Super Metroid (SNES) Part 3 – James & Mike

Mike Matei / July 24th, 2017

James and Mike continue playing Super Metoid

Super Metroid (SNES) Part 3 – James & Mike Mondays

Comments

  • navinrjohnson

    July 24, 2017 at 7:32 am

    I’ve never seen someone kill the boss in Maridia “traditionally”. If you break those nodes on the walls, let him grab you, you can force him to swing from one side to the other, and with your grappling beam you can grab the node. It’ll electrify you, and you’ll lose health, but you’ll kill him wayyyyy before you’ll kill yourself.

    • Barfology

      July 25, 2017 at 8:33 pm

      Real men shinespark Draygon’s ass.

      • July 26, 2017 at 6:22 pm

        Actually, a low run is what masters do. I got stuck at mother brain.. The easiest boss normally.

  • navinrjohnson

    July 24, 2017 at 7:44 am

    Not bad for a couple of guys who are unfamiliar with the game. And I realize you’re doing this for the fans. But part of the joy of Metroid is wandering around and finding stuff. Take a pass through Brinstar and Norfair. Hell, run through Maridia with all your items again. You’ll find all kindsa crap. I couldn’t tell if you’ve gotten it already, but there’s a stronger beam weapon in Maridia.

  • July 24, 2017 at 10:54 am

    Niahhh they’re actually called Mochtroids. Arguably, the hardest thing to find out in S. Metroid was that laying a power bomb would break the glass tube bridge.

  • frostare

    July 24, 2017 at 3:27 pm

    Maridia’s theme kinda reminds me of Catfish’s Maw from Link’s Awakening.
    1:50 That’s what you call a rewarding moment. This is why games should still challenge you. Fairly, though.

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