Super Mario 3D World – White Tanooki Suit SUCKS

Mike Matei / November 25th, 2013

Comments

  • November 25, 2013 at 9:34 pm

    You Know What’s BULLLSHITTT? the white tanooki suit…

    • November 25, 2013 at 9:37 pm

      =)

      • Moose Of Woe

        November 26, 2013 at 8:47 am

        Lord knows we wouldn’t want anybody to lose or hurt their feelings.It’s really an extension of our wimpified society.

        Playing a game is about overcoming it. What’s the point in playing a game you can’t possibly lose?

      • November 28, 2013 at 2:07 am

        Sorry mike, I have to disagree with you here. You see, the thing is, nobody is forcing you to use the invincibility leaf. If you don’t want the help, you can ignore it.

        Also, you seem to be forgetting that New Super Mario Bros Wii (and U) has the Super Guide, which doesn’t just show you how to beat the level, it can beat it for you without you even doing anything.

        I agree with you that challenge is a good thing, but sometimes it doesn’t hurt to accept a little help.

    • n30neuromancer

      November 26, 2013 at 12:37 pm

      Somebody call out the whaaaaaaambulance. Seriously, just walk past it.

      • May 9, 2014 at 7:01 pm

        Nope, it’s that our society is that lame at video games that we have to use legal cheats to skip levels. In SMB3, there was no skipping levels unless you found some super duper rare flute. And if you game over’d you would start the world over again. In SMB1, a few deaths, and start over. And that was so unfair in SMB2 (JP). If you beat it, you could brag. But we suck at video games. Now even GTA has “superguide.” That series was hard. Now it’s easy as fuck.

    • November 28, 2013 at 2:11 am

      “ignore it.”

      You also can’t get 5 glittering stars on your save file in both games if you ever even *see* the invincibility leaf block. You don’t even have to use the suit, merely seeing it once ever will take away the chance to get that achievement.

      • December 10, 2013 at 11:41 pm

        I don’t think so. I’ve got four glittering stars but I’m still trying to finish the game. I believe you lose the glittering effect if you use the stupid Invincible Leaf. I’ve always just walked passed the block whenever it shows up. Besides, some of the later levels are actually very difficult, so it would be nearly impossible to never ever lose more than five lives on a level. Especially on the FINAL level.

        … AND not to forget that you have to beat EVERY level with EVERY single character! Craziness…

      • December 11, 2013 at 6:14 pm

        All you have to do is reset after you die 4 times on a stage. You have to be pretty terrible at the game to consistently lose 5+ lives on a stage when you’re going for the hardcore achievement.

  • Benjamin Turney

    November 25, 2013 at 9:43 pm

    Losing is part of life. Losing is okay…..unless pussies call you a winner for losing….

  • November 25, 2013 at 9:51 pm

    Isn’t the point of losing to learn and improve on your mistakes?

    Just kidding! If everyone wins, we’ll have a utopia!

    • November 26, 2013 at 11:19 am

      not everyone is a “quest” gamer. those who like arcade style games play them for 20 or so minutes of good simple fun. like i said before, the concept of lives and continues and game over is from the arcade era and has stayed on. once you buy the game, you should be able to beat it as you want without worry of losing (if you want to play this way). the tanooki suit gets rid of that ancient insert coin to continue relic.

      • November 26, 2013 at 11:53 am

        Sir, I couldn’t disagree with you more. Losing builds character. Losing teaches you “oh I must have done something wrong, so let’s see what I did wrong and let me learn how to do this right.” This is a skill necessary for children to succeed in the real world. God knows I learned to apply myself in academia because I learned that nothing and no one is owed to me in the world. If I want something I have to work hard to achieve it. The same application applies in sports and in the working world. This “hey! I paid for this so I should win no matter what!” creates an entitlement complex that can potentially carry someone to college: “hey I paid tuition! So give me an A!”

        Games are often a child’s earliest experience engagement in our society. Let’s not make it an unhealthy one.

      • November 26, 2013 at 12:20 pm

        @scir91 100% agree
        @kwame and others: Videogames are all about entertainment, the lives/losing thing is from an era when people would pay to continue playing, it had nothing to do with building character, it had to do with spending money. The only reason I can se for the complaint about the suit is that people want to be special by saying that they beat the game. So come on people, grow up, wtf, you are not forced to use the suit, why are you so offended? And the “child’s earliest experience engagement in our society” argument, with all due respect, is bullshit. That’s why we have schools, jobs and engage in real life activities in general. Video games are about being fun. If being fun for you is being hardcore difficult (which is my case also) then that’s fine, don’t use the suit (like I didn’t), pick the games that are hardcore for you to play, there are lots of them, simple as that. Open your minds, let loose your prejudices, be a better person, read a book, expand your consciousness, life isn’t about being a dick to others so they can “build character”, that’s fascist sadistic thinking.

      • November 26, 2013 at 1:05 pm

        @CesarJr.

        You seem to have many words but very little to actually say. I’ll address your points though because it’s important for others not to read your misinformation and take it at face value:
        1. You say my correlation between a child’s engagement with games is “bullshit” but you offer no actual evidence supporting that fact. While I on the other hand can simply state “google gaming influence on children” and an article titled “Parents and Teachers: The Impact of Video Games” published by “pamf.org” will be yours to click on and enjoy.
        Another article titled “The Effects of Video Games on Children: What Parents Need to Know ” published by Douglas A. Gentile, Ph.D. has a more nuanced discussion on both the positives and potential negatives of children exposed to gaming. It’s pretty much a “no, video games are actually pretty damn important to how a child engages with the world,” so you’ll have to forgive me if I don’t just take your “[insert argument point here] is just bullshit” argument as a legitimate rebuttal, but an exclamation of emotion.
        2. Just because video games are fun does not mean you are entitled for them to come easy. Are some video games easy? Sure. Do all of them have to be that way? No. Are you entitled to them being that way? You’re sure as hell not. Sports like football can be fun to play but is it hard work? It actually is. Lots of running, lots of heavy breathing, sweating, hitting (if tackle), and so on.
        3. Someone’s criticism on a video game a prejudice it does not make. Prejudice (as defined by the dictionary) “is a perceived opinion that is not based on reason or actual experience.” In my previous comment I stated my argument was based on my actual experience in academia. So let’s not throw words out there when they don’t mean what you want them to mean.
        4. You seem to have something against “Building character” at an early age. Unfortunately for you that’s how the real world functions and is something you (and no one else for that matter) have any power over. Our experiences make us who we are. If something comes difficult at a young age then our definition and threshold for difficult grows making us a more determined and hardworking adult who won’t be as discouraged by adversities. You seem to interpret the spreading of this ideology of appreciating that as “being a dick” which I am very sorry for. The world then becomes one giant dick, because no one will give you something for nothing. It must be a very lonely experience, but it doesn’t have to be! Therapy or blogging about your experiences is a healthy outlet for that misplaced anger.

      • HomingMissiles

        November 29, 2013 at 6:51 pm

        Personally, I think games are more fun when challenging, and that failing a hundred times until you get good enough to make it legit (the old school way) makes for a much more rewarding process. Anyway, I must say that I’m OK with the white Tanooki Suit as long as it remains OPTIONAL. Yes, it’s cheating, but so were all the infinite live codes that existed back in the day (or Game Genie for that matter).

        The market for videogames is MUCH bigger now than it was 2 decades ago. Nintendo is aware that they would alienate a huge part of their audience if they didn’t make victory attainable for these people. As long as they can reach as much people as possible so it remains possible for them to keep on making games, I’m fine, but the games have to stay GOOD. I’m not in favor of dumbing down anything or enforcing the cheating. In Max Payne 3, for example, if you died many times at the same checkpoint, the game starts respawning you with health items. I don’t recall whether you could turn this feature off, but it’s very cheap.

      • metalmario

        December 9, 2013 at 12:09 am

        Jeez, have none of you snobs ever used a Game Genie before?

  • Andrew Carlson

    November 25, 2013 at 9:51 pm

    I was also ashamed when I first played 3D Land and realized this

  • November 25, 2013 at 9:59 pm

    wow, I can’t believe that. atleast you can skip it, but yea, why even put it in there at all. I think this defines the new generation of gamers. but I just can’t believe a mario game would do that because they are usually the greatest diversity of challenge. hard, but not cheap.

    besides this uh “error”, what are some new aspects of the game that you are enjoying Mike? is this
    game similiar to SM64?

    • November 25, 2013 at 10:02 pm

      Well, the rest of the game is pretty fun. I love the cat suit. I didn’t understand at first that the bell signified the cat. But I guess that makes as much sense as a feather giving you a cape..
      Overall, I prefer the side scrolling Mario games like New Super Mario Bros-U. I sometimes have trouble with the perspective of the 3D titles.
      I still think it’s worth buying. Just don’t get that shitty white tanooki suit.

      • Nathaniel Lopez

        November 25, 2013 at 11:34 pm

        I’ve never actually used it. I knew about the Tanooki Suit giving you invincibility because I read about it before the release so I never bothered getting it when I died multiple times on a level, I thought it was gold colored actually, lol.

      • November 26, 2013 at 4:50 am

        Actually you never completed the game Mike. Read this http://www.officialnintendomagazine.co.uk/32978/super-mario-3d-land-director-challenges-fans-to-get-five-star-ending/ to understand why. The suit was meant for beginners and taking it comes at a heavy punishment just like other modern games cheats.

        Taking the suit prevents you from getting a full 100% completion and never getting the true end. So I guess this raging about it was utterly pointless in the end.

