Mike Matei / November 25th, 2013
November 25, 2013 at 9:34 pm
You Know What’s BULLLSHITTT? the white tanooki suit…
November 25, 2013 at 9:37 pm
November 26, 2013 at 8:47 am
Lord knows we wouldn’t want anybody to lose or hurt their feelings.It’s really an extension of our wimpified society.
Playing a game is about overcoming it. What’s the point in playing a game you can’t possibly lose?
November 28, 2013 at 2:07 am
Sorry mike, I have to disagree with you here. You see, the thing is, nobody is forcing you to use the invincibility leaf. If you don’t want the help, you can ignore it.
Also, you seem to be forgetting that New Super Mario Bros Wii (and U) has the Super Guide, which doesn’t just show you how to beat the level, it can beat it for you without you even doing anything.
I agree with you that challenge is a good thing, but sometimes it doesn’t hurt to accept a little help.
November 26, 2013 at 12:37 pm
Somebody call out the whaaaaaaambulance. Seriously, just walk past it.
November 28, 2013 at 2:11 am
You also can’t get 5 glittering stars on your save file in both games if you ever even *see* the invincibility leaf block. You don’t even have to use the suit, merely seeing it once ever will take away the chance to get that achievement.
December 10, 2013 at 11:41 pm
I don’t think so. I’ve got four glittering stars but I’m still trying to finish the game. I believe you lose the glittering effect if you use the stupid Invincible Leaf. I’ve always just walked passed the block whenever it shows up. Besides, some of the later levels are actually very difficult, so it would be nearly impossible to never ever lose more than five lives on a level. Especially on the FINAL level.
… AND not to forget that you have to beat EVERY level with EVERY single character! Craziness…
December 11, 2013 at 6:14 pm
All you have to do is reset after you die 4 times on a stage. You have to be pretty terrible at the game to consistently lose 5+ lives on a stage when you’re going for the hardcore achievement.
November 25, 2013 at 9:43 pm
Losing is part of life. Losing is okay…..unless pussies call you a winner for losing….
November 25, 2013 at 9:51 pm
Isn’t the point of losing to learn and improve on your mistakes?
Just kidding! If everyone wins, we’ll have a utopia!
November 26, 2013 at 11:19 am
not everyone is a “quest” gamer. those who like arcade style games play them for 20 or so minutes of good simple fun. like i said before, the concept of lives and continues and game over is from the arcade era and has stayed on. once you buy the game, you should be able to beat it as you want without worry of losing (if you want to play this way). the tanooki suit gets rid of that ancient insert coin to continue relic.
November 26, 2013 at 11:53 am
Sir, I couldn’t disagree with you more. Losing builds character. Losing teaches you “oh I must have done something wrong, so let’s see what I did wrong and let me learn how to do this right.” This is a skill necessary for children to succeed in the real world. God knows I learned to apply myself in academia because I learned that nothing and no one is owed to me in the world. If I want something I have to work hard to achieve it. The same application applies in sports and in the working world. This “hey! I paid for this so I should win no matter what!” creates an entitlement complex that can potentially carry someone to college: “hey I paid tuition! So give me an A!”
Games are often a child’s earliest experience engagement in our society. Let’s not make it an unhealthy one.
November 26, 2013 at 12:20 pm
@scir91 100% agree
@kwame and others: Videogames are all about entertainment, the lives/losing thing is from an era when people would pay to continue playing, it had nothing to do with building character, it had to do with spending money. The only reason I can se for the complaint about the suit is that people want to be special by saying that they beat the game. So come on people, grow up, wtf, you are not forced to use the suit, why are you so offended? And the “child’s earliest experience engagement in our society” argument, with all due respect, is bullshit. That’s why we have schools, jobs and engage in real life activities in general. Video games are about being fun. If being fun for you is being hardcore difficult (which is my case also) then that’s fine, don’t use the suit (like I didn’t), pick the games that are hardcore for you to play, there are lots of them, simple as that. Open your minds, let loose your prejudices, be a better person, read a book, expand your consciousness, life isn’t about being a dick to others so they can “build character”, that’s fascist sadistic thinking.
November 26, 2013 at 1:05 pm
You seem to have many words but very little to actually say. I’ll address your points though because it’s important for others not to read your misinformation and take it at face value:
1. You say my correlation between a child’s engagement with games is “bullshit” but you offer no actual evidence supporting that fact. While I on the other hand can simply state “google gaming influence on children” and an article titled “Parents and Teachers: The Impact of Video Games” published by “pamf.org” will be yours to click on and enjoy.
Another article titled “The Effects of Video Games on Children: What Parents Need to Know ” published by Douglas A. Gentile, Ph.D. has a more nuanced discussion on both the positives and potential negatives of children exposed to gaming. It’s pretty much a “no, video games are actually pretty damn important to how a child engages with the world,” so you’ll have to forgive me if I don’t just take your “[insert argument point here] is just bullshit” argument as a legitimate rebuttal, but an exclamation of emotion.
2. Just because video games are fun does not mean you are entitled for them to come easy. Are some video games easy? Sure. Do all of them have to be that way? No. Are you entitled to them being that way? You’re sure as hell not. Sports like football can be fun to play but is it hard work? It actually is. Lots of running, lots of heavy breathing, sweating, hitting (if tackle), and so on.
