Mike Matei / March 29th, 2016
Mike and Ryan play a multiplayer FPS called Overwatch!
March 29, 2016 at 11:58 pm
Mike said Overwatch is the same exact game as Plants vs Zombies.
This literally happened.
Oh my god.
March 30, 2016 at 9:36 am
If he’s talking about Planet vs Zombies: Garden Warfare (which seems likely), then I agree. Overwatch is yet another arena FPS. It tries to be charming with the Pixar-ish animations and a light hearted atmosphere like TF2, but it seems like Blizzard is smearing it on kind of thick. Blizzard made all these heart-warming trailers for a game that ultimately didn’t need them. TF2 gave their classes personalities as well, but they did it in a way that didn’t try to overshadow what the game actually is, a multiplayer FPS. Overwatch is overreaching, and the effort seems wasted on a game that is a simple multiplayer frag-fest. If it was some kind of epicly scaled, squad-based third person adventure game, then I could see the appeal. But I think Overwatch is going to fall flat. The charm will wear thin soon after release.
March 30, 2016 at 12:18 am
I also do not like that genre of games because those types of games all seem extremely similar.
Even something as old as Beyond Castle Wolfenstein is much more fun to me:
March 30, 2016 at 12:19 am
Here are the instructions (controls) for Beyond Castle Wolfenstein:
March 30, 2016 at 1:33 am
I can get what Mike is saying about games of this genre feeling similar, but it’s kind of funny hearing it from someone who’s a big fan of old school arcade games. There’s probably four or five broad types of those that cover several thousand games each that are about as similar as Overwatch and Plants VS Zombies. Like, overhead maze collection, vertical shooter, single screen platformer, etc.
March 30, 2016 at 1:57 am
I agree with mike’s views, Nothing too special here just a re skinned FPS. The fps genre is soooooo water downed but i’m glad blizzard tried to do something different with the art style and the characters. It’s nice to see that it isn’t some generic military shooter. I guess this game would appeal to me more if it had some sort of single player missions for each character, instead of a frag fest.
March 30, 2016 at 8:37 am
I agree with Mike here. It is basically a reskinned TF2 clone, with the same old capture the flag and king of the hill gameplay that is decades old. And even in terms of art style and character design, this isn’t any different from Blizzard’s usual character design. It looks like the Starcraft and WoW character design. I think it is lazy and boring. It might still be a fun game to play, but I would have rather seen something fresh and original from Blizzard.
March 30, 2016 at 9:08 am
Blizzard rarely makes “original” games, instead tending to perfect an existing formula.
March 30, 2016 at 12:48 pm
Straight to the point. I like it. ^^
March 30, 2016 at 10:08 am
Man, Mike comes off like such a snob sometimes. He sees 5 minutes of the game and already decides it offers nothing new. It’s especially funny considering what he likes best are retro classic style games like Super Amazing Wagon Adventure. Give the games a chance, dude!
March 30, 2016 at 3:38 pm
He is right though. This type of game play has been going on since 1999, with Quake III and Unreal Tournament. Online multiplayer FPS is a super overdone genre.
March 30, 2016 at 3:25 pm
What you guys don’t realize is how expensive AAA titles are to make. Developers take a HUGE risk every time they make a game. This is why they stick with formulas that are tried and true and work. Because they know they will make their investment back. You don’t see much experimentation with AAA titles anymore because the cost is too great and they run the risk of the game not selling well.
March 30, 2016 at 4:58 pm
I find myself agreeing with Mike on this one. Multiplayer FPS games are so overdone, as nice as this one looks, it wouldn’t have any long term appeal to me. I make up my mind with games within a few minutes also, pretty sure we aren’t a small minority either. The whole ‘taking a risk’ argument is more of an excuse, the best games I have played have been radically different. A developer with a passion and willing to take a risk will score big bucks.
March 30, 2016 at 11:12 pm
Like Mike, I’m not a big fan of multi-focused online shooters. That being said, it does feel a bit funny for Mike to complain about them not innovating when he seems to leap on anything vaguely retro (ie. pre-1995). :p Of course, he’s completely entitled to his preferences, but I do enjoy modern FPSes like Wolfenstein TNO that combine interesting gameplay and level design with well presented storylines.
April 1, 2016 at 2:02 am
Hopping on the retro bus is not the same as arguing against innovation. Retro games were innovation by definition. It’s called nostalgia that keeps you going back. When it comes to modern games you can be picky towards innovation since retro games did what you wanted them to; now you want something different.
April 1, 2016 at 2:00 am
Yeah, this game, with it’s class play, would have been great 10 years ago. However, agreeing with common sentiment: it’s just another FPS that looks like a complete clone of Halo (the style). After going to tournaments for Halo 1, I burnt myself out on FPS games long ago. I mourn that this game wasn’t around back then. I would have played for sure.
May 30, 2016 at 8:35 am
Now that Ryan said about Dark Souls, I really want to see an episode, preferable James and Mike, about this game.
I want to hear what James think and his overall opinion about Dark Souls.
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