      • ektelion

        November 26, 2013 at 8:34 am

        @ Shannon Robottom

        That’s another problem of games today. Back in my time (good) games presented a smoothly increasing challenge. The criteria of grateness were plain and simple: beat the game losing the least possible amout of lives. Now we’ve got a bunch of stupid achievements that most of the time have nothing to do with the game or aren’t achievements at all, e.g. pass the level. Well, duh, of course I’m gonna pass the level, the achievement would be passing the level under a certain amount of time, or having lost only a certain number of lives or having discovered all the secrets. I guess video game developers nowadays think that gamers are not up to the challenge anymore which is a step backward in my opinion.

        That said, I understand having levels of difficulty in the game (e.g. easy, normal hard etc), but this option should be provided at the beginning of the game and it should have to do with the number of lives that you have or the number of hits that you can take before you die. The white tanooki suit is just a stupid way of letting young kids thinking that they beat the game fair and square, while in reality it’s just like turning on the god mode. You just pass through the enemies, killing them on contact. It’s part of this new age overprotection bullshit. It may sound like an exagerration, but video games is one of the things in life that tought me that you gotta try hard to achieve something. Bottom line, if you wanna include a god mode in your game, just be honest about it. Don’t make it seem like a legit power up.

      • Justin Loh

        November 26, 2013 at 10:08 am

        I’ll honestly admit that I’ll cheat if a game gets unfairly difficult or has unbalanced/bullshit/ball-brained features specifically made to just make the game as annoying/unplayable as possible. But I agree that the White Tanooki suit is a bloody stupid idea though. I mean why not just give an extra life/1up or maybe a non-invincible power-up to encourage the player to try harder again instead? This however, just takes away the reason to play the damn game…

      • November 26, 2013 at 11:52 am

        thanks for the reply! when I get the Wii U I will definitely pick it up. Soon as new Zelda or Super Smash comes out I’ll be getting the console. I love to see new generation videos and reviews at Cinemassacre.

      • November 28, 2013 at 12:22 am

        Actually the games intense difficulty weren’t placed there for challenge it was to keep the game life going, especially in platforms where you see so much death thrown at you at a RNG value, platform games would usually come in 2 varieties, slash and dash or puzzle solving to progress through them further.

        The achievement system was added to give actually bragging rights and goals to continue the game. Before then you would have people just set up challenges over forums for people to play cause after you defeated the game that was the end of the game life, you officially beat the game.

        Other games such Final Fantasy, etc put a real spin on a game longevity as well as adding great story to the game. But nowadays your past platforms have evolved into FPS.

        The White Tanooki suit doesn’t dumb the game, try dying 20 times in a row for that even then the suit is a one time use and only for uncleared levels at the cost of not completing it at 100%. That’s what this game is about, getting that 100% not trying to get to the end to beat the final boss like Mike and other people who upload there game playthroughs do. But to do everything possible and get everything possible in that game. Sure some achievements in other games are ridiculously easy and only inflate your Gamerscore but in the end they are deemed terrible games by regular gamers and those achievements are on the record, for everyone to see.

  • Joseph

    November 25, 2013 at 10:00 pm

    what a bunch of horse shit.

  • GrahfMetal

    November 25, 2013 at 10:09 pm

    I just beat this game and I didn’t even know this was a thing! I agree 100%. You should keep at it until you improve through trial and error and muscle memory. That’s the one thing I HATED about Mega Man 10; It had an Easy mode. I know I didn’t have to pick it but, Mega Man games aren’t for everyone and they should never compromise the integrate of a game to appeal to a wider and/or more casual audience.

    • November 25, 2013 at 10:22 pm

      totally agree!

    • itscmillertime

      November 25, 2013 at 11:45 pm

      I don’t think an easy mode cheapens the game, but not allowing you the option to play on a normal difficulty is ridiculous! If I couldn’t play Contra 3 on easy it would be a loooooooooong time before I would have ever seen the final boss!

    • November 26, 2013 at 12:02 am

      It’s not like playing Mega Man 10 on Easy Mode made it all that much easier. All it did was take certain pits away from you. Bosses take the same amount of hits to kill and there was no Easy Mode for the DLC stages.

      • GrahfMetal

        November 27, 2013 at 2:05 pm

        On easy you actually take less damage and boss patterns are altered to allow the player more ‘leg room’. also, covering most pits and spikes basically eliminated the platforming element of what is essentially a platformer game. Contra III did easy mode right in that the game ends after the 3rd level and a prompt comes up telling you basically to play on normal if you want to experience the rest of the game. In other words; It lets you practice and get used to the controls and mechanics but restricts you to only a select few levels so it encourages you to practice for the main event (normal).

  • frostare

    November 25, 2013 at 10:49 pm

    Huh!? Where have you been the last games where the superguide was included? To tell you the truth I haven’t minded these before and I won’t start now, even if I won’t ever use a superguide in my life and even if I agree it’d be shameful if they included it in EVERY videogame franchise.

    Regardless, this is still my stand: Videogames in the 90s weren’t as popular with the non-gamer community as they are now, (and I mean GOOD videogames that don’t just exploit a franchise that’s popular at the moment and shovelware bullshit) and a whole legion of newcomers have arrived. And I’m not talking about the “next-gen gamers”, I’m talking about a bigger legion, a “breed” that’s always been there, probably looking down on gamers or just not wanting to get involved, and is now repented to have called videogames a “waste of life” or “works of the devil” or several other inventions that were popular in the 90s.

    These people are now marveled at how “easy” and fun it is to try videogames and if there’s a videogame franchise that has to take the lead and leave THE main impression on this media being accessible, all because of that same iconic nature you described in the vid, is Mario. For better or worse; it’s not just about us, the experienced gamers, anymore.

    By the way, remember cheat codes? Notice they’re no longer present in most of these new games; they are, they just became less secret.

    • November 26, 2013 at 7:20 am

      If games weren’t inclusive, they would sell less and have smaller budgets, then like the 80s you’d have more terrible games.

      • frostare

        December 5, 2013 at 2:24 pm

        I read somewhere that Nintendo had a policy to only allow two games per year by the same company, maybe to avoid another crisis. Hence the astounding amount of unlicensed games.

  • Treise

    November 25, 2013 at 10:50 pm

    Welcome to the new age of gaming Mike, where Kiddies are handheld by waypoint systems, checkpoints, autosaves, infinite lives and quick travel~

  • John Clements

    November 25, 2013 at 10:57 pm

    I agree. The white Tanooki suit sucks and it can’t save your ass in the post game stages lol. It sucks for players that relied on them for most of the game, then they find themselves failing in the Galaxy stages. This defeats the purpose as you said. Gamers are babied today. And I don’t feel bad for the kids either. I still can’t beat Ninja Gaiden after 25 years of trying.

    • November 26, 2013 at 11:22 am

      not everyone plays games for the same reason or purpose. sometimes when you have friends over, you want casual game play. if this suit is available, why not take it? everyone enjoys the experience. not everyone is a hardcore gaming freak. some just want the entertainment experience, not a job mission or chore.

  • November 25, 2013 at 11:30 pm

    Hey Mike, you should do a Top 5 Super Mario games. And Top 5 Suits he has used. I like the old school Frog & Hammer Bros suits, but I like the Bee Suit & the Boo Suit from Galaxy

  • November 25, 2013 at 11:30 pm

    On the one hand, it’s better than the Super Guide in that it doesn’t outright lead you through the level, no? You still have to navigate it yourself and, further, are unable to access secret exits or unlock special levels if you use it.

    It’s a way for people who have trouble with the game to still see what it has to offer (remember, Mario games are still games; they’re designed to be fun, with the assumption taken that a gradually increasing challenge is fun. For some, it’s not). If you want any real sense of completion, though, you have to forgo the suit.

    It doesn’t really upset me any more than Easy Automatic in Devil May Cry; Hero Mode in Ninja Gaiden Sigma +, Sigma 2+ and 3/Razor’s Edge; or the alterations made to Donkey Kong Country Returns in its 3DS incarnation. All of these are optional; just, in Mario, it’s on a per-level basis instead of an entire difficulty mode.

    Besides, it’s not like any of us are going to claim we’ve never, in our gaming history, used a cheat code or a Game Genie/GameShark to see what the next level of a classic game looked like, in the days before we could simply hop on YouTube to watch someone play through it.

  • November 25, 2013 at 11:33 pm

    Could be worse
    aka, White Tanooki Suit as payed DLC that pops up as an ad option when you lose >.>
    lookin at you “pay to win” Capcom

  • November 25, 2013 at 11:38 pm

    Mike, I’m going to have to respectfully disagree with you, on pretty much everything you’ve just said here.

    First, I’m going to argue that the point of video games, at least, nowadays, isn’t to hone your skills, and get better and better, and give yourself bragging rights. That was the prevailing school of thought when “high scores” were still in vogue. But alas, high scores don’t mean jack diddly shit nowadays… Why you ask? Because (and this is the crux of my argument) nowadays, the point of video games is to use the medium as an interactive story telling device. Games nowadays have much more complicated stories, and I’d wager that most gamers play the games for the stories.

    Of course, there’s always a crowd of people that play a certain game strictly for multiplayer, or some people strictly play so that they can break the game over their knees and speed run the shit out of it. But to sit from your 1980′s era ivory tower and tell gamers who can’t beat a specific game, “Too bad, learn to play” is rather pretentious. Like I said before, video games are evolving into an artform and an interactive story telling medium, while they are also becoming much more accessible to a much larger, and faster growing audience than ever before. People who have never considered picking up a video game in their lives are now giving it a try for the first time ever, and are now asking themselves “Why didn’t I try this sooner? This is amazing!” But instead of celebrating our new gamer brothers and sisters, you bemoan how they are “ruining gaming”.

    You know, instead of turning your back on newer gamers who, through the lottery of birth, weren’t born before 1989 (and therefore grew up on modern gaming) you could take them under your wing and introduce them to the “classics” of yesteryear. There’s a reason retro gaming is so hot. And while part of it is the large number of Gen X and Gen Y people trying to recapture their youth, the other part is a large number of young gamers curious to see what the big deal is about these “old games” that they see so many websites talk about(like our friends at Cinemassacre.com).