3. Someone’s criticism on a video game a prejudice it does not make. Prejudice (as defined by the dictionary) “is a perceived opinion that is not based on reason or actual experience.” In my previous comment I stated my argument was based on my actual experience in academia. So let’s not throw words out there when they don’t mean what you want them to mean.
4. You seem to have something against “Building character” at an early age. Unfortunately for you that’s how the real world functions and is something you (and no one else for that matter) have any power over. Our experiences make us who we are. If something comes difficult at a young age then our definition and threshold for difficult grows making us a more determined and hardworking adult who won’t be as discouraged by adversities. You seem to interpret the spreading of this ideology of appreciating that as “being a dick” which I am very sorry for. The world then becomes one giant dick, because no one will give you something for nothing. It must be a very lonely experience, but it doesn’t have to be! Therapy or blogging about your experiences is a healthy outlet for that misplaced anger.
November 29, 2013 at 6:51 pm
Personally, I think games are more fun when challenging, and that failing a hundred times until you get good enough to make it legit (the old school way) makes for a much more rewarding process. Anyway, I must say that I’m OK with the white Tanooki Suit as long as it remains OPTIONAL. Yes, it’s cheating, but so were all the infinite live codes that existed back in the day (or Game Genie for that matter).
The market for videogames is MUCH bigger now than it was 2 decades ago. Nintendo is aware that they would alienate a huge part of their audience if they didn’t make victory attainable for these people. As long as they can reach as much people as possible so it remains possible for them to keep on making games, I’m fine, but the games have to stay GOOD. I’m not in favor of dumbing down anything or enforcing the cheating. In Max Payne 3, for example, if you died many times at the same checkpoint, the game starts respawning you with health items. I don’t recall whether you could turn this feature off, but it’s very cheap.
December 9, 2013 at 12:09 am
Jeez, have none of you snobs ever used a Game Genie before?
I was also ashamed when I first played 3D Land and realized this
November 25, 2013 at 9:59 pm
wow, I can’t believe that. atleast you can skip it, but yea, why even put it in there at all. I think this defines the new generation of gamers. but I just can’t believe a mario game would do that because they are usually the greatest diversity of challenge. hard, but not cheap.
besides this uh “error”, what are some new aspects of the game that you are enjoying Mike? is this
game similiar to SM64?
November 25, 2013 at 10:02 pm
Well, the rest of the game is pretty fun. I love the cat suit. I didn’t understand at first that the bell signified the cat. But I guess that makes as much sense as a feather giving you a cape..
Overall, I prefer the side scrolling Mario games like New Super Mario Bros-U. I sometimes have trouble with the perspective of the 3D titles.
I still think it’s worth buying. Just don’t get that shitty white tanooki suit.
November 25, 2013 at 11:34 pm
I’ve never actually used it. I knew about the Tanooki Suit giving you invincibility because I read about it before the release so I never bothered getting it when I died multiple times on a level, I thought it was gold colored actually, lol.
November 26, 2013 at 4:50 am
Actually you never completed the game Mike. Read this http://www.officialnintendomagazine.co.uk/32978/super-mario-3d-land-director-challenges-fans-to-get-five-star-ending/ to understand why. The suit was meant for beginners and taking it comes at a heavy punishment just like other modern games cheats.
Taking the suit prevents you from getting a full 100% completion and never getting the true end. So I guess this raging about it was utterly pointless in the end.
November 26, 2013 at 8:34 am
@ Shannon Robottom
That’s another problem of games today. Back in my time (good) games presented a smoothly increasing challenge. The criteria of grateness were plain and simple: beat the game losing the least possible amout of lives. Now we’ve got a bunch of stupid achievements that most of the time have nothing to do with the game or aren’t achievements at all, e.g. pass the level. Well, duh, of course I’m gonna pass the level, the achievement would be passing the level under a certain amount of time, or having lost only a certain number of lives or having discovered all the secrets. I guess video game developers nowadays think that gamers are not up to the challenge anymore which is a step backward in my opinion.
That said, I understand having levels of difficulty in the game (e.g. easy, normal hard etc), but this option should be provided at the beginning of the game and it should have to do with the number of lives that you have or the number of hits that you can take before you die. The white tanooki suit is just a stupid way of letting young kids thinking that they beat the game fair and square, while in reality it’s just like turning on the god mode. You just pass through the enemies, killing them on contact. It’s part of this new age overprotection bullshit. It may sound like an exagerration, but video games is one of the things in life that tought me that you gotta try hard to achieve something. Bottom line, if you wanna include a god mode in your game, just be honest about it. Don’t make it seem like a legit power up.
November 26, 2013 at 10:08 am
I’ll honestly admit that I’ll cheat if a game gets unfairly difficult or has unbalanced/bullshit/ball-brained features specifically made to just make the game as annoying/unplayable as possible. But I agree that the White Tanooki suit is a bloody stupid idea though. I mean why not just give an extra life/1up or maybe a non-invincible power-up to encourage the player to try harder again instead? This however, just takes away the reason to play the damn game…
November 26, 2013 at 11:52 am
thanks for the reply! when I get the Wii U I will definitely pick it up. Soon as new Zelda or Super Smash comes out I’ll be getting the console. I love to see new generation videos and reviews at Cinemassacre.
