 pm

    If you want an FPS that makes you use your brain Try the Quake Series, Unreal, Tribes, Counter-Strike.. ect, that takes some real brain power, alot more than this,(mainly quake imo) the fps games you mentioned are mainly used with controllers which limits you in so many ways… and really isn’t how fps games should be played but thats a whole other topic. but for mainly all console shooters i agree repetitive and not much brain power used at all.. Anyways!! I am definitely getting a Wii for this game Love Zelda series and your reviews Keep it up!

  • matt weston

    March 3, 2013 at 3:12 pm

    i can stand using motion controls for very long its fucking annoying

  • thezombiecurrykid

    April 15, 2013 at 7:03 pm

    I’m thinking the reason reviewers said that the game is the same old thing is that Nintendo, just after the release of Twilight Princess, stated that that would be “the last Zelda game of its kind.”

    After hearing that I expected a zelda mmorpg, or something.

    Maybe the reviewers forgot Nintendo said that, though.

  • chris jackso

    July 31, 2014 at 9:59 pm

    yup, they use cell shading to hide the bad graphics. but i LOVED twilight princess graphics.

Leave a Reply

James’ favorites