    • itscmillertime

      November 25, 2013 at 11:42 pm

      So basically what you are saying is the whole “game” aspect of the video game is pointless and video games are just there for story telling? Why not just watch a movie?

      • November 26, 2013 at 12:27 am

        No…I’m saying video games have evolved beyond being simple twitchfests.

        And you ask, “why not just watch a movie?” You must have missed the part about the “interactivity” and video games being an “artform.”

        Let me ask you a question, why do people bother watching movies? If they want a good story, why don’t they just read a book? Or why do people bother to read books, if they want a good story, why don’t they just visit a story teller?

        Please don’t take this the wrong way because I’m not trying to insult you, but it’s people like you whose thinking is so rigid and inflexible, that they have borderline dogmatic definitions of what video games are supposed to be, how they are supposed to play, and who is supposed to play them.

      • itscmillertime

        November 26, 2013 at 1:11 am

        It’s no longer a game if you cannot die. Simple as that. And what story is a mario game trying to tell? People need to learn that it is ok for a game to challenge you. Otherwise you cannot really call it “beating a game” anymore can you?

      • Juhani Rikkonen

        November 26, 2013 at 4:54 am

        Did you have any other referee telling you that you have complete super mario world than yourself? If you are the referee and you don’t think white tanooki should be used then you don’t use it. No one will ever come to you saying Conglaturation you have passed the game without warping.

        Anyone else but you ofcourse and you can’t cheat yourself.

      • November 26, 2013 at 1:12 pm

        @itscmillertime: Are Lucasarts adventures not games? Early Telltale, not games? These had no failure conditions, just puzzles that you might not be able to complete.

        Death and failure are not what define a gaming experience. They’re just one method of gating progress.

    • November 26, 2013 at 12:28 am

      I agree, and as a growing art form, video games need to be more accessible. If you enjoy a movie but are turned off by a specific scene, you can skip that scene. If you don’t like a chapter of a book, you can skip that chapter. This white tanooki suit is just a way to make the game more accessible.

    • PsychoNerd

      November 26, 2013 at 11:48 am

      I agree with most of what you said except about the point of video games. The point of video games is (as it’s always been) to entertain. But over time the way games can entertain has changed. As technology advanced, games were able to implement certain new features like text, voice, larger, more open worlds and realistic textures and models. Over time, this evolved video games from simply a string of obstacles to overcome to an adventure. Characters you’re invested in, environments that seem real, stories that pull you in, choices that actually make a difference.

      However, these advancements split the gaming audience. There are gamers, like Mike, who want a challenge. They see games as obstacles to overcome so they can take pride in knowing they succeeded where others failed. Than there are gamers, like me, who want a story. We want to be the character, immerse ourselves in the world, and experience the “emotional roller coaster”.

      The thing is, neither of these ways is “better” than the other. It’s just preference. The problem is (and this isn’t specifically about Mike), some people don’t see it that way. They see they’re way as the “right” way and the other way as not only wrong but something that must be stopped. They see words like “inclusion” and “accessibility” as dirty words because if everyone gets to beat the game than they don’t get to be special anymore. “If they’re not going to play like us than they shouldn’t be able to play at all.”

      The fact is, (now more than ever) there’s room enough for everyone. Yes, as games become more and more accepted by the mainstream they themselves will have to become more and more acceptING but there will always be the Super Meat Boys or the Dark Souls or the I Wanna Be the Guys for the people who want a challenge. The skill ceiling (if anything) is going up. It’s just the skill floor that’s coming down.

  • itscmillertime

    November 25, 2013 at 11:40 pm

    This is the first Mike Video that I agree with/like what he is saying! The whole white tanooki suit thing disgusts me. It should be a cheat code, not something they just give you if you suck at a level. Do you know if there is an achievement to beat the game without using the suit?

    • 19Szabolcs91

      November 26, 2013 at 5:40 am

      Of course there is. The game does differentitate between beating the levels legitimately and with the white tanuki suit.

      So I don’t know what the big deal is.

  • Anthony D'Elia

    November 25, 2013 at 11:41 pm

    I definitely agree that this cheapens the overall feeling of accomplishment that usually goes with beating a difficult course. Unfortunately, Nintendo is going to be throwing these in every Mario game from now on, according to them.

    I just tend to see it as motivation. When the game has the audacity to suggest I need a cheat suit to beat a level, it just makes me want to beat it even more. I’ve only ever really died while trying to collect the Green Stars, though. I was a bit disappointed with the overall difficulty of the levels themselves. Thankfully all the collectibles have kept me busy. I just got to World 8 and I haven’t yet missed a Green Star or Stamp and I haven’t failed to hit the top of any flagpole. I’m at 201 stars currently.

  • culwin

    November 25, 2013 at 11:43 pm

    These punk kids.

  • November 25, 2013 at 11:49 pm

    This video prompted me to make a name on his site.

    Now, my mini-speech: this is a trend that I believe started in Super Mario Galaxy 2 and has been in every Mario game since, in various forms. I understand your frustrations, but I think you’re looking at it the wrong way. I don’t have this game yet, but in past games (Galaxy 2, 3D Land, etc.), if you used this method to beat a stage, you’d be shamed in the game. In Galaxy 2, you’d be given a Bronze Star for beating a stage like that. Almost like “Yeah, WE beat the stage because YOU couldn’t!”. So if you get every star in that game with none of them being Bronze, there’s your bragging right.

    I’m sure Super Mario 3D World must have some kind of “haha” against the player for beating a stage with the White Tanooki Suit. Right?

  • Aaron1375

    November 26, 2013 at 12:03 am

    I was wanting to get this game based on your first two videos for it, but this suit makes me not even want to bother. Seriously sucks that they included this. This is the type of thing you should have to have some sort of game genie to make appear, not just cause you suck. I hope there isn’t shit like that in the new Legend of Zelda game.

    • November 26, 2013 at 12:34 am

      You’re going to let a completely optional feature ruin an amazing game for you? I highly recommend trying this game before judging it by this video alone.

      • Aaron1375

        November 26, 2013 at 3:24 am

        I don’t even have a WII U, this game at first made me almost want to get one, but not so much now. When they come out with an RPG or a new Zelda game I may get one, and at that point I may pick this one up. Just the first two videos had me almost wanting to rush out and get a WII U, not so much now. Looks fun, may end up being a non factor, but just weakened that sense of excitement the first two vids built up.

  • November 26, 2013 at 12:10 am

    Do you want to know the sad truth as to why they put that in there? Money. They want every kid to beat the game so that they can recommend it to others. If a kid loses, then they will hate the game. While I generally have patience for games where I die often, I have seen kids who do not…

    • November 26, 2013 at 12:42 am

      Did you ever stop to think that if someone got stuck on stage 2-4, and couldn’t get past it for the life of them, that they would be missing out on 3/4 of the game they just bought and paid for? How much would that piss you off? I mean, it’s not like they are forcing you to take the power up, right? So what’s the big deal? Maybe there’s some kid who has cerebral palsy who wants to play this game and is physically incapable of the reaction times necessary to get through some of the stages…do you just tell that kid “Tough shit?” Did you ever stop to think that the white tanooki suit is perhaps included for players like him, and not you?

      • itscmillertime

        November 26, 2013 at 1:15 am

        I don’t think the white tanooki suit was created purely for people with physical disabilities. Sure it could help those individuals navigate the game, but if their intention was to allow disabled individuals play, it would be an option to turn on/off in the menu, not built into the game for everyone.

    • itscmillertime

      November 26, 2013 at 1:13 am

      It’s not “beating” the game if you cannot die. All you are doing is walking through the game.

  • Hunter Kroon

    November 26, 2013 at 12:24 am

    When I first used the white tannoki suit I thought was going to be kinda like start power temporary until I beat the level.

  • November 26, 2013 at 12:24 am

    If you don’t like it, don’t use it. I don’t use it because I like the challenge. But I could understand if someone is frustrated because they can’t get past a stage and wants to see more of the game they paid $60 for. Granted the game gets harder and they likely won’t see much more of it without repeatedly using the suit.

  • November 26, 2013 at 12:58 am

    I can tell you haven’t played Donkey Kong country returns. You should, it’s a good return to form.

    As for the suit, it’s not meant to make the game easy to beat. Sure that’s what it does, but it’s not for anyone to have fun with. Most people play only the first few levels, and then give up. This game was meant to be explored. Nintendo doesn’t want people to not be able to explore the rest of the levels if the game gets too hard. That is the reason for the suit.

    (I don’t disagree with you though.)

    • November 26, 2013 at 1:06 am

      I did play Donkey Kong Country Returns. I beat it. It’s my favorite game on Wii.

      • itscmillertime

        November 26, 2013 at 1:18 am

        Donkey kong country returns is a good game (i haven’t had time to beat it yet) but i don’t like the controls. Shanking the controller to roll is totally whack.

      • 19Szabolcs91

        November 26, 2013 at 5:39 am

        Then how come you didn’t complain about the option to skip levels if you die too many times?

  • November 26, 2013 at 1:20 am

    Put another mark in the column for why I’m not getting a Wii U. Had I known Nintendo was gonna sell-out to the lowest common denominator with the Wii, I never would have bought one. Fuck you Nintendo. Time to grow the fuck up.

  • newname

    November 26, 2013 at 1:25 am

    “Takes the fun out of the game.” How so?
    Knowing that other people can use it?