November 28, 2013 at 12:22 am
Actually the games intense difficulty weren’t placed there for challenge it was to keep the game life going, especially in platforms where you see so much death thrown at you at a RNG value, platform games would usually come in 2 varieties, slash and dash or puzzle solving to progress through them further.
The achievement system was added to give actually bragging rights and goals to continue the game. Before then you would have people just set up challenges over forums for people to play cause after you defeated the game that was the end of the game life, you officially beat the game.
Other games such Final Fantasy, etc put a real spin on a game longevity as well as adding great story to the game. But nowadays your past platforms have evolved into FPS.
The White Tanooki suit doesn’t dumb the game, try dying 20 times in a row for that even then the suit is a one time use and only for uncleared levels at the cost of not completing it at 100%. That’s what this game is about, getting that 100% not trying to get to the end to beat the final boss like Mike and other people who upload there game playthroughs do. But to do everything possible and get everything possible in that game. Sure some achievements in other games are ridiculously easy and only inflate your Gamerscore but in the end they are deemed terrible games by regular gamers and those achievements are on the record, for everyone to see.
November 25, 2013 at 10:00 pm
what a bunch of horse shit.
November 25, 2013 at 10:09 pm
I just beat this game and I didn’t even know this was a thing! I agree 100%. You should keep at it until you improve through trial and error and muscle memory. That’s the one thing I HATED about Mega Man 10; It had an Easy mode. I know I didn’t have to pick it but, Mega Man games aren’t for everyone and they should never compromise the integrate of a game to appeal to a wider and/or more casual audience.
November 25, 2013 at 10:22 pm
November 25, 2013 at 11:45 pm
I don’t think an easy mode cheapens the game, but not allowing you the option to play on a normal difficulty is ridiculous! If I couldn’t play Contra 3 on easy it would be a loooooooooong time before I would have ever seen the final boss!
November 26, 2013 at 12:02 am
It’s not like playing Mega Man 10 on Easy Mode made it all that much easier. All it did was take certain pits away from you. Bosses take the same amount of hits to kill and there was no Easy Mode for the DLC stages.
November 27, 2013 at 2:05 pm
On easy you actually take less damage and boss patterns are altered to allow the player more ‘leg room’. also, covering most pits and spikes basically eliminated the platforming element of what is essentially a platformer game. Contra III did easy mode right in that the game ends after the 3rd level and a prompt comes up telling you basically to play on normal if you want to experience the rest of the game. In other words; It lets you practice and get used to the controls and mechanics but restricts you to only a select few levels so it encourages you to practice for the main event (normal).
November 25, 2013 at 10:49 pm
Huh!? Where have you been the last games where the superguide was included? To tell you the truth I haven’t minded these before and I won’t start now, even if I won’t ever use a superguide in my life and even if I agree it’d be shameful if they included it in EVERY videogame franchise.
Regardless, this is still my stand: Videogames in the 90s weren’t as popular with the non-gamer community as they are now, (and I mean GOOD videogames that don’t just exploit a franchise that’s popular at the moment and shovelware bullshit) and a whole legion of newcomers have arrived. And I’m not talking about the “next-gen gamers”, I’m talking about a bigger legion, a “breed” that’s always been there, probably looking down on gamers or just not wanting to get involved, and is now repented to have called videogames a “waste of life” or “works of the devil” or several other inventions that were popular in the 90s.
These people are now marveled at how “easy” and fun it is to try videogames and if there’s a videogame franchise that has to take the lead and leave THE main impression on this media being accessible, all because of that same iconic nature you described in the vid, is Mario. For better or worse; it’s not just about us, the experienced gamers, anymore.
By the way, remember cheat codes? Notice they’re no longer present in most of these new games; they are, they just became less secret.
November 26, 2013 at 7:20 am
If games weren’t inclusive, they would sell less and have smaller budgets, then like the 80s you’d have more terrible games.
December 5, 2013 at 2:24 pm
I read somewhere that Nintendo had a policy to only allow two games per year by the same company, maybe to avoid another crisis. Hence the astounding amount of unlicensed games.
November 25, 2013 at 10:50 pm
Welcome to the new age of gaming Mike, where Kiddies are handheld by waypoint systems, checkpoints, autosaves, infinite lives and quick travel~
November 25, 2013 at 10:57 pm
I agree. The white Tanooki suit sucks and it can’t save your ass in the post game stages lol. It sucks for players that relied on them for most of the game, then they find themselves failing in the Galaxy stages. This defeats the purpose as you said. Gamers are babied today. And I don’t feel bad for the kids either. I still can’t beat Ninja Gaiden after 25 years of trying.
November 26, 2013 at 11:22 am
not everyone plays games for the same reason or purpose. sometimes when you have friends over, you want casual game play. if this suit is available, why not take it? everyone enjoys the experience. not everyone is a hardcore gaming freak. some just want the entertainment experience, not a job mission or chore.
November 25, 2013 at 11:30 pm
Hey Mike, you should do a Top 5 Super Mario games. And Top 5 Suits he has used. I like the old school Frog & Hammer Bros suits, but I like the Bee Suit & the Boo Suit from Galaxy
On the one hand, it’s better than the Super Guide in that it doesn’t outright lead you through the level, no? You still have to navigate it yourself and, further, are unable to access secret exits or unlock special levels if you use it.
