Ghostbusters Follow Up

Tuesday, March 20th, 2007
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Hugoso 6 pts

I must desagree with what was said about the gameplay. Byuing stuff obviously is a great part of the gameplay. Most great games have it!

velmax30 6 pts

I'm honored to be fallowed by screwattack on twitter. Guess games are my calling....mayby. I only have one review I was apart of, but arkham city sucked ass!!!111

Fei Wong 13 pts

America missed New Ghostbusters II for the NES, i played it as a kid and i liked it a lot! it is PAL version, try it out James!

Piet 12 pts

MistertoastFei Wong So what? He also have a toploader. And If mine could play european, us and jap games I´m pretty sure James´ can do the same...

FetzidielustigeLandmine 5 pts

0% for the Game 100% for the Video im from Germany and i know that the text is wrong^^

I know this review was done up in 2007, and most people who have a Sega Master System (including James) probably already know this, but I thought I'd put this out for those who may not know. The Ghostbusters for the Sega Master System is the best by far, so let's put that to the side.

First up are the little dots (shit as James to it) that come out of the Ghostbusters' emblem while you run around waiting for a building to flash. Those are dot markers that add up your miles or "kilometers" as indicated in the driving scene. The more dots you put down, the longer a ride you have to get to the scene where you zap ghosts. If you go too long the ghosts will sometimes leave and go to another building. I guess they get bored waiting to be captured so they leave. Who knows really why; I don't think this was something available on the NES or Atari. It was on the Commodore 64 and that’s what I think Sega based theirs off of. So that is a downfall of the game as far as I am concerned. I really don’t know why there was the whole idea of really running a business in any of the games. I guess they were trying to educate kids on how to run a business wisely.

Next is the two people walking around on the main level. That, I believe, is Dana and Lewis. If you run them over they will steal your money. You can run over the ghosts, they will freeze in motion when you do, but stay away from Dana and Lewis.

Now for the stairwell area. If you use button number 2 you can shoot straight. Now I’m not blaming James for not pointing that out. For the majority of the game you use only button 1 and rarely use 2. So when you get to the stairwell area you think you can use your direction pad to aim. Well that’s not true. I actually didn’t discover the 2’s use until after the review, and for the record I have own the game since it came out in 1987, so that’s 20 years of playing the game and not knowing. So thank you James for making me explore the controls better. Once you get to the top you fight Gozer she doesn’t stand still. Gozer moves all around shooting crazily at you like they’re high on a pound of sugar and were just given a paintball gun.

And finally for the reason why Winston isn’t in the original Ghostbusters games. For the record, again, this is my opinion. I believe the reason why Winston was left out is because for one, no one saw the movie before making the game, and for two the poster they were given only showed the original three. If they were given a trailer Winston was excluded or not made out clearly enough to be a member of the Ghostbusters. So they went on making the game thinking there were only three Ghostbusters. That’s what I think anyway. That or they’re racist. I prefer my thoughts though on why they left him out, not on the maybe there was a chance they hate black people.

1. In the map stage, make it so there's no music, and you control only an arrow, so the driving makes sense.
2. In one of the stages (the Gozer stage would be the easiest probably), make one of the ghostbusters black.
3. Turn the money into plutonium or something, so it's not like you're buying ghostbusting stuff from a store.

Wow,how pathetic is it that the Atari version of Ghostbusters is way better than the Nintendo version?!? What kind of fucked up world do we live in!!!! WHY CRUEL WORLD, WHY????

Gorza? The Zuul? Haven't these game designers ever paid attention to the movie on which they're basing thier games off of?

It's probably already been mentioned by someone, but I just now found out about it: New Ghostbusters 2. It's a PAL NES GB game and it's actually pretty good(so far).

thanks so much for pointing that out to me *syph* i owe u one big time.

If there's a shitty game in the neighborhood
who you gonna call?
Video game nerd!!!!
man you rock

Um... There is a link to this on the very site you're on :)

http://www.screwattackstore.com/avgndvds.html

hey james have u ever thought of fomatting this to DVD cause this show is balls to the wall comedic show its...ITS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

i hate the spelling mistakes in games. fortunately that doesn't happen anymore because effort is put into games now :)

sure, the sms version sucked, but after playing the nes version, its awsome!

Sweet, I liked how you recapped the last game at the start. The SEGA version looked a lot more fun.

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