  • November 26, 2013 at 1:37 am

    I remember this in 3D Land for the 3DS. Picked it up once, saw what it did, never picked it up again. I guess they were kind of trying to do what some other games did by giving players a helping hand on harder levels (the one that comes to my mind is Crash Bandicoot, where too many deaths in one zone got you a free Aku Aku, who protected Crash from a single hit), but this is just sickening. It’s just like you said, games are won through trail and error, hard work, and problem solving. Giving anyone who dies too many times a freebie is just cheap and lazy. Besides, even without the white tanooki, I still beat 3D Land with about 500 extra lives, which, by the way, is another thing I found a bit unnerving with the new games.

  • November 26, 2013 at 1:55 am

    “If you suck, you should lose”

    dead.

  • November 26, 2013 at 1:56 am

    I agree that the White Tanooki Suit sucks the fun out of the game but I can understand it from a different perspective. Back when I was like 5 and 6 I had issues getting through the World 8 Fortress. You know the one that has all the different doors and conveyer belts? I can breeze through every stage of Mario 3 now but back when I was young that fortress I could never truly figure out. I would use the Cloud when I first started playing so I could skip that level and actually get to the end. Does it suck the fun out of it? It did but when you’re 5 you don’t think about that stuff. Overall it has it’s purpose, problem is it’s too easy to abuse in these newer Mario Games.

    • November 26, 2013 at 4:39 am

      Yes, but you had to earn that cloud, plus keep it through the whole game without using it. Plus, if you screwed up, it would have sent you back to the spot you last cleared, forcing you to play the level. While it’s true that helping hands are nice in games, simply allowing the player to walk through the entire level is a bit much.

  • November 26, 2013 at 2:25 am

    Really could care less about the white tanookivinsibilityOPtiesuit, in fact it certainly adds a different level of challenge, I remember when people would develop rules for playing mario at an extra hard method, such as never exceeding certain amount of lives, not picking ip the fire leaf powerup, etc. It only gave you bragging rights which you really couldn’t prove without a method of uploading the data you to your computer. Now with the Wii-U it seems you can upload your data I believe.

    Anyway the thing about this suit is that adds a level of challenge to the game, you can choose to blaze right through it like a boring flight. Or you can completely avoid the temptation. Its not like the game forces it down your throat, its a temptation. An extra level of challenge to the player who is given the option to be better or just cheat which to me seems a lot more fun at an extra level of playing and investigation. Loved going through games exploring and finding the mechanics and glitches that came with it either on easy or just plain ragequithard fun. Seeing you explore with the suit on testing each enemies limits and investigating its powers seems like it worked for a level of curiosity.

  • scals37

    November 26, 2013 at 2:28 am

    the further pussification of this upcoming generation..

  • marine722

    November 26, 2013 at 2:39 am

    Even though I agree this is bullshit, I assume its only there mainly for people playing with little children or someone who lacks the skill that someone with 20 years has, and that the 5 year old won’t lag the progress of the game to where they need to sit out or something to get to the next level.

  • K6CTX

    November 26, 2013 at 3:03 am

    I’m not going to even address the “back in my day” comments, that is always a plea to rose-colored sentimentality. However, It wasn’t uncommon during the NES and SNES eras for Nintendo to release Western versions of games that were more forgiving than their Japanese counterparts (keep that in mind, “back in my day”-ers). Perhaps Nintendo did the same with this. I can’t speak with any degree of certainty since I have not even played the Western version of this, let alone the Japanese one (assuming that there even is a difference), but there has been, and still are, different video game expectations between varying markets and, unfortunately, since video games are a business, it makes financial sense to release something that the majority (depending on the market) will find appealing.

  • November 26, 2013 at 3:48 am

    Bragging rights over beating video games seems to be a dying concept in general.

    Seems like the only thing worth gloating about at all anymore is getting a really difficult achievement.

  • Smeghead420

    November 26, 2013 at 4:05 am

    Bravo Mike. Well fucking said. For shame Nintendo.

  • November 26, 2013 at 4:24 am

    i agree, that suit is a disaster. I won’t buy the game now that i’ve seen that.

    • Juhani Rikkonen

      November 26, 2013 at 5:06 am

      Maybe because you know you cannot resist to use it?
      I mean that leaf marks stages you have skipped with it and makes it impossible to get best ending until you get rid of that mark.

  • Natural

    November 26, 2013 at 4:27 am

    Motherfucker Mike looks worn out in the thumbnail pic, Like he has just woken up or been up all night or sick as a dog lol.

  • November 26, 2013 at 4:47 am

    Mike you should check out this http://www.officialnintendomagazine.co.uk/32978/super-mario-3d-land-director-challenges-fans-to-get-five-star-ending/

    Apparently, it seems the suit was meant for beginners and taking it prevents you from fully completing the game. So there is a heavy punishment to using the assist blocks, as it seems.

  • Juhani Rikkonen

    November 26, 2013 at 5:01 am

    My three year old would be crushed if nintendo would listen 30-year old veterans only. Glad they don’t. I mean she need’s it from like stage 5 or so on. Her brother keeps telling her to try beat next level without it too and she sometime does so her true advancing in the game is pretty slow. Her brother always comes yelling to me how she did it without white tanooki. And hey know what? It’s the only way to get 5 star ending and every map is marked by that badge of shame until you beat it without white tanooki.

    So stop whining when they add stuff for toddlers in games that are made for toddlers and up please.

    Every Mario had warp levels and WE NEVER tought we really beat the game when we used them now did we? Even when it added nothing to ending…

  • 19Szabolcs91

    November 26, 2013 at 5:31 am

    You know what’s BULLSHIT? This video. Seriously, wow. First of all, it’s incredibly hypocritical from someone who used Game Genie, the Contra code, etc. as a child. And second, why does it bother you so much that other, not so experienced players can skip a level? It’s not like the game counts it as beaten. You don’t have to use it and you only get 100% completion if you legitimately beat every level. What else do you possibly need? A sense of exclusionary elitism and entitlement? No thanks.

  • MrClam

    November 26, 2013 at 5:32 am

    TOTALLY AGREE..

    *BUT* i can see why they did it. The modern day gamer is a casual gaming COD fan, who considerrs games that you can beat in a a few hours as being “hardcore gaming”.

    When the modern day “hardcore” (lol) gamer, is fans of things like bioshock infinite/cod/etc which can be beaten with little or no effort… Having a “real hardcore” game which requires skill and persistance doesnt go down well.

    It’s like introducing the michael bay movie generation to films with plot and character development.. wont happen.

    Far better to adept to your customers than fight against them.

    Personally however – i totally agree.. There should be an “Easy mode (for COD fans)” option at the start – and THAT should be the only time it appears.

  • November 26, 2013 at 5:42 am

    Talk about bragging rights, maybe If you never used the white tanooki suit there’s a bonus or something… I don’t have a Wii U… YET. So… I don’t know. :))

    • 19Szabolcs91

      November 26, 2013 at 5:45 am

      Yes, there is a bonus star you get next to your save file.

  • Mika Lahtinen

    November 26, 2013 at 5:44 am

    Mike, I do really like watch your videos and reviews. They are entertaining and gives lot of useful information.

    But with this video about White Tanooki Suit, I am little disappointed. Biggest issue is here, that you wouldn’t even allow to have easier option in game.

    You have to remember that games are now a days very expensive (even I am PC gamer, they are still very expensive in stores at Finland where I live) and thus I want to able to experience them through.

    I want to see story of game and endings. Most of games nowadays however have too much difficulty or like in many PC games, lackluster of story telling.

    And like someone already pointed out, there is special worlds in game which only are available if you don’t make white tanooki suits appear. Therefore, lot of game will be missed if you do use the suit, but you also able at least experience the story. That’s pretty good compromise.

    Bottom line is that just try to remember Mike that all of us are not such good players and would like to advance story in game in reasonable time. That’s why easy options and difficult are for.

    So Mike, make still good video and reviews. Just don’t forget that difficulty is subjective matter and there are some people who would like to advance in game in reasonable time.

    Keep up the good work.

  • BTfireliu

    November 26, 2013 at 6:07 am

    I haven’t played this game yet, but as mentioned of Mario 3D Land (3DS). you can also get the similar suit. And in 3D Land, if you beat the game, you will get a save file with stars(?). If you didn’t use the suit during the game, those stars will be shining. I think that’s the reward you got.

  • skwij

    November 26, 2013 at 6:16 am

    The Spidey bank is great! You’re right. The white Tanooki suit sucks. Thanks!

  • November 26, 2013 at 6:48 am

    So I assume you’ve only played Halo on Legendary with all Mythic skulls and never played on easy at the start so you can step up the difficulty as you get better?
    I assume you never have used a walkthrough or used cheats in Doom, and had more fun with a terrible but challenging game like Star Trek than in an easier but better game like The Walking Dead? Because if not, then you are being a hypocrite.
    Why do so many people think every game or movie should be made solely according to their own personal tastes? If they did, only a few would buy it. Why do you think gaming is no longer a dirty word and no longer for people who live in their parents basement? Because it has evolved, and going back to super punishing games with ultra high difficulty is a step backwards.
    if you want a challenge, send me half your wages for a year so life can be more of a challenge and therefore more fun, and you can only afford two good games a year, so you stick with a hard one because there’s no Skyrim, Fallout, GTA etc.

    • Sean Ewing

      November 26, 2013 at 8:28 am

      Obviously, things like limited continues, crippling game mechanics, and absence of any kind of save feature are relics of the past that have no place in modern games; And you’re right, games don’t have to be impossible, or even just ultra-challenging, to be fun.
      However, I believe the point Mike was trying to make was that a game is much more satisfying when there are obstacles to overcome, and that taking that away turns it into a mindless walk from point a to point b.

  • Sean Ewing

    November 26, 2013 at 8:06 am

    Using the White Tanooki suit prevents you from getting %100 completion and unlocking the true ending of the game. So at least the game doesn’t necessarily reward you for it.