It’s a way for people who have trouble with the game to still see what it has to offer (remember, Mario games are still games; they’re designed to be fun, with the assumption taken that a gradually increasing challenge is fun. For some, it’s not). If you want any real sense of completion, though, you have to forgo the suit.
It doesn’t really upset me any more than Easy Automatic in Devil May Cry; Hero Mode in Ninja Gaiden Sigma +, Sigma 2+ and 3/Razor’s Edge; or the alterations made to Donkey Kong Country Returns in its 3DS incarnation. All of these are optional; just, in Mario, it’s on a per-level basis instead of an entire difficulty mode.
Besides, it’s not like any of us are going to claim we’ve never, in our gaming history, used a cheat code or a Game Genie/GameShark to see what the next level of a classic game looked like, in the days before we could simply hop on YouTube to watch someone play through it.
November 25, 2013 at 11:33 pm
Could be worse
aka, White Tanooki Suit as payed DLC that pops up as an ad option when you lose >.>
lookin at you “pay to win” Capcom
November 25, 2013 at 11:38 pm
Mike, I’m going to have to respectfully disagree with you, on pretty much everything you’ve just said here.
First, I’m going to argue that the point of video games, at least, nowadays, isn’t to hone your skills, and get better and better, and give yourself bragging rights. That was the prevailing school of thought when “high scores” were still in vogue. But alas, high scores don’t mean jack diddly shit nowadays… Why you ask? Because (and this is the crux of my argument) nowadays, the point of video games is to use the medium as an interactive story telling device. Games nowadays have much more complicated stories, and I’d wager that most gamers play the games for the stories.
Of course, there’s always a crowd of people that play a certain game strictly for multiplayer, or some people strictly play so that they can break the game over their knees and speed run the shit out of it. But to sit from your 1980′s era ivory tower and tell gamers who can’t beat a specific game, “Too bad, learn to play” is rather pretentious. Like I said before, video games are evolving into an artform and an interactive story telling medium, while they are also becoming much more accessible to a much larger, and faster growing audience than ever before. People who have never considered picking up a video game in their lives are now giving it a try for the first time ever, and are now asking themselves “Why didn’t I try this sooner? This is amazing!” But instead of celebrating our new gamer brothers and sisters, you bemoan how they are “ruining gaming”.
You know, instead of turning your back on newer gamers who, through the lottery of birth, weren’t born before 1989 (and therefore grew up on modern gaming) you could take them under your wing and introduce them to the “classics” of yesteryear. There’s a reason retro gaming is so hot. And while part of it is the large number of Gen X and Gen Y people trying to recapture their youth, the other part is a large number of young gamers curious to see what the big deal is about these “old games” that they see so many websites talk about(like our friends at Cinemassacre.com).
November 25, 2013 at 11:42 pm
So basically what you are saying is the whole “game” aspect of the video game is pointless and video games are just there for story telling? Why not just watch a movie?
November 26, 2013 at 12:27 am
No…I’m saying video games have evolved beyond being simple twitchfests.
And you ask, “why not just watch a movie?” You must have missed the part about the “interactivity” and video games being an “artform.”
Let me ask you a question, why do people bother watching movies? If they want a good story, why don’t they just read a book? Or why do people bother to read books, if they want a good story, why don’t they just visit a story teller?
Please don’t take this the wrong way because I’m not trying to insult you, but it’s people like you whose thinking is so rigid and inflexible, that they have borderline dogmatic definitions of what video games are supposed to be, how they are supposed to play, and who is supposed to play them.
November 26, 2013 at 1:11 am
It’s no longer a game if you cannot die. Simple as that. And what story is a mario game trying to tell? People need to learn that it is ok for a game to challenge you. Otherwise you cannot really call it “beating a game” anymore can you?
November 26, 2013 at 4:54 am
Did you have any other referee telling you that you have complete super mario world than yourself? If you are the referee and you don’t think white tanooki should be used then you don’t use it. No one will ever come to you saying Conglaturation you have passed the game without warping.
Anyone else but you ofcourse and you can’t cheat yourself.
November 26, 2013 at 1:12 pm
@itscmillertime: Are Lucasarts adventures not games? Early Telltale, not games? These had no failure conditions, just puzzles that you might not be able to complete.
Death and failure are not what define a gaming experience. They’re just one method of gating progress.
November 26, 2013 at 12:28 am
I agree, and as a growing art form, video games need to be more accessible. If you enjoy a movie but are turned off by a specific scene, you can skip that scene. If you don’t like a chapter of a book, you can skip that chapter. This white tanooki suit is just a way to make the game more accessible.
November 26, 2013 at 11:48 am
I agree with most of what you said except about the point of video games. The point of video games is (as it’s always been) to entertain. But over time the way games can entertain has changed. As technology advanced, games were able to implement certain new features like text, voice, larger, more open worlds and realistic textures and models. Over time, this evolved video games from simply a string of obstacles to overcome to an adventure. Characters you’re invested in, environments that seem real, stories that pull you in, choices that actually make a difference.
