Mike Matei / October 2nd, 2017
James and Mike play an NES Hack called Castlevania: Overflow Darkness
October 2, 2017 at 12:39 pm
This looks fun but tough!
October 2, 2017 at 3:32 pm
Dude this is the most asshole idea ever but, how about a game that gives you an alternative death jingle that only plays whenever you die miserably or “epic fail”. It’s gotta be like an annoying tune, like the game’s making fun of you.
October 2, 2017 at 7:47 pm
Fred Fucks must have been the lead programmer.
October 2, 2017 at 11:21 pm
Since I don’t know what was causing my longer explanation to get filtered, I’ll try splitting it into multiple posts to narrow down the issue…
The problem with using “homebrew” to describe a romhack is that it makes the terms less useful.
October 2, 2017 at 11:22 pm
Homebrew is something the creator can legally share in working form.
ROMHacks are patches against someone else’s work. (Hence why ROMHacks are distributed as patches and you have to provide the base game yourself.)
October 2, 2017 at 11:23 pm
As for romhack vs. mod, the simple rule is that cartridge games get ROMHacks and non-cartridge games (PC games, CD/DVD-based consoles, etc.) get mods.
October 2, 2017 at 11:24 pm
The more complex answer to the distinction between the “romhack” and “mod” names is that cartridge games get ROMHacks because a cartridge is a single, solid blob and picking it apart requires skills not unlike those needed to break copy protection while PC games are collections of files in a folder structure and the “mod” term developed from communities like DOOM where the game designers actively made it easy to MODify the experience by adding files without having to apply hacking skill to the existing bits.
October 2, 2017 at 11:29 pm
In short, the “romhack” name comes from circles where the game’s creator tried their hardest to prevent you from making changes, while “mod” comes from circles where the game’s creator WANTED you to do it.
October 3, 2017 at 3:42 am
Well, Castlevania is a Japanese series, but I guess in the early 8 and 16 bit days it didn’t have that anime aesthetic common to titles that come from over there. Moreover, games were just plain simpler back then so it was possible to interpret them differently depending on which region you were enjoying them in and the cultural context you were raised in.
October 3, 2017 at 5:40 am
I love James and Mike Mondays because they always laugh so much and make me laugh, you can tell they’re having fun making the videos.
October 3, 2017 at 9:42 am
All those medusas and the fullhouse t-shirt are making me dizzy…
October 3, 2017 at 9:47 am
this game is pissing me off just watching it
October 3, 2017 at 2:35 pm
James, you mentioned that you’re not sure what the anime equivalent to Hammer horror films would be.
Maybe there’s no perfect comparison, but JoJo’s Bizarre Adventure is probably pretty close. It’s an action series, not a comedy by any means, but it doesn’t take anything too seriously and just downright corny. The animation equivalent of over-acting, just being hammy and melodramatic; like some lady screaming at an obviously fake monster in a a Hammer film.
For something older, I’d consider Fist of the North Star or Berserk. Violence so gratuitous it’s kind of funny, not meant to be comedy, but it turned out that way.
October 3, 2017 at 8:27 pm
Judging by the number of comments I’m seeing, are people coming back to the Cinemassacre website?
After Youtube took over a few years back, this place was a ghost town.
October 3, 2017 at 10:20 pm
Only the derpy people left. We just get a troll now and then.
October 4, 2017 at 12:38 am
I don’t know about others, but it was never an open question for me. I haven’t logged into YouTube since they tried to force me to create a Google+ profile.
October 5, 2017 at 1:58 pm
James and Mike!!!!
Have you guys ever thought about doing any of the classic parser RPGs like King’s Quest or Quest For Glory? Those are the best!!!
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