  • GasparXR

    November 26, 2013 at 8:35 am

    I agree with you, Mike, on the White Tanooki Suit. I am happy that it’s only an option, and also that if you take it, it’s still not going to help you if the issue you’re having is not falling into pits, so there’s that. I’m also glad they still have the regular Tanooki suit in the game, although it doesn’t have the statue ability.

  • November 26, 2013 at 9:10 am

    Dear Mike:

    i think we are losing perspective on what this is, its a game and having fun with it is does not mean only one definition, i understand that u had a lot of fun trying again and again improving yourself in the game and that u want people to experience that, for for people that sucked at video games like myself its nice to get to see the whole game, we have plenty of opportunities in our lives to have discipline and develop skills, but for me games are for having fun regardless of how you do it.

    congrats on your videos they are great.

  • November 26, 2013 at 9:29 am

    Agree 100% Mike. Way too much handholding these days.

  • Oropher

    November 26, 2013 at 9:44 am

    I just wanted to add that in 3D Land, if you don’t use it and get all Extras your 5 Stars on the select Screen will SHINE, proving your awesomeness.

    So Hardcore Gamers, always go for them 5 Shining Stars.

  • November 26, 2013 at 10:33 am

    I was pretty excited about getting this game soon, until I saw this video and found out about the whit Tanooki suit. I couldn’t have said it any better Mike. This is the worst thing to happen to a Mario game since the CD-i.

    • November 26, 2013 at 8:31 pm

      You should still get the game man, it’s great. You don’t HAVE to take the suit, it is an option for when you die too many times. It’s pretty much in there for kids who can’t pass the stage. Just don’t take the suit. Heck, if you are good enough and don’t die too many times on a single stage, the suit won’t even appear.

  • vitekr

    November 26, 2013 at 10:41 am

    Stuff like this should only be available on “super easy” difficulty modes. Basically it should only be available when the player specifically tells the game they want an easy experience via options screens or picking it from a list right after New Game. I really dont like this kind of thing being in games without any prompting.

    I mean, one of the tenets of mario games is that you get a TON of extra lives. Hell most of us probably had 50+ lives by the end of mario 3. So many levels have easy one-ups so you never really have to worry about totally losing, and thats the way it should be. Learn how to beat the stage, overcome the obstacle. There shouldn’t be these wuss out helper things.

    I digress. I guess that era of gaming is over.

  • Benjamin McElvany

    November 26, 2013 at 12:25 pm

    They have something like this on New Super Mario Bros. Wii, it’s green I think. I hate it to…at least if you are a completionist, you can’t get it, even once. Actually, I think you can’t even have the option appear or you lose your “good” status. For example, upon my first completion of New Super Mario Bros. Wii, I could only get 4 stars on the title screen because apparently I had that block pop up once. So you have to complete the game without it appearing at all, I hope it is like that i this game…so your comment about bragging rights is only partially true. If you can say I beat the entire game with (??) all 5 stars, then you really are good. But yeah f ing sucks!

    • Benjamin McElvany

      November 26, 2013 at 12:27 pm

      Just thought of this – maybe it’s not for little kids. Maybe it’s for geriatrics who literally can’t complete some stages because of arthritis, lol!!!

  • November 26, 2013 at 12:27 pm

    Best video I’ve seen from you Mike! Now a days, games just hold your hand through the entire thing! I miss the old days, back in those days, the game would rip of your hand and start beating you with it. EVERY GAME ON THE NES WAS HARD AS TITS! Games just play themselves now for the sake of going mainstream. It’s literally gonna get to the point where you’re going to be dead…6 feet under the ground, and still beat a Mario game!

  • starlinej

    November 26, 2013 at 12:31 pm

    There’s nothing wrong with the white tanooki suit. It’s like you said – if you don’t want to use it, don’t. But if a kid is having trouble beating a stage, it’s nice that he has the option. Not everybody has been playing video games for 30 years. The whole “things should be miserable for people who aren’t skilled” sentiment is so wrong and outdated.

  • November 26, 2013 at 12:31 pm

    Mike, what do you think about Super Kong in Donkey Kong Country Returns? That game is genuinely much harder than Super Mario 3D World but I still thought it shouldn’t have been included.

  • PresidentJenkins

    November 26, 2013 at 12:33 pm

    I guess it really is for kids, although I’d prefer my own kid to try and discover his own solution. That said, I can’t imagine any adult using this. It would destroy the whole point of the game in my opinion. It’s not like Mario platformer games are known for epic storytelling. What would you be left with after that? You missed out on the goal of the game and that’s to beat it level by level, eventually getting 100% completion. Lots of kids seem to love Minecraft these days and I can only imagine if there was an easy mode in there. It would never have been so popular.

  • November 26, 2013 at 12:43 pm

    I never actually knew that’s what it was in 3dland simply because I refuse help and enjoy the challenge of the game. I would have to agree that removing this challenge does not advantageous to the person playing the game. It’s the equivalent to praising a child who scribbles shitty artwork instead of encouraging them to do better. “I’m sorry you suck, here, be a winner.”

  • jach joch

    November 26, 2013 at 12:48 pm

    stop being a crybaby mike, just walk past it….this is no big deal, no one is forcing anyone to use it

  • November 26, 2013 at 1:21 pm

    That’s the problem with nintendo.. so quick to cater to little kids that it gives them a cheap ass power up like the white tanooki suit.. nintendo?.. your cheapening the gameplay experience by giving kids that power up that holds there hands.. we didn’t have it whe nwe were kids.. ican’t even count the number of times I died playing the later stages of Super Mario bros. 1 when i was little in the 90′s. but beating those levels on my own is what made it worth it. nnitendo?. your a bunch of lazy assholes

  • Night-X

    November 26, 2013 at 1:26 pm

    Forget to say that they put it on New Super Mario Bros. 2 as well. Can see how it’s upsetting. But think of this way if you suck at the game might as well get something that suck with it.

  • November 26, 2013 at 2:51 pm

    It’s optional, just don’t pick it up.

  • SandBoxGiant

    November 26, 2013 at 3:20 pm

    I understand your gripe with this, but at the same time it’s just as much of a choice for kids to get the White Tanooki suit as it was for us to use Game Genie back in the day.

    Mike, you can’t tell me you never used Game Genie at least once…

  • avgnfanfckballs

    November 26, 2013 at 3:42 pm

    mike your words are wasted. nintendo doesnt care if the game provides a challenge or not. the only thing nintendo cares about is reaching as wide of an audience as it possibly can. this includes 2 year olds. bigger audience means bigger money.

  • November 26, 2013 at 4:05 pm

    You should really do some research before making a video and criticizing something. Nintendo started do this on the Wii a long time ago (SMG and even DKCR not to mention NSMBW and NSMBU). I understand its cheap and all that but what your failing to see is that 1) its completely optional and 2) you get rewarded if you NEVER use it. a file cannot be 100% complete if you touch it once.

    The point of it being there is for children. When my son was 4, he had a lot of trouble with SM3DL. He was so young, but the suit allowed him to at least see the ending. Now when he plays (it turned out to be his favorite game of all time btw, after 4 years), he doesn’t go for the suit and tries to do it himself. But it helped him from feeling completely powerless and made him better because he didn’t rage quit and give up on the game forever like I did many times as a young child struggling to understand why a game I loved so much was so unforgiving.

  • Jarmo Rantanen

    November 26, 2013 at 4:07 pm

    Thats B******T!

  • Mister Xiado

    November 26, 2013 at 4:14 pm

    Just another commentary on society as a whole. Everyone has to be a winner! It just wouldn’t be fair, otherwise. Everybody is great, everybody is special.

    In video games, this is done to keep people from spamming hateful “reviews” about games on Facebook and Youtube, soapboxes of the teeming masses, and destroying sales potential. This is why most FPS games have become watered-down phantoms of their past selves. Look what Medal of Honor used to be. Battlefield. In this era, publishers aim for the lowest common denominator, because that’s where the money is. Aim high, and you’ll be dragged down.

  • Anonymous69

    November 26, 2013 at 4:38 pm

    A feature like this has been in most Nintendo games since New Super Mario Bros. Wii, including Donkey Kong Country Returns. As others have said, if you use it, you get penalized by not receiving an 100% completion rating. I also heard that if you use it, there is some kind of indication on the map that you didn’t beat the level for real, but I can’t say for sure because every time it’s been offered to me I just ignore it.

  • viJilance

    November 26, 2013 at 5:01 pm

    This doesn’t surprise me, gaming sucks now anyways. It’s not about gameplay, story, creativity, innovation- none of that. It’s about money, simplicity, and dazzling visuals. Give me my SNES, N64, GBA, and take our new gen crap home.

  • Jim Bruner

    November 26, 2013 at 6:03 pm

    Y’know what I wanna see now? Mike do a play through of Ninja Gaiden on NES. I’m sure he’ll turn into the AVGN after that lol.

  • November 26, 2013 at 6:54 pm

    Eh, I wouldn’t say it ruins the game. If it was MANDATORY, then yes, absolutely it would ruin the game, but since you can just skip it, I wouldn’t take points off.

  • c y

    November 26, 2013 at 7:00 pm

    This comes off as such a grumpy “back in the day” rant (oh, jesus, and you actually used that phrase — almost twice in an under three-minute video.) It makes sense, though, if you really think the point of a game is not to have fun but to win/lose/brag. The White Suit is an entirely elegant solution to reach a broad audience. “Hardcore” gamers (everyone here, it seems?) can ignore it completely with no consequence, scoff heartily and get on with it. Young players, shitty players, players who just want to see the game and not conform to what games “should be” (the working definition here being “punishing series of trials”) can use it to see more of the game. Is it really better to have an impassably difficult game that a child gives up on, rather than giving him or her a crutch to experience the rest of what the game has to offer: new levels, new art, new music, new experiences? Or is that reserved for the “elite”? Keeping in mind this is a Nintendo Wii U game. Nintendo. Wii U. Family friendly. Sure, console games used to be harder, due in no small part to the fact that technology sucked and a $60 product better have some longevity, however artificial. Now we can do so much more with what a “game” can be, and to see it as a win/lose binary feels like an outdated way of thinking.