However, these advancements split the gaming audience. There are gamers, like Mike, who want a challenge. They see games as obstacles to overcome so they can take pride in knowing they succeeded where others failed. Than there are gamers, like me, who want a story. We want to be the character, immerse ourselves in the world, and experience the “emotional roller coaster”.
The thing is, neither of these ways is “better” than the other. It’s just preference. The problem is (and this isn’t specifically about Mike), some people don’t see it that way. They see they’re way as the “right” way and the other way as not only wrong but something that must be stopped. They see words like “inclusion” and “accessibility” as dirty words because if everyone gets to beat the game than they don’t get to be special anymore. “If they’re not going to play like us than they shouldn’t be able to play at all.”
The fact is, (now more than ever) there’s room enough for everyone. Yes, as games become more and more accepted by the mainstream they themselves will have to become more and more acceptING but there will always be the Super Meat Boys or the Dark Souls or the I Wanna Be the Guys for the people who want a challenge. The skill ceiling (if anything) is going up. It’s just the skill floor that’s coming down.
November 25, 2013 at 11:40 pm
This is the first Mike Video that I agree with/like what he is saying! The whole white tanooki suit thing disgusts me. It should be a cheat code, not something they just give you if you suck at a level. Do you know if there is an achievement to beat the game without using the suit?
November 26, 2013 at 5:40 am
Of course there is. The game does differentitate between beating the levels legitimately and with the white tanuki suit.
So I don’t know what the big deal is.
November 25, 2013 at 11:41 pm
I definitely agree that this cheapens the overall feeling of accomplishment that usually goes with beating a difficult course. Unfortunately, Nintendo is going to be throwing these in every Mario game from now on, according to them.
I just tend to see it as motivation. When the game has the audacity to suggest I need a cheat suit to beat a level, it just makes me want to beat it even more. I’ve only ever really died while trying to collect the Green Stars, though. I was a bit disappointed with the overall difficulty of the levels themselves. Thankfully all the collectibles have kept me busy. I just got to World 8 and I haven’t yet missed a Green Star or Stamp and I haven’t failed to hit the top of any flagpole. I’m at 201 stars currently.
November 25, 2013 at 11:43 pm
These punk kids.
November 25, 2013 at 11:49 pm
This video prompted me to make a name on his site.
Now, my mini-speech: this is a trend that I believe started in Super Mario Galaxy 2 and has been in every Mario game since, in various forms. I understand your frustrations, but I think you’re looking at it the wrong way. I don’t have this game yet, but in past games (Galaxy 2, 3D Land, etc.), if you used this method to beat a stage, you’d be shamed in the game. In Galaxy 2, you’d be given a Bronze Star for beating a stage like that. Almost like “Yeah, WE beat the stage because YOU couldn’t!”. So if you get every star in that game with none of them being Bronze, there’s your bragging right.
I’m sure Super Mario 3D World must have some kind of “haha” against the player for beating a stage with the White Tanooki Suit. Right?
November 26, 2013 at 12:03 am
I was wanting to get this game based on your first two videos for it, but this suit makes me not even want to bother. Seriously sucks that they included this. This is the type of thing you should have to have some sort of game genie to make appear, not just cause you suck. I hope there isn’t shit like that in the new Legend of Zelda game.
November 26, 2013 at 12:34 am
You’re going to let a completely optional feature ruin an amazing game for you? I highly recommend trying this game before judging it by this video alone.
November 26, 2013 at 3:24 am
I don’t even have a WII U, this game at first made me almost want to get one, but not so much now. When they come out with an RPG or a new Zelda game I may get one, and at that point I may pick this one up. Just the first two videos had me almost wanting to rush out and get a WII U, not so much now. Looks fun, may end up being a non factor, but just weakened that sense of excitement the first two vids built up.
November 26, 2013 at 12:10 am
Do you want to know the sad truth as to why they put that in there? Money. They want every kid to beat the game so that they can recommend it to others. If a kid loses, then they will hate the game. While I generally have patience for games where I die often, I have seen kids who do not…
November 26, 2013 at 12:42 am
Did you ever stop to think that if someone got stuck on stage 2-4, and couldn’t get past it for the life of them, that they would be missing out on 3/4 of the game they just bought and paid for? How much would that piss you off? I mean, it’s not like they are forcing you to take the power up, right? So what’s the big deal? Maybe there’s some kid who has cerebral palsy who wants to play this game and is physically incapable of the reaction times necessary to get through some of the stages…do you just tell that kid “Tough shit?” Did you ever stop to think that the white tanooki suit is perhaps included for players like him, and not you?
November 26, 2013 at 1:15 am
I don’t think the white tanooki suit was created purely for people with physical disabilities. Sure it could help those individuals navigate the game, but if their intention was to allow disabled individuals play, it would be an option to turn on/off in the menu, not built into the game for everyone.
November 26, 2013 at 1:13 am
It’s not “beating” the game if you cannot die. All you are doing is walking through the game.
November 26, 2013 at 12:24 am
When I first used the white tannoki suit I thought was going to be kinda like start power temporary until I beat the level.
If you don’t like it, don’t use it. I don’t use it because I like the challenge. But I could understand if someone is frustrated because they can’t get past a stage and wants to see more of the game they paid $60 for. Granted the game gets harder and they likely won’t see much more of it without repeatedly using the suit.
November 26, 2013 at 12:44 am
Yes, thank you! My sentiments exactly!
November 26, 2013 at 12:29 pm
November 26, 2013 at 12:58 am
I can tell you haven’t played Donkey Kong country returns. You should, it’s a good return to form.
As for the suit, it’s not meant to make the game easy to beat. Sure that’s what it does, but it’s not for anyone to have fun with. Most people play only the first few levels, and then give up. This game was meant to be explored. Nintendo doesn’t want people to not be able to explore the rest of the levels if the game gets too hard. That is the reason for the suit.
(I don’t disagree with you though.)
November 26, 2013 at 1:06 am
I did play Donkey Kong Country Returns. I beat it. It’s my favorite game on Wii.
November 26, 2013 at 1:18 am
Donkey kong country returns is a good game (i haven’t had time to beat it yet) but i don’t like the controls. Shanking the controller to roll is totally whack.
November 26, 2013 at 5:39 am
Then how come you didn’t complain about the option to skip levels if you die too many times?
November 26, 2013 at 1:20 am
Put another mark in the column for why I’m not getting a Wii U. Had I known Nintendo was gonna sell-out to the lowest common denominator with the Wii, I never would have bought one. Fuck you Nintendo. Time to grow the fuck up.
November 26, 2013 at 1:25 am
“Takes the fun out of the game.” How so?
Knowing that other people can use it?
November 26, 2013 at 1:37 am
I remember this in 3D Land for the 3DS. Picked it up once, saw what it did, never picked it up again. I guess they were kind of trying to do what some other games did by giving players a helping hand on harder levels (the one that comes to my mind is Crash Bandicoot, where too many deaths in one zone got you a free Aku Aku, who protected Crash from a single hit), but this is just sickening. It’s just like you said, games are won through trail and error, hard work, and problem solving. Giving anyone who dies too many times a freebie is just cheap and lazy. Besides, even without the white tanooki, I still beat 3D Land with about 500 extra lives, which, by the way, is another thing I found a bit unnerving with the new games.
November 26, 2013 at 1:55 am
“If you suck, you should lose”
November 26, 2013 at 1:56 am
I agree that the White Tanooki Suit sucks the fun out of the game but I can understand it from a different perspective. Back when I was like 5 and 6 I had issues getting through the World 8 Fortress. You know the one that has all the different doors and conveyer belts? I can breeze through every stage of Mario 3 now but back when I was young that fortress I could never truly figure out. I would use the Cloud when I first started playing so I could skip that level and actually get to the end. Does it suck the fun out of it? It did but when you’re 5 you don’t think about that stuff. Overall it has it’s purpose, problem is it’s too easy to abuse in these newer Mario Games.
November 26, 2013 at 4:39 am
Yes, but you had to earn that cloud, plus keep it through the whole game without using it. Plus, if you screwed up, it would have sent you back to the spot you last cleared, forcing you to play the level. While it’s true that helping hands are nice in games, simply allowing the player to walk through the entire level is a bit much.
November 26, 2013 at 2:25 am
Really could care less about the white tanookivinsibilityOPtiesuit, in fact it certainly adds a different level of challenge, I remember when people would develop rules for playing mario at an extra hard method, such as never exceeding certain amount of lives, not picking ip the fire leaf powerup, etc. It only gave you bragging rights which you really couldn’t prove without a method of uploading the data you to your computer. Now with the Wii-U it seems you can upload your data I believe.
Anyway the thing about this suit is that adds a level of challenge to the game, you can choose to blaze right through it like a boring flight. Or you can completely avoid the temptation. Its not like the game forces it down your throat, its a temptation. An extra level of challenge to the player who is given the option to be better or just cheat which to me seems a lot more fun at an extra level of playing and investigation. Loved going through games exploring and finding the mechanics and glitches that came with it either on easy or just plain ragequithard fun. Seeing you explore with the suit on testing each enemies limits and investigating its powers seems like it worked for a level of curiosity.
November 26, 2013 at 2:28 am
the further pussification of this upcoming generation..
November 26, 2013 at 2:39 am
Even though I agree this is bullshit, I assume its only there mainly for people playing with little children or someone who lacks the skill that someone with 20 years has, and that the 5 year old won’t lag the progress of the game to where they need to sit out or something to get to the next level.
November 26, 2013 at 3:03 am
I’m not going to even address the “back in my day” comments, that is always a plea to rose-colored sentimentality. However, It wasn’t uncommon during the NES and SNES eras for Nintendo to release Western versions of games that were more forgiving than their Japanese counterparts (keep that in mind, “back in my day”-ers). Perhaps Nintendo did the same with this. I can’t speak with any degree of certainty since I have not even played the Western version of this, let alone the Japanese one (assuming that there even is a difference), but there has been, and still are, different video game expectations between varying markets and, unfortunately, since video games are a business, it makes financial sense to release something that the majority (depending on the market) will find appealing.
November 26, 2013 at 3:48 am
Bragging rights over beating video games seems to be a dying concept in general.
Seems like the only thing worth gloating about at all anymore is getting a really difficult achievement.