  • relapse808

    November 26, 2013 at 7:42 pm

    “Santa” bought this for my 4 year old son. he is a die hard mario fan at 4 and don’t like this kind of cheat. He loves a challange but hes 4, he will use the least path of resistance.

  • November 26, 2013 at 7:52 pm

    Well Said Mike!

  • captainlamppost

    November 26, 2013 at 8:00 pm

    More videos Mike, honest funny stuff. Maybe some mlore glitch vids, Big up from Essex, London England!

  • ikensee

    November 26, 2013 at 8:18 pm

    The White Tanooki suit is like flipping a board game over and saying “I WIN!”

    Honestly, I think all of the modern games are sort of like this. No matter how hard a part might be, it seems like eventually the game will let you get past. And there’s all these checkpoints in games so frequently that when you die you spawn pretty close to where you’ve died.

    I miss the old days. Yes, video games were shorter back in the Nintendo/Sega days, but I liked the challenge when dying (running out of lives) and having to start the whole game over again to try and beat it. Can’t do that with a 6+ hour game of CoD nowadays.

  • Nintendomaniac

    November 26, 2013 at 8:20 pm

    You hit the nail right on the head with this rant, Mike. Just the other day, I was letting my 5 year old niece play Super Mario 3D Land, and she died a bunch on the first stage. Sure enough, the white tanooki suit appeared. She got it, and was instantly able to beat the level with no problems. She was all excited, and started saying “I did it! I did it!” I couldn’t get excited at all. She cheated to win. There was no way she could ever actually get good at the game, because the white tanooki suit would always be there to bail her out. Completely takes the fun out of it.

    Sadly, Nintendo has been putting in white tanooki suit type crap into Mario games for awhile now. There was something even worse in Super Mario Galaxy 2. If you died too many times, Rosalina would appear and offer help. If you allowed her, she would possess Mario, and get the star for you, all you had to do was sit back and watch!

  • AxBunny

    November 26, 2013 at 8:21 pm

    I don’t know if you ever played it Mike, but Donkey Kong Returns had Super Kong which was pretty much the same concept. After I saw it for the first time I didn’t even want to play it anymore.

  • feverdreamz

    November 26, 2013 at 8:26 pm

    Like it or not, the Wii U was created with the casual gamer in mind. The white tanooki suit was created for just that reason. If you don’t like it walk past it.

  • Bamahut

    November 26, 2013 at 8:43 pm

    I remember seeing an article on how today kids just could not beat old NES or alike games. This proves the concept, you can’t beat the game well here we’ll help you. Back then they only way you could advance was either mastering the game or use a cheat code (or game-genie)it just wasn’t given to you for free. It does gets on my nerves to see developers flexing to the demand of easier games.

  • Lanlost

    November 26, 2013 at 9:41 pm

    Don’t be crazy.

    How many times in your life have you used Game Genie to get somewhere in an NES game. I know James has in CERTAIN CIRCUMSTANCES.

    Like you said, you can go right by it. My ex-girlfriend liked playing games but if she got too frustrated she would just give up. Not everyone is a hardcore gamer like the rest of us.

    On top of that, I saw her do this plenty. She would skip a level JUST because it got SO frustrating. She would go somewhere else, get better, and then would eventually come back and conquer it without cheating. I don’t know if you can just walk around levels in this game, if you can then that’s a bit different. At the same time, who are we to challenge or make assumptions about how you SHOULD enjoy a game?

    I’ve done my fair share of cheating in games. Hell, I cheated in Cookie Click by writing a few line javascript cookie clicker that ran on a timer.

    Would I cheat, even if I could, on games like Dark Souls? No. Hell, I’m one of the few people who doesn’t even cheat in GTA even after the game ends.

    I’m just saying, it’s not as bad as you’re making out to be. You’re also underestimating the majority of ‘little kids’ like almost EVERYONE does.

    Mike, I love your stuff. I always have, but this time I’d have to say that you’re blowing it way out of proportion. Don’t let this alone spoil one of the best Mario’s you’ve played (at least from your first impressions.)

  • mysterywolf

    November 26, 2013 at 10:41 pm

    I’m curious, and I might have missed it, what are your thoughts on the new Zelda game now that you’ve had more time to play it? Certainly it can’t have a freebie like the white tanooki suit.

  • John Mosley

    November 26, 2013 at 10:46 pm

    Hey Mike!

    Personally, I miss the old school 2-D Mario games as well. Honestly, I could not even get into Super Mario 3D Land, yet never had problem with Mario 64 or Mario Sunshine.

    The White Tanooki suit definitely sucks. I hate when companies try to dumb down the difficulty/gameplay of their games to increase sales. Instead of encouraging people to learn patterns and become better over time, Nintendo gave us their version of the middle finger with this suit.

    I know it is late, but congrats on beating Mike Tyson. The SOB was hard then and he still is now.

  • Joshua Ehlke

    November 27, 2013 at 1:07 am

    I agree, DKC returns did the same shit with the Super Kong only in that game it even completed the level for…>_<

  • November 27, 2013 at 2:55 am

    Seriously, you’re complaining because it’s not easy? Poor boy…

  • Briany

    November 27, 2013 at 8:33 am

    “If you suck, you should lose.”

    Pretty much.

  • November 27, 2013 at 10:24 am

    That’s nice that you have an opinion; stay behind the scenes and write it down.

  • November 27, 2013 at 10:35 am

    The white suit is funny, but no different than my step kids putting madden from all madden to rookie mid game so they comeback and win.. It doesn’t upset me I find it funny, but just like my house most people can’t die more than three times before they shut off a game.. I personally enjoy starting all games the way I did Doom as a child… On nightmare >;) but at 60 dollars a pop, screw it let em cheat, with step fathers like me they will hear “hey I can do it without the suit step your game up scrubs” so like all other life problems we just need better parenting is all lol

  • headcase

    November 27, 2013 at 12:52 pm

    In the other games that had this, there was a mark of shame for using it, you couldn’t collect green stars (or equivalent) while using it, and basically the game refused to say you 100%d it until you beat all the levels without it. Is this not true anymore?

  • TheKingDuke

    November 27, 2013 at 1:41 pm

    A white tanooki?! No thanks. We want hardcore games like Ninja Gaiden. Why is it here?

  • TheKingDuke

    November 27, 2013 at 5:18 pm

    The only game that needed a white tanooki suit is Dr. Jekyll and Mr. Hyde NES. The game is totally hard, right? Here’s the suit, problem solved. :)

  • November 27, 2013 at 7:07 pm

    “If you suck you should lose.” Love that saying. Simple and cutting.

  • November 27, 2013 at 7:15 pm

    Though it sounds like BS if you have the option of not getting it I don’t think it is a game breaker. But likeMoose of Woe said it is a perfect analogy of today’s culture.

  • mike powl

    November 27, 2013 at 8:58 pm

    Wow, you have really started something off Mike! I started from Sinclair ZX81 (if you could call it that) right through to my PS3 and wii. I’ve played my fair share of shit and my fair share of impossible games and when it comes to this……Actually I don’t really care. If someone needs the suit to get through the game, then so be it. If you don’t want to use it, then don’t. I honestly can’t see the big deal. The wii-u is a poor console anyway, be that as a comparison with ps3/360 or the ps4/xbone. Seeing the lack of games has kept me away, I feel personally the console has become the jaguar of the current generation.

    Back to the suit- if someone can’t complete a level, and I mean at all, then what is the alternative? Never play the game again? If that is the crutch they need, then go for it I say. If bragging rights is what its all about then you can brag about not using the suit. I think you should just chill out and let James do the angry thing.

  • November 27, 2013 at 10:59 pm

    I cant believe people are arguing about this. if you lose, try again, change it up. Not a true turing machine if the solution for winning die 5 times then well let you win. Ok, heres one for you true nerds, HOW IS THIS SUPPOSED TO BE NON DETERMINALISTICALLY POLYNOMIAL??? Its cheating. When I discovered this in Marios 3d Land, literally on the last stage of the Mario stages, I was so pissed off. Since then Mario hasn’t really been the same for me. For those of you whining that were in a new era where you shouldn’t lose, I guess all you cod players should not be able to die either. See how long keep playing that piece of shit before they realise they cant lose, and watch its user base decline faster than an erection in absolute 0.

  • November 28, 2013 at 1:53 am

    The reason the suit was created was for women. Women don’t understand the challenge. Look at candy crush. They always want hints and cheats. This is a way to get women to follow the story. To be honest, I see keeping the Grinding features to a minimum in RPG games should keep the bitches interested, as well.

  • Zeke Ortiz

    November 28, 2013 at 2:26 am

    I feel like Mike is the kind of guy who hates it when he takes a shit and water splashes his balls.

  • metalcommand

    November 28, 2013 at 3:01 am

    I really agree that the white tanooki suit ruins the game, but not for the same reason Mike hates it. To explain why I hate the suit, I’ll use an example from another game.
    My nephew just got Donkey Kong for the DS. It’s a fun and challenging game. But when you die a few times, you can let the computer complete the level! My nephew is 8 years old, so of course he let the computer complete all the stages. So within a few hours, he ‘completed’ the game.
    So what is so wrong about this? Kids don’t learn the meaning of trial and error. When we couldn’t complete a game, you had to try and try again until you succeeded. This is a great lesson for real life: if you don’t succeed at first, don’t give up. Try again, with other methods. Learn from your mistakes and take the challenge head on. Games nowadays learn the children to just find someone else to do their job. If you fail, why should you try again? Just find a cheap way to succeed, even when it means you didn’t do anything at all. There is no satisfaction in that. Maybe I’m overreacting, but kids who play a lot of games tend to learn lessons from them. Not from the actual game itself, but from the challenge it gives. Kids give up after dying a few times in a game. I’m afraid what will happen if they fail a few time in high school or in college….