November 26, 2013 at 4:05 am
Bravo Mike. Well fucking said. For shame Nintendo.
November 26, 2013 at 4:24 am
i agree, that suit is a disaster. I won’t buy the game now that i’ve seen that.
November 26, 2013 at 5:06 am
Maybe because you know you cannot resist to use it?
I mean that leaf marks stages you have skipped with it and makes it impossible to get best ending until you get rid of that mark.
November 26, 2013 at 4:27 am
Motherfucker Mike looks worn out in the thumbnail pic, Like he has just woken up or been up all night or sick as a dog lol.
November 26, 2013 at 4:47 am
Mike you should check out this http://www.officialnintendomagazine.co.uk/32978/super-mario-3d-land-director-challenges-fans-to-get-five-star-ending/
Apparently, it seems the suit was meant for beginners and taking it prevents you from fully completing the game. So there is a heavy punishment to using the assist blocks, as it seems.
November 26, 2013 at 5:01 am
My three year old would be crushed if nintendo would listen 30-year old veterans only. Glad they don’t. I mean she need’s it from like stage 5 or so on. Her brother keeps telling her to try beat next level without it too and she sometime does so her true advancing in the game is pretty slow. Her brother always comes yelling to me how she did it without white tanooki. And hey know what? It’s the only way to get 5 star ending and every map is marked by that badge of shame until you beat it without white tanooki.
So stop whining when they add stuff for toddlers in games that are made for toddlers and up please.
Every Mario had warp levels and WE NEVER tought we really beat the game when we used them now did we? Even when it added nothing to ending…
November 26, 2013 at 5:31 am
You know what’s BULLSHIT? This video. Seriously, wow. First of all, it’s incredibly hypocritical from someone who used Game Genie, the Contra code, etc. as a child. And second, why does it bother you so much that other, not so experienced players can skip a level? It’s not like the game counts it as beaten. You don’t have to use it and you only get 100% completion if you legitimately beat every level. What else do you possibly need? A sense of exclusionary elitism and entitlement? No thanks.
November 26, 2013 at 5:32 am
*BUT* i can see why they did it. The modern day gamer is a casual gaming COD fan, who considerrs games that you can beat in a a few hours as being “hardcore gaming”.
When the modern day “hardcore” (lol) gamer, is fans of things like bioshock infinite/cod/etc which can be beaten with little or no effort… Having a “real hardcore” game which requires skill and persistance doesnt go down well.
It’s like introducing the michael bay movie generation to films with plot and character development.. wont happen.
Far better to adept to your customers than fight against them.
Personally however – i totally agree.. There should be an “Easy mode (for COD fans)” option at the start – and THAT should be the only time it appears.
November 26, 2013 at 5:42 am
Talk about bragging rights, maybe If you never used the white tanooki suit there’s a bonus or something… I don’t have a Wii U… YET. So… I don’t know. )
November 26, 2013 at 5:45 am
Yes, there is a bonus star you get next to your save file.
November 26, 2013 at 5:44 am
Mike, I do really like watch your videos and reviews. They are entertaining and gives lot of useful information.
But with this video about White Tanooki Suit, I am little disappointed. Biggest issue is here, that you wouldn’t even allow to have easier option in game.
You have to remember that games are now a days very expensive (even I am PC gamer, they are still very expensive in stores at Finland where I live) and thus I want to able to experience them through.
I want to see story of game and endings. Most of games nowadays however have too much difficulty or like in many PC games, lackluster of story telling.
And like someone already pointed out, there is special worlds in game which only are available if you don’t make white tanooki suits appear. Therefore, lot of game will be missed if you do use the suit, but you also able at least experience the story. That’s pretty good compromise.
Bottom line is that just try to remember Mike that all of us are not such good players and would like to advance story in game in reasonable time. That’s why easy options and difficult are for.
So Mike, make still good video and reviews. Just don’t forget that difficulty is subjective matter and there are some people who would like to advance in game in reasonable time.
Keep up the good work.
November 26, 2013 at 6:07 am
I haven’t played this game yet, but as mentioned of Mario 3D Land (3DS). you can also get the similar suit. And in 3D Land, if you beat the game, you will get a save file with stars(?). If you didn’t use the suit during the game, those stars will be shining. I think that’s the reward you got.
November 26, 2013 at 6:16 am
The Spidey bank is great! You’re right. The white Tanooki suit sucks. Thanks!
November 26, 2013 at 6:48 am
So I assume you’ve only played Halo on Legendary with all Mythic skulls and never played on easy at the start so you can step up the difficulty as you get better?
I assume you never have used a walkthrough or used cheats in Doom, and had more fun with a terrible but challenging game like Star Trek than in an easier but better game like The Walking Dead? Because if not, then you are being a hypocrite.
Why do so many people think every game or movie should be made solely according to their own personal tastes? If they did, only a few would buy it. Why do you think gaming is no longer a dirty word and no longer for people who live in their parents basement? Because it has evolved, and going back to super punishing games with ultra high difficulty is a step backwards.
if you want a challenge, send me half your wages for a year so life can be more of a challenge and therefore more fun, and you can only afford two good games a year, so you stick with a hard one because there’s no Skyrim, Fallout, GTA etc.
November 26, 2013 at 8:28 am
Obviously, things like limited continues, crippling game mechanics, and absence of any kind of save feature are relics of the past that have no place in modern games; And you’re right, games don’t have to be impossible, or even just ultra-challenging, to be fun.
However, I believe the point Mike was trying to make was that a game is much more satisfying when there are obstacles to overcome, and that taking that away turns it into a mindless walk from point a to point b.
November 26, 2013 at 8:06 am
Using the White Tanooki suit prevents you from getting %100 completion and unlocking the true ending of the game. So at least the game doesn’t necessarily reward you for it.
November 26, 2013 at 8:35 am
I agree with you, Mike, on the White Tanooki Suit. I am happy that it’s only an option, and also that if you take it, it’s still not going to help you if the issue you’re having is not falling into pits, so there’s that. I’m also glad they still have the regular Tanooki suit in the game, although it doesn’t have the statue ability.
November 26, 2013 at 9:10 am
i think we are losing perspective on what this is, its a game and having fun with it is does not mean only one definition, i understand that u had a lot of fun trying again and again improving yourself in the game and that u want people to experience that, for for people that sucked at video games like myself its nice to get to see the whole game, we have plenty of opportunities in our lives to have discipline and develop skills, but for me games are for having fun regardless of how you do it.
congrats on your videos they are great.
November 26, 2013 at 9:29 am
Agree 100% Mike. Way too much handholding these days.
November 26, 2013 at 9:44 am
I just wanted to add that in 3D Land, if you don’t use it and get all Extras your 5 Stars on the select Screen will SHINE, proving your awesomeness.
So Hardcore Gamers, always go for them 5 Shining Stars.
November 26, 2013 at 10:33 am
I was pretty excited about getting this game soon, until I saw this video and found out about the whit Tanooki suit. I couldn’t have said it any better Mike. This is the worst thing to happen to a Mario game since the CD-i.
November 26, 2013 at 8:31 pm
You should still get the game man, it’s great. You don’t HAVE to take the suit, it is an option for when you die too many times. It’s pretty much in there for kids who can’t pass the stage. Just don’t take the suit. Heck, if you are good enough and don’t die too many times on a single stage, the suit won’t even appear.
November 26, 2013 at 10:41 am
Stuff like this should only be available on “super easy” difficulty modes. Basically it should only be available when the player specifically tells the game they want an easy experience via options screens or picking it from a list right after New Game. I really dont like this kind of thing being in games without any prompting.
I mean, one of the tenets of mario games is that you get a TON of extra lives. Hell most of us probably had 50+ lives by the end of mario 3. So many levels have easy one-ups so you never really have to worry about totally losing, and thats the way it should be. Learn how to beat the stage, overcome the obstacle. There shouldn’t be these wuss out helper things.
I digress. I guess that era of gaming is over.
November 26, 2013 at 12:25 pm
They have something like this on New Super Mario Bros. Wii, it’s green I think. I hate it to…at least if you are a completionist, you can’t get it, even once. Actually, I think you can’t even have the option appear or you lose your “good” status. For example, upon my first completion of New Super Mario Bros. Wii, I could only get 4 stars on the title screen because apparently I had that block pop up once. So you have to complete the game without it appearing at all, I hope it is like that i this game…so your comment about bragging rights is only partially true. If you can say I beat the entire game with (??) all 5 stars, then you really are good. But yeah f ing sucks!
November 26, 2013 at 12:27 pm
Just thought of this – maybe it’s not for little kids. Maybe it’s for geriatrics who literally can’t complete some stages because of arthritis, lol!!!
Best video I’ve seen from you Mike! Now a days, games just hold your hand through the entire thing! I miss the old days, back in those days, the game would rip of your hand and start beating you with it. EVERY GAME ON THE NES WAS HARD AS TITS! Games just play themselves now for the sake of going mainstream. It’s literally gonna get to the point where you’re going to be dead…6 feet under the ground, and still beat a Mario game!
November 26, 2013 at 12:31 pm
There’s nothing wrong with the white tanooki suit. It’s like you said – if you don’t want to use it, don’t. But if a kid is having trouble beating a stage, it’s nice that he has the option. Not everybody has been playing video games for 30 years. The whole “things should be miserable for people who aren’t skilled” sentiment is so wrong and outdated.
Mike, what do you think about Super Kong in Donkey Kong Country Returns? That game is genuinely much harder than Super Mario 3D World but I still thought it shouldn’t have been included.
November 26, 2013 at 12:33 pm
I guess it really is for kids, although I’d prefer my own kid to try and discover his own solution. That said, I can’t imagine any adult using this. It would destroy the whole point of the game in my opinion. It’s not like Mario platformer games are known for epic storytelling. What would you be left with after that? You missed out on the goal of the game and that’s to beat it level by level, eventually getting 100% completion. Lots of kids seem to love Minecraft these days and I can only imagine if there was an easy mode in there. It would never have been so popular.
November 26, 2013 at 12:43 pm
I never actually knew that’s what it was in 3dland simply because I refuse help and enjoy the challenge of the game. I would have to agree that removing this challenge does not advantageous to the person playing the game. It’s the equivalent to praising a child who scribbles shitty artwork instead of encouraging them to do better. “I’m sorry you suck, here, be a winner.”