  • stoney_1

    November 28, 2013 at 2:01 pm

    Great video Mike!! I’m in my 30′s and been gaming a long time, games just aren’t as fun and challenging like they used to be. Any chance of a review of the new Mario Party game?

  • Dan021

    November 28, 2013 at 3:16 pm

    I know what you mean Mike and while I feel the same I also understand why it’s in the game.

    When we play a videogame, we are looking for a challenge most of the time.

    When non-gamers are playing, they just want to have fun.
    So when I play a game with my sister-in-law, I know she’s not gonna be able to keep up with me. What is fun about it is that it turns into a small competition, no one likes to lose so she is trying hard to keep up. But when the game is too hard, she will give up because she want to enjoy a game not overcome a challenge.

    So that Cheat suit is pretty much for these people, just like the sinking lure in Ocarina of time. But the thing here is that the game should reward those who never gave up by getting the suit. If it tracks who is cheating and who is not then we would get our bragging rights again.

    In the end I hate the suit. But it’s there to help out when my nieces and sister-in-law wants to play with me.
    :)

    Thanks for the video Mike!

  • November 28, 2013 at 7:51 pm

    I don’t agree. Granted, I understand where you’re coming from, but to be stuck in the same level over and over again can be absolutely frustrating, so frustrating in fact that you may turn off the game and never come back to it.
    Some people enjoy the challenge and skill needed to get through certain parts of games and while I applaud them, getting stuck on the same level cause you just can’t beat it really extinguishes some of the fun for the game. Nobody is forced to use the suit and it’s only available if you’ve died multiple times on the same level. Personally, I think that’s ok.
    Is it any different then someone coming online to check how to get through a stage? It’s a tool that’s built directly into the game so less experienced players can get the satisfaction of actually enjoying the game without the need to ask for help or worse, get so pissed off at the game that they just rage quit it forever.

  • Hypoxic

    November 29, 2013 at 9:33 am

    Yeah, agreed. That’s bullshit.

  • Brice Kohnen

    November 29, 2013 at 7:24 pm

    I have to disagree.. I don’t think the White Tanooki Suit is such a bad idea. You guys are forgetting one thing.. Nintendo tries to make their games user friendly for young CHILDREN. I’m a huge fan of Mario games, I have been since I was 5. They can really be difficult when you near the end of the game, especially young kids whose hand eye coordination just isn’t there yet. Now I totally agree with you on one point.. a true challenge is what it’s all about. My favorite games are all older ones, and they’re all proof that a good challenge and solid gameplay trump graphics any day. Games like Castlevania, Donkey Kong Country, Contra, etc. In 1990 you had to learn to BEAT the game. Now they’re making it easy. However, as we all know.. kids are spoiled nowadays. They have tablets and cell phones by the time they’re 12 and would rather play Angry Birds.. because it appeals to them. So to risk alienating the young demo, throw in a cheat so they can feel like they’re running through the game with ease. It’s a no brainer for Nintendo because everyone wins.. old school gamers can ignore the block and press on while young ones can keep enjoying the game rather than putting it down to reach for their iPad. This equals more gamers.. maybe one day they’ll learn to go without the White Tanooki suit. With that said, everyone reserves the right to an opinion and I’m a huge fan of the site!

  • eightytwo

    November 30, 2013 at 3:22 pm

    With the suit equipped, there should also be an OPTION to have a clip of Baby Mario’s cry play on repeat.

  • Matthew Griggs

    November 30, 2013 at 6:06 pm

    Get EarthBound.

  • `Chris Biberstein

    November 30, 2013 at 7:53 pm

    I hear this sort of thing ALL THE TIME in World of Warcraft, and the same flaw there is exhibited here: an assumption that ‘challenge’ is somehow more important than entertainment. The high difficulties you champion weren’t a Good Thing back then, and they aren’t a Good Thing now. Frustration isn’t entertainment. The way They Used To Do Things isn’t entertainment.

    Games are better when people have fun playing them, and if something is in the way of players having fun, then it must be excised. Gaming evolution 101.

  • akronymn

    November 30, 2013 at 9:57 pm

    Things like the white tanooki suit are just plain cheap. I still like playing the new Nintendo games, but challenge does nothing but add to a good game. Not only do they give you a way to become invincible and always win, but they are constantly giving you one-ups, three-ups, and five-ups for no reason but turning on the game. What they should do instead of letting you become invincible is let you trade in things you have earned to watch videos and get hints like when you go to the castle on World 1. Of course they made this obsolete by letting you watch the video for that level by getting killed a few times. In my opinion they need to look at what made Mario 64 so great when they bring back mario in a 3D world.

    • akronymn

      November 30, 2013 at 10:03 pm

      The game that I was talking about that has the videos on World one was Super Mario Bros Wii.
      Cheers!

  • Sfr528

    December 1, 2013 at 2:04 am

    I actually feel insulted whenever that box pops up in a level. There are some levels, especially in post game, that are really hard. I’ve been doing a solo Toad run and the later levels increase in difficulty significantly, especially when you are playing a character that has such a small jump.

    I also don’t feel like the white tanooki suit is like using codes/game genies back in the day. Those were optional, they weren’t taunting you if you didn’t use them. This stupid suit pops up after a very few amount of deaths and incessantly taunts you until you beat the level. It’s obnoxious.

  • December 1, 2013 at 5:48 pm

    Mike, you are the cornerstone of Cinemassacre.

  • December 2, 2013 at 6:14 pm

    Hate to disagree with you Mike but you got this very wrong.

    It’s OK though because Jim Stirling got it right –

    http://www.escapistmagazine.com/videos/view/jimquisition/6601-Dumbing-Down-for-the-Filthy-Casuals

    • December 4, 2013 at 3:15 am

      I watched that video. I still don’t agree with it. Personally, I liked it better the way games were. In the original Super Mario Bros, if you weren’t skilled enough to make it to level 8, then you didn’t see level 8. Too bad if you don’t get to see everything. If you want to see all the content, you should EARN IT.

  • December 3, 2013 at 12:46 am

    God Mode is for when you’ve beat a game, and just feel like popping it in again, or maybe uw ant a rehash of story playing a sequel, this is indeed bullshit.

    Imagine Mario Bros. 1 w/ Unlimited Star?

  • December 3, 2013 at 10:57 am

    “If you suck, you should lose”. Best ever <3

  • mcnerven

    December 5, 2013 at 1:12 am

    Like anyone else, I just hit the block. Now I learn I have to start from scratch in order to 100% the game. That’s so fucking cheap. Why didn’t it mention this in the damn game!? If there was a prompt saying, “this is the white tandooki suit. Using this prevents 100%” I would have known not to use it. Instead I’m punished because I picked it up in total ignorance. What an awful flaw.

    • mcnerven

      December 5, 2013 at 1:27 am

      On a more positive note, anyone that enjoys Super Mario and an insane challenge should check out Super Meat Boy. It’s the perfect antithesis of the white tanooki suit and an amazing game.

    • December 10, 2013 at 8:28 pm

      That’s another good point. I wish I would have mentioned that. Yeah, the block doesn’t even tell you what it’s going to do. It shouldn’t be in the game. But at least some text could come up and say “Do you want to cheat YES or NO”. What a crappy, crappy item.

      • January 15, 2014 at 9:15 pm

        It is not a crappy item you ass fucker

  • meanspirit

    December 5, 2013 at 3:53 am

    I wanted to post this on YouTube but I hate the shitty commenting system… I totally agree with you Mike. For all the people who are saying it’s just an option and you can ignore it, they need to look at some behavioural science studies that show the power of the default and the framing of options.

    It’s like if you were making lunch for a hungry guy who’s trying to lose weight and you put a healthy salad in front of him but then stick a beer and chocolate cake next to that. Your point is good, if they did want to include something like this as an option then the least they could have done is hide it and made it more of a secret.

  • Dark Knight

    December 5, 2013 at 3:02 pm

    To me, one of the biggest draws in a game is finding something that you know relatively few other players have seen. That alone makes you feel like you’re a very skilled or clever player. I think this is a major reason why many people don’t like linear or easy games. The feeling of accomplishment isn’t nearly as great when you get the feeling that some seven-year-old kid or newcomer to gaming completed the same task or witnessed the same event.

    There were a number of games I owned that I struggled with during my childhood. One of them was The Legend of Zelda: Link’s Awakening. My brother and I had gotten stuck on a puzzle in that game for months (maybe even a year), but I didn’t sell the game or stop playing it altogether. Instead, I would muse at what the rest of the game might be like and pick it up here and there to try something different. The day I finally figured out the riddle and got that elusive nightmare key in the second dungeon, I thought, “HOOOLY SHIT! It’s happening. We are actually going to see the rest of this game! I wonder if it’s like what I imagined it to be…” This was back when there wasn’t GameFAQs or message boards, too, so there was also that exhilarating sense that I had succeeded in something that not everyone had accomplished. Now, if a dialogue box had come up five minutes after trying to get past this part saying, “You seem to be having trouble with this. Would you like to skip ahead to the boss?” That would have just ruined it.

    Yes, the game penalizes you for using this power-up, but to a trivial degree. You and a multitude of others are still seeing 99% of the game thanks to in-game invincibility. Even easy difficulty settings in a majority of games don’t grant you something as broken as that. If the industry has lasted this long without super guides and white tanooki suits, it’s safe to say that we can live well without them.

  • Stefan Pinter

    December 10, 2013 at 1:43 pm

    so, when my kids are finally old enough, to let them play video games, this wonderful game won’t be among the games i’ll show them in the first few years… i think they’d just die on purpose until they get the invincible tanooki superpower bullshit and just take a walk in the park through the entire game (excluding death by falling out of the level). they’d just get the wrong idea about what a video game is supposed to be. finally stop it nintendo. you’re doing it wrong. have you forgoten what a video game is about? don’t let todays kids be bored. and most of them WILL be bored if there’s no challenge, even if they don’t know yet.

  • December 10, 2013 at 11:44 pm

    I agree with Mike… but you’re allowed to ignore the block whenever it shows up. Plus, in the levels tucked much later in the game, the Invincible Leaf is gone. Only REAL gamers may pass!

  • Michael Lane

    December 18, 2013 at 9:57 am

    I absolutely agree. This review was extremely concise and well put together. For any gamer from my time, bragging rights were what it was all about, and for anything to take that away is to destroy the learning experience gained from the challenge. That sense of accomplishment is ultimately, in my opinion, the very core of why gaming is a good thing. I myself have never believed in cheating a video game until you’ve completed the game without the cheats. If you need a little something to make it easier, look up a FAQ. Learn a little, and try again. It teaches you to research and it builds character, which older people believe is something that a video game could never do. If games start to attach things like this to their gameplay, it feels to me like it is no longer a game, it’s nothing more than an undeserved ego boost. The temptation for younger players, without a strong enough moral foundation, will be too great to just take the free ride. And what does that teach us about life? Thanks for this review Mike. And great job.

  • January 2, 2014 at 10:05 pm

    100% agreed. Here’s a parable:

    What should a child do with a dollar? Here’s one philosophy: It’s only a child and it’s only a dollar, so what difference does it make? Wow, what a philosophy! Where do you suppose everything starts for the future? Here’s where it starts – it starts with a child and a dollar. You say, “Well, he’s only a child once. Let him spend it all.” Well, when would you hope that would stop? When he’s fifty and broke?
    -Jim Rohn

    I picture a generation of kids that have been taught “Work is too hard. When do I get my free paycheck?” NES games taught me the brutal realities of success and failure.

  • January 3, 2014 at 10:44 am

    Well said, Mike. I just played Super Mario 3 last night and the original Tanooki suit is great..this invincibility suit stuff IS bullshit.

  • January 13, 2014 at 11:48 am

    In my opinion I like the white tanooki suit it’s like the invincible star that can last forever.

  • January 13, 2014 at 11:52 am

    the white tanooki suit does not suck who cares about challenge people have their own opinion myke mutay

  • January 13, 2014 at 12:10 pm

    Have you ever found the green Rabbit suit that can skip straight to the end of the level? it is at the beginning of every stage to the left you dipshit.

  • January 13, 2014 at 12:29 pm

    this whole invincibility stuff it’s not bullshit it’s a good thing I love the white tanooki suit

  • January 13, 2014 at 12:36 pm

    I disagree mike I some times feel like I’m liking the white tanooki suit is good now I will find you and break your neck

  • January 13, 2014 at 12:37 pm

    Nothing ruins super mario 3d world

  • January 13, 2014 at 12:38 pm

    You are an idiot

  • January 13, 2014 at 12:39 pm

    Fuck you myck muhtay

  • January 13, 2014 at 8:06 pm

    It’s not a crappy power dumbass

  • January 13, 2014 at 8:07 pm

    Sorry for the misspellings

  • January 13, 2014 at 8:09 pm

    You are a jerk invincible power ups are not the worst things in video games

  • January 15, 2014 at 7:06 pm

    Challenge and invincibility don’t matter it’s your choice idiots

  • CalcSwamiS

    January 17, 2014 at 11:09 pm

    First off, don’t post while drunk. It makes you look dumb. And if you aren’t drunk, then I guess you just like multiple posting for some reason, hahaha!

  • CalcSwamiS

    January 17, 2014 at 11:14 pm

    Err, sorry, I guess I have to post in two parts since I’m not used to this system. The irony doesn’t escape me, don’t worry!

    Anyway, I agree with Mike here. By saying that “everyone is a winner”, we devalue what it means to really win at something; this applies to life in general, not just video games. A lot of people don’t know what it’s like to really accomplish a difficult goal and I think that’s sad. As a PhD student who thrives on accomplishment, I don’t like how so many people are just fine with never accomplishing anything.

    For reference, I play a lot of Japanese Shoot-em-ups with hundreds of bullets on screen at once. The sense of accomplishment from beating something like that is incredible! Without challenge, a game loses a lot of its value. The one exception for me is when a game has an exceptional story, like some RPGs out there.

  • January 18, 2014 at 3:09 pm

    oh really can anyone survive nine thousand billion enemies on an infinite time?

  • January 18, 2014 at 3:11 pm

    with 1 percent of health hmm?

  • January 18, 2014 at 3:11 pm

    anyone

  • January 18, 2014 at 3:12 pm

    sorry for cyberbullying

  • January 18, 2014 at 3:12 pm

    i’m just so mad!

  • January 19, 2014 at 5:12 pm

    Video games are not always about challenges it’s about fun and enjoying it

  • January 20, 2014 at 6:12 pm

    It is optional why are all of you ranting about something that’s optional?

  • fallout1312

    January 21, 2014 at 1:11 pm

    I agree 100 percent Mike.

  • January 21, 2014 at 9:08 pm

    When are you taking this video down?

  • January 21, 2014 at 9:34 pm

    All of you are asdholes

  • January 21, 2014 at 9:34 pm

    I mean assholes

  • January 21, 2014 at 9:37 pm

    I hate you mike and you commenters white tanooki suit does not suck all of you suck at life get a job or something all you and I saw mike rape a 9 year old kid

  • Ben_from_G-town

    January 24, 2014 at 7:38 am

    Hm, that is a shame. I guess the PC trend of “everyone is a winner” continues. Like you said, you don’t have to get it, but it’s unfortunate that they even gave people the choice. I think you might be reacting a little strongly, but I still think it’s pretty lame, too.

  • January 24, 2014 at 6:17 pm

    I agree the suit sucks, but more as in a tease, or the game saying you suck.
    What you don’t seem to realize though, is if you use the suit, you can’t 100% the game.
    On the save screen, you have a star rating. The maximum being 5 stars. But, if you have levels beaten with the white tanooki suit, then you’ll lose the shine on the stars. Therefor, you need to not use this item to complete the game.
    Well, okay, if you use it, you can beat the level without it and get the shine back, but still. The game still punishes you in someway for using it.

  • February 1, 2014 at 7:09 pm

    if you can’t beat the fucking game 100% then don’t get the suit dumbasses i hate you all especially you mike

    • March 12, 2014 at 7:08 pm

      and everyone else hates you. fuck off, bitch!

      • March 27, 2014 at 8:34 pm

        you are the stupidest thing alive and you fuck off and let me be

      • March 27, 2014 at 8:40 pm

        how dare you cyber bully you dipshit

  • norppa

    February 4, 2014 at 5:42 pm

    great work mike.do you play rpg games.if you play you should review grandia or suikoden 2.ps:my english is pretty weak so hope you undestard.

  • February 5, 2014 at 6:38 am

    When I grew up in the 90′s games kicked your ass, pissed you off, made you swear before you knew any swear words, slapped your grandmother and tea bagged you… these days, a lot of games(mostly Nintendo ones) hold your hands and pat you on the head, telling you that “you can do it and if you fail, we’ll make it easier for you ,so no worries”

  • Bethuel Mares

    February 23, 2014 at 12:04 pm

    Mike, what happened to your SM3DW and ALBW gameplay videos? Did you delete them?

  • February 27, 2014 at 10:11 am

    I understand and agree that the white tanoki suit is an insult to what makes Mario great…BUT, when you only have an hour on lunch break to play, then the white tanoki suit does not sound so bad!

  • March 12, 2014 at 7:07 pm

    I 100% agree with Mike. Fuck that suit!

  • T S

    March 21, 2014 at 7:41 pm

    People who think games need to be arbitrarily difficult to be enjoyable are stupid.
    We aren’t stuck in 1986 and need to rely on the crutch of making shit near impossible to simulate game length any more. Anyone who whines about this kind of shit should do themselves and everyone else a favour and just stick to their “skill-teaching” 80′s NES grindfests.

  • March 27, 2014 at 8:40 pm

    if it is too easy for then fuck off bitches i have a individual point of view

  • March 27, 2014 at 8:43 pm

    also casual gamers need more appeal

  • PoisonDwarf

    May 5, 2014 at 9:32 am

    This reminds me of the option to change the difficulty setting to “Easy” in God of War after you die a few times. It’s so much worse in God of War though because when it gives you the option, the cursor has “Yes” highlighted so you have to hit down on the d-pad to highlight “No” and then the X button to select it. But when you die you’re constantly mashing the X button to select “Yes” and make the “Continue?” menu go away and get you back in the game faster. Why would they reverse the “yes” and “no” like that!? I and many others have fallen victim to this (I call it the-) “asshole trap” lol. So yes, you don’t HAVE to use it but you can get screwed into making the game easier. Ridiculously unnecessary.

  • nammm3

    June 19, 2014 at 2:31 am

    That’s a crazy addition to the game, Lol. Well, maybe our generation’s gamers will just be that much better than today’s kids’ generation of gamers. Just for the Ninja Gaiden footage, i’m about to watch the AVGN video of it again >_< THANKS. Lol

  • June 28, 2014 at 1:28 pm

    at least the white tanooki suit was not in champions road. it took me 463 lives to beat it. yes I counted how many lives